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Operative/Scoundrel Damage (Pics from WZs)

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Operative/Scoundrel Damage (Pics from WZs)

Chaos_Distortion's Avatar


Chaos_Distortion
01.30.2012 , 08:27 AM | #51
Quote: Originally Posted by Treplos View Post
The problem is I do not see that happening. I've seen this sort of behavior from devs many times in the past. They hastily nerf a class instead of actually sitting down and taking things slow, to make sure the nerf is needed and will not invalidate the class entirely.

By the time they come around to actual balance, many people would have given up, left or rerolled, which is just bad for the game as a whole.

Why can't they just take a moderate, sensible approach for once, and if they really want to fix the problem, why not address the root causes of it?

In a game I played before, there was a lot of QQ about the AOE of one class (H). The devs said they are toning down the AOE of all classes, because it is higher than intended, but they are going to start with that class (H). They destroyed that class' AOE in the following patch.

What happens next patch? They buff the AOE of another class, and give an insane AOE to third class.
Warhammer Online.
Empathetic (Chaos Legacy): 50 Scoundrel (Sawbones) Healer, Empathetic: 50 Sage (Seer) Healer on Helm of Graush and various other Alts.
Been playing pvp Support/Healing in nearly every MMO since 1997 UO.

CEAF's Avatar


CEAF
01.30.2012 , 08:35 AM | #52
Seriously, just reroll. I have a Champ geared Op (and I prefer healing so I wasn't even Concealment spec 90% of the time) and have rerolled a Sorc.

In a full length WZ I now put out 350K damage/60K heal (shield) at level 25 with half a talent tree and blue gear all while having utility that's so stupidly over the top I just shake my head.
(note: BH Merc/PT is pretty much as good as Sorc)

The devs have no idea what they are doing with regard to balance. I strongly advise you to pick the obvious best class and play it. Your game experience will be 1000% less frustrating.

Sathid's Avatar


Sathid
01.30.2012 , 08:39 AM | #53
Quote: Originally Posted by CEAF View Post
Seriously, just reroll. I have a Champ geared Op (and I prefer healing so I wasn't even Concealment spec 90% of the time) and have rerolled a Sorc.

In a full length WZ I now put out 350K damage/60K heal (shield) at level 25 with half a talent tree and blue gear all while having utility that's so stupidly over the top I just shake my head.
(note: BH Merc/PT is pretty much as good as Sorc)

The devs have no idea what they are doing with regard to balance. I strongly advise you to pick the obvious best class and play it. Your game experience will be 1000% less frustrating.
I will most likely shelve my scoundrel due to the nerfs and have already been lvling a sage which is OK because there is not too many of them on my server compared to the army of inquis/sorcs the empire side has.

May even unsub if something good doesnt happen in the next two weeks.

Lykurgus's Avatar


Lykurgus
01.30.2012 , 08:40 AM | #54
Quote: Originally Posted by dafoxeh View Post

<snip>

bin hit a few times by Scoundrels Operatives for 7k+

the current situation for me atm is this .... i regularly get killed inside a stunlock by OP's coz theres just no way to counter the amount of burst they put out, only if im lucky, and they arn't very good, i can run away, if they are good however im dead, no question, no argument

<snip>

After the 1.1 patch? I seriously doubt that.

Now that the Biochem changes are in Ops can no longer kill you in under 3 seconds. If you are going to insist on saying they can then you are either undergeared or a liar.

But meh, as you said in your opening line most people on here have no freaking clue what they are on about. it seems you can include yourself in that category.

Llilium's Avatar


Llilium
01.30.2012 , 08:49 AM | #55
Quote: Originally Posted by sefirus View Post
You are noob because always in all wz, the best damage is 7k+.

go to cry
you are noob best damage is you face lol 7k i type like genius now

Laikacosmo's Avatar


Laikacosmo
01.30.2012 , 08:57 AM | #56
Quote: Originally Posted by Treplos View Post
People are running around with over 16k-23k HP in BM gear. Even assuming an opening crit for 6k, how is that instagib? Even after a "mythical" full rotation of crits during the 3s knockdown: 6k + 3k + 3k = 12k. How is that instagib?
Because no one counts the dots (that can crit) that tick away during the duration of each of those hits. Everyone seems to neglect those because they are so fixated on shiny big numbers.

Every little bit counts.

Vesperr's Avatar


Vesperr
01.30.2012 , 09:05 AM | #57
First - no one likes to die without being able to do anything. Second - heavy armor classes dont like feeling nude when attacked by operative. Third - you are getting nerfed one way or another.
>___<
I used to be a ballcarrier until I got Leg Shot in the knee.
I cant post if my playtime is over? What The Fckk?!

Sevvy's Avatar


Sevvy
01.30.2012 , 09:09 AM | #58
The KD/Jarring Strike nerf and the 20% Hidden Strike damage nerf was fine. The Acid blade nerf is too much.
Lag *** Powertech *** Helm of Graush
Sevv *** Sentinel *** Helm of Graush
<Hutts Don't Have Feet>

Sathid's Avatar


Sathid
01.30.2012 , 09:09 AM | #59
Quote: Originally Posted by Vesperr View Post
First - no one likes to die without being able to do anything. Second - heavy armor classes dont like feeling nude when attacked by operative. Third - you are getting nerfed one way or another.
That is an issue of using your abilitys and nerfing a class will not help you,it's not the class,it's you.

Lykurgus's Avatar


Lykurgus
01.30.2012 , 09:18 AM | #60
Quote: Originally Posted by Sathid View Post
That is an issue of using your abilitys and nerfing a class will not help you,it's not the class,it's you.
Yup. Then all the bads will QQ about something else, untill they nerf that.

And so the circle continues.