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Why are so many people against Arena in Swtor?

STAR WARS: The Old Republic > English > PvP
Why are so many people against Arena in Swtor?

LaVolpex's Avatar


LaVolpex
01.30.2012 , 07:58 AM | #171
Quote: Originally Posted by Ste-wan View Post
How about if operations or WZ gave ZERO REWARDS would you play them then?

I'm guessing no...

Your analogue is flawed.
no it isnt, because pvp isnt REQUIRED to progress your character, whereas pve content IS

YOUR reply is the one thats flawed buddy

LaVolpex's Avatar


LaVolpex
01.30.2012 , 08:00 AM | #172
Quote: Originally Posted by Ste-wan View Post
Why create a game with PvE and PvP at all? why not two different games? You could even have a third game for those who want to do crafting...

Could it be that people like their game to be more than one dimensional?
lol having fun follwing me around are you?


in any case, look to what i was replying on that post (the quote) before answering and looking dumb with a post completley irrelevant to my answer...

despised's Avatar


despised
01.30.2012 , 08:02 AM | #173
Because the game is too unbalanced.... You would have to play an operative, sorc, merc ..anybody else aint gettin rank or gear.sorry

Dogfatherxx's Avatar


Dogfatherxx
01.30.2012 , 08:03 AM | #174
I don;t care if they add it or not. I would rather them focus their efforts on something that more players would use though like new WZs.

Ste-wan's Avatar


Ste-wan
01.30.2012 , 08:05 AM | #175
Quote: Originally Posted by LaVolpex View Post
no it isnt, because pvp isnt REQUIRED to progress your character, whereas pve content IS

YOUR reply is the one thats flawed buddy
No it isn't - you could have PvE that is based on skill rather than gear if you wanted it to be. But if the only reward was to have completed it people wouldn't keep on going back day after day to try and get better.

Rewards make people come back and play it again and again to get rewarded again.

Sorry if you don't understand this but that's not my fault "buddy"

Darth_Philar's Avatar


Darth_Philar
01.30.2012 , 08:08 AM | #176
I'll state my position again:

I will accept Arena on the following conditions:

1. No gear can be obtained solely through arena that is in any statistical way superior to gear obtained through regular PvP (mounts, titles, etc. are fine as unique rewards).
2. All arena teams must be 4 person teams (no pointless brackets which make balancing harder).
3. All arena teams are required to use one of each base class (i.e. no team can have two of anything which will eliminate a lot of the "FOTM Roulette" of WoW's system).

GrumpySwe's Avatar


GrumpySwe
01.30.2012 , 08:20 AM | #177
Quote: Originally Posted by Darth_Philar View Post
I'll state my position again:

I will accept Arena on the following conditions:

1. No gear can be obtained solely through arena that is in any statistical way superior to gear obtained through regular PvP (mounts, titles, etc. are fine as unique rewards).
2. All arena teams must be 4 person teams (no pointless brackets which make balancing harder).
3. All arena teams are required to use one of each base class (i.e. no team can have two of anything which will eliminate a lot of the "FOTM Roulette" of WoW's system).
I can live with arena if these are the conditions, id much rather be without but alright

xHPx's Avatar


xHPx
01.30.2012 , 08:22 AM | #178
Quote: Originally Posted by CapuchinSeven View Post
Blizzard actually said if they'd known what the arena was going to do to their game then they'd have never put it in.
Blizzard never said that.

SWImara's Avatar


SWImara
01.30.2012 , 08:28 AM | #179
Quote: Originally Posted by Sedic View Post
Things Swtor could do better to Arena type pvp

-> Same rewards for Arena pvp as all other type battlegrounds? (same gain rate, so people who only like arena dont have to play huttball against/with bots and afks.)

->I always felt the competitive edge of different gear was what made Arena fun the guy with the legendary hit hard that how it was supposed to work. Swtor could simply auto buff stats to the same level (just like low lvls in bgs) so that regardless of your gear it actually did come down to skill.

TLDR : Arenas were fun in wow, a lot of people used them. Why are there masses of people so against in a 100% voluntary action in a game?
I think with the suggestion above Arenas could be lots of fun in SWTOR. I suspect (based purely on my own assumptions) that people loathed the reward system for WoW's arena system much more than they did the general concept. The idea that arena became the necessary endgame PvP if one wanted the best rewards predictably rubbed people the wrong way.


Quote: Originally Posted by Darth_Philar View Post
I'll state my position again:

I will accept Arena on the following conditions:

1. No gear can be obtained solely through arena that is in any statistical way superior to gear obtained through regular PvP (mounts, titles, etc. are fine as unique rewards).
2. All arena teams must be 4 person teams (no pointless brackets which make balancing harder).
3. All arena teams are required to use one of each base class (i.e. no team can have two of anything which will eliminate a lot of the "FOTM Roulette" of WoW's system).
I like these ideas even more, however they seem like they would make the game a good deal less accessible (particularly your last rule) also the different ACs of the varied classes are actually pretty dramatically different so limiting the "one of X only" to class rather than AC strikes me as somewhat arbitrary.

sunsu's Avatar


sunsu
01.30.2012 , 08:30 AM | #180
Look at it this way, competitive pvprs are a very small portion of the population. If there was really a market for it, dont you think in this billion dollar industry someone would have come up with a way to turn a profit. Follow the cash, it doesnt lead to pvp sadly.