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Lack of damage meters is why this game is getting boring

STAR WARS: The Old Republic > English > PvP
Lack of damage meters is why this game is getting boring

Stejo's Avatar


Stejo
01.30.2012 , 03:56 AM | #21
Quote: Originally Posted by Rhazz View Post
It took me ~3 weeks to get 50. I'm not a fan of leveling (on any mmo), as I find end-game more enjoyable. Regardless if I had spent 3 weeks or 3 months leveling, I'd still be in the same situation.

And yes, I did all the space missions. It's more of a novelty at this point, as they don't change up at all when rerunning the same mission.
I should really start putting sarcasm tags on my posts.

Delezar's Avatar


Delezar
01.30.2012 , 03:56 AM | #22
There is really no need for addons of any kind.

Once BW allows addons they are giving up a large amount of control on how content will be developed. Because they will have to take existing addons into account on what they can do to provide challenging encounters.
Of course they are not forced to do that but if they don't every group with addons will likely breeze through the content, while others play as intended. If they do, they are basicly forcing everyone to use the addons on which they based the mechanics.

I rather have them include the features by themselves and not hand out that kind of control to players.
Vardemis & Vardoline - Dead Ducks - Belgoth's Beacon

For me it was Tuesday.

Rhazz's Avatar


Rhazz
01.30.2012 , 03:57 AM | #23
Quote: Originally Posted by Kanharn View Post
Well you said 'I'm at the point where all I need is valor, and I seem to get about the same amount of valor whether I win or lose. '.

The solution is to do Illum first then Warzones to get more Valor, this would help you get to the level you want faster.

At least remember your own comments lol.
You misunderstood my underlying point. It's the fact that I get about the same amount of valor regardless if I win or lose, and the Ilum buff doesn't change that fact. Point being, my incentive to pvp right now is for valor, and if I get the same amount of valor regardless if I win or lose, why should I try to win.
"Han, mah bukee, keel-ee caleya ku kah. Wanta dah moole-rah? Wonkee chee sa crispa con Greedo?"

Wolfeisberg's Avatar


Wolfeisberg
01.30.2012 , 03:58 AM | #24
edit: nvm dont want to risk an infraction

Soulkan's Avatar


Soulkan
01.30.2012 , 03:58 AM | #25
Combat log and parsers are necessary.

Anyone that argues that is bad.

We don't need "add ons" Just 1. Parsing.
Just say NO to....
(Arenas) (Cross-Server Anything) (MicroTransactions) (Switching Advanced Classes) (Flying Mounts)

Edex's Avatar


Edex
01.30.2012 , 04:01 AM | #26
Combat logs are interesting reading now a day? Never thought i would see the day when numbers were considered that much more interesting than a game.

Kanharn's Avatar


Kanharn
01.30.2012 , 04:01 AM | #27
Quote: Originally Posted by Rhazz View Post
You misunderstood my underlying point. It's the fact that I get about the same amount of valor regardless if I win or lose, and the Ilum buff doesn't change that fact. Point being, my incentive to pvp right now is for valor, and if I get the same amount of valor regardless if I win or lose, why should I try to win.
Ahh I see, it seems to help big time for me, could be a bug or an Issue with PvP.
Have you checked the PvP forums for other peeps having this issue ?
Leader of The Alliance Union, Pre-launch Guild, Bloodworthy EU.

Soulkan's Avatar


Soulkan
01.30.2012 , 04:01 AM | #28
Does Runescape have a combat log?
Just say NO to....
(Arenas) (Cross-Server Anything) (MicroTransactions) (Switching Advanced Classes) (Flying Mounts)

Soulkan's Avatar


Soulkan
01.30.2012 , 04:02 AM | #29
Quote: Originally Posted by Kanharn View Post
Ahh I see, it seems to help big time for me, could be a bug or an Issue with PvP.
Have you checked the PvP forums for other peeps having this issue ?
It's not a bug, its working as intended. That's his point.
Just say NO to....
(Arenas) (Cross-Server Anything) (MicroTransactions) (Switching Advanced Classes) (Flying Mounts)

Rhazz's Avatar


Rhazz
01.30.2012 , 04:02 AM | #30
Quote: Originally Posted by PHPer View Post
Imo if you need to show yourself your the "best" go play a game with a score.
The majority of games have a way to "score" yourself. Minesweeper even has a competitive element to it with a simple stop watch. Why is wanting to know how well you are doing, so you can strive to do better next time, such a bad thing?
"Han, mah bukee, keel-ee caleya ku kah. Wanta dah moole-rah? Wonkee chee sa crispa con Greedo?"