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Are You Feeling "Burned Out" by SWTOR?

STAR WARS: The Old Republic > English > General Discussion
Are You Feeling "Burned Out" by SWTOR?

senkaxx's Avatar


senkaxx
01.30.2012 , 02:31 AM | #71
Quote: Originally Posted by Everi View Post
I'm beginning to think I'm burned out for some reason.

I started on the 25th and played for a few hours straight, got to 30 on one toon for the legacy name, got another toon to 23, and a third to 20. I've PvPed a lot on both Empire and Republic, plus worked on different crew skills.

But in the past week I think I'd logged on for a total of 2 hours. For some reason I really just don't want to log in
I have been playing since 13th December, and I had a short period of a week and a half, when I didn't play at all, because I simply didn't feel like it anymore, but now I rediscovered this game's spark for myself and I've gone back to playing a couple of hours per day
I don't know why people use such big words sometimes. On the other hand, why be a wise-a*s when you can be a sagacious rectum.

Life is the enemy. Death is our solace.

flyersfan's Avatar


flyersfan
01.30.2012 , 02:32 AM | #72
Quote: Originally Posted by StrikeOfLight View Post
Exactly. It doesn't seem to have that... spark. I am still trying to figure out why. It seems like I've run out of fun things to look forward to.
I would think it's because you played massive amounts of consecutive hours and ripped through the content too quickly. I've been taking my sweet time and doing things with other people rather than just bullrushing through my class stuff. My class stuff is usually the last thing I do when I get to a planet. I end up doing the Heroics 2-4 times as well either because I see groups forming or a guildmate asks me to join.

Try slowing down a bit.

flyersfan's Avatar


flyersfan
01.30.2012 , 02:35 AM | #73
Quote: Originally Posted by Demorase View Post
Exactly. I feel the advertisement "play 8 unique storylines!" is a lie. First, the story is identical for both AC and then all of the other quests (which constitute 90% of the quests) are exactly the same for all classes.

This game isn't nearly as alt-friendly as people first assumed.
There are certainly 8 distinctly different storylines in the game. The story is identical for both Advanced Classes, but it was never advertised to change. Doing the same sidequests does get very repetitive, though. I think it would've been nice for them to make some sidequests/bonus quests/something class-specifc to make the journey deviate from the same path.

Demorase's Avatar


Demorase
01.30.2012 , 02:36 AM | #74
Quote: Originally Posted by flyersfan View Post
I would think it's because you played massive amounts of consecutive hours and ripped through the content too quickly. I've been taking my sweet time and doing things with other people rather than just bullrushing through my class stuff. My class stuff is usually the last thing I do when I get to a planet. I end up doing the Heroics 2-4 times as well either because I see groups forming or a guildmate asks me to join.

Try slowing down a bit.

Dude. People have been playing Wow for 6 years straight before being burnt out.

If a lot of people are getting burnt out after 1 month, there's definitely something wrong with the game, not the players. Don't turn around the problem.

Deisel's Avatar


Deisel
01.30.2012 , 02:40 AM | #75
45 sith inq, 25 BH, the rest are all 5-10. cant get motivated at all. its the same thing. linear paths on supposed huge worlds?...

infinite load screens from one planet to another?

illusion of choice that really only limits what gear you can wear, and what non-essential npc dies/lives? wheres my impact on this "galactic war"

non-friendly group finding. stand around fleet and spam much? bleh

broken pvp grouping and battlezone choice?

I was on Voss at the cantina. had to ride my speeder back just to get some mail back near the shuttle. a cantina without mail? thats basic mmo 101.

companion UI is horrid, like the space combat.
-----------------------------------------------

all in all i feel just as i did with STO with slightly more engrossing story. yay?
Is this where I put the signature? Well I want to show everyone I have the collector's edition and seem like a really cool guy. Will bold type and color text help say that?

flyersfan's Avatar


flyersfan
01.30.2012 , 02:41 AM | #76
Quote: Originally Posted by Demorase View Post
Dude. People have been playing Wow for 6 years straight before being burnt out.

If a lot of people are getting burnt out after 1 month, there's definitely something wrong with the game, not the players. Don't turn around the problem.
I wouldn't know anything about that... dude.

However, I do know that TOR is a story-driven MMO. The emphasis is on the story, character progression, and generally the journey to max level and/or the end of your class story. I've had a great time and certainly don't feel burned out. I'm upset that I don't have more time to play to finish off my Shadow and move on to my Vanguard, Juggernaut, Guardian, Operative, Mercenary, Commando, or Scoundrel. I certainly consider something being wrong with the players rather than the game.

Deisel's Avatar


Deisel
01.30.2012 , 02:44 AM | #77
Quote: Originally Posted by Demorase View Post
Dude. People have been playing Wow for 6 years straight before being burnt out.

If a lot of people are getting burnt out after 1 month, there's definitely something wrong with the game, not the players. Don't turn around the problem.
yup, this is me^ took me 6 years to get off WoW. but nothing else would stick long. LoTR had me for 3 months, Rift for 2, DCUO/STO each just the included month.

This is looking like those ones.
Is this where I put the signature? Well I want to show everyone I have the collector's edition and seem like a really cool guy. Will bold type and color text help say that?

Demorase's Avatar


Demorase
01.30.2012 , 02:48 AM | #78
Quote: Originally Posted by flyersfan View Post
I wouldn't know anything about that... dude.

However, I do know that TOR is a story-driven MMO. The emphasis is on the story, character progression, and generally the journey to max level and/or the end of your class story. I've had a great time and certainly don't feel burned out. I'm upset that I don't have more time to play to finish off my Shadow and move on to my Vanguard, Juggernaut, Guardian, Operative, Mercenary, Commando, or Scoundrel. I certainly consider something being wrong with the players rather than the game.

What?

You say this game is story-driven first and foremost (and therefore loses most of its interest once max level), and you think there's nothing wrong here for a freaking MMO?

You've proven yourself irrelevant to this discussion unfortunately, as players should never feel like they shouldn't rush to max level in a MMO, in fact they SHOULD feel the urge to be max level to get to play all the cool stuff, not dread to be bored.

What you described is what a good solo RPG should be, not a MMO with a subscription fee.

flyersfan's Avatar


flyersfan
01.30.2012 , 03:06 AM | #79
Quote: Originally Posted by Demorase View Post
What?

You say this game is story-driven first and foremost (and therefore loses most of its interest once max level), and you think there's nothing wrong here for a freaking MMO?

You've proven yourself irrelevant to this discussion unfortunately, as players should never feel like they shouldn't rush to max level in a MMO, in fact they SHOULD feel the urge to be max level to get to play all the cool stuff, not dread to be bored.

What you described is what a good solo RPG should be, not a MMO with a subscription fee.
Fair points. I am so not the typical MMO player that I'm almost anti-MMO. Oh how I wish that this was just KotOR III. It would be vastly superior. However, I make due with what I've got and what BioWare has given me, which is more or less KotOR Online.

I don't feel for those that didn't pick up on what this game is pre-launch because it was painfully obvious. There were many things that showed it as KotOR Online. The point to this game is about the journey to max level rather than the max level experience. It's also why I enjoy playing it so much. I love that BioWare is adding Flashpoints and the like to the game before I even get there. It makes it more fun for whenever I do get to fifty.

Also, players should still be able to play as they desire. I don't think that they "SHOULD" feel like they have to get to max level just to have fun. Why can't it be both? I think that TOR has that, but there are obviously others that disagree.

Kid_Vertigo's Avatar


Kid_Vertigo
01.30.2012 , 03:07 AM | #80
Quote: Originally Posted by StrikeOfLight View Post
I have been playing this game a lot lately, but I feel like something is.... missing. Some kind of core element that sucks me into games and keeps me hooked is lacking, and I can't quite place my finger on what that thing is.

At the beginning of the game, I was blown away. Getting my first lightsaber was an incredible and memorable moment. But as time and levels wore on, I have slowly lost that "glow/interest/spark" which compelled me to play in the first place.

I THINK it is because of the lack of customization across the board. But there is something else, too, that I can't place.

Is anyone else experiencing this too? Express your feelings. Does anyone else feel this way?
I feel this way, but it's not about customization, I guess.
The main difference between MMO and a single-player game is interaction with other players. It's both cooperative gameplay and competition.

Yes, competition. No matter how casual you are, you play to win! There is no incentive, not a single reason, neither proper tools to compete against other players.

All I get is cool storyline and occasional cooperative. And that's boring my teeth out.