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NO Addons please. There is another solution!


Raansu's Avatar


Raansu
01.30.2012 , 01:37 AM | #451
Quote: Originally Posted by Tohrazer View Post
if you dont want them dont use them, the rest of us that take the game remotely seriously meanwhile will keep demanding them until our subs run out
You don't need a crutch to take a game seriously.

Tikume's Avatar


Tikume
01.30.2012 , 02:21 AM | #452
im in favor of keeping addons out of the game, along with macros etc.

yeah dps/hps meter etc after fights i dont mind, they dont affect play much, just tell you how you did.
Cheer Up!

Tikume - Operative Healbot
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ddayyy's Avatar


ddayyy
01.30.2012 , 02:25 AM | #453
Oh comon, we really need AT LEAST a DPS / threat meter. That's just standard for any mmorg. Without that, our overview of what kind of damage we are doing is so little. It makes the fights less interesting for me, it's really essential that they implement a DPS meter.

I want to see when I improve, and I want to compare myself to other people in the raid. Otherwise it's SO much less interesting.

And how are we going to test class balance without a combat log or dps meter?? It really leaves you so much in the dark.

If you don't like DPS meters, don't use them!

Cynistra's Avatar


Cynistra
01.30.2012 , 02:49 AM | #454
Quote: Originally Posted by Raansu View Post
You don't need a crutch to take a game seriously.
I bring points in almost every single posts I made here on this thread, that supports the implementation of addons. I did it in an extremely polite manner. You come and insult people for their opinions without bringing any argument whatsoever to support your point.

Can you even name the said harmful addons? I bet you I can name 10 beneficial, well-built addons that improves the gameplay experience for every bad one you are going to bring on.

I even stated that the devs can decide how they open up the addons and what they let the "modders" actually implement in the game as probably being the best compromise. Yet it is not enough for you, you must continue to insult people for their opinions on what would make the game better.

Everyone has had the chance to read you by now, and your point is this one: "Addons are bad because I said so". the blatant emptiness of your argumentation makes it hard to believe you even think before posting.

Delezar's Avatar


Delezar
01.30.2012 , 03:48 AM | #455
Quote: Originally Posted by tickneb View Post
No Addons, People stop being lazy and learn how to play and dont be reliant on 3rd party apps that make games boring hense why people are leaving one certain MMO!
I totally agree.
Vardemis & Vardoline - Dead Ducks - Belgoth's Beacon

For me it was Tuesday.

Raansu's Avatar


Raansu
01.30.2012 , 03:53 AM | #456
Quote: Originally Posted by Cynistra View Post
I bring points in almost every single posts I made here on this thread, that supports the implementation of addons. I did it in an extremely polite manner. You come and insult people for their opinions without bringing any argument whatsoever to support your point.

Can you even name the said harmful addons? I bet you I can name 10 beneficial, well-built addons that improves the gameplay experience for every bad one you are going to bring on.

I even stated that the devs can decide how they open up the addons and what they let the "modders" actually implement in the game as probably being the best compromise. Yet it is not enough for you, you must continue to insult people for their opinions on what would make the game better.

Everyone has had the chance to read you by now, and your point is this one: "Addons are bad because I said so". the blatant emptiness of your argumentation makes it hard to believe you even think before posting.
Because there is no argument. Addons are a crutch. It's an issue of you not willing to adapt. You'd rather have something tell you what to do rather then learn from experience. Healbots, raid timers, gear score etc... all they do is make players lazy and force developers to work around the "popular" addons eventually making them required. It can also heavily affect pvp balance by giving blatant advantages to the addon user, and asking the devs to pick and choose what addons can and cannot be let through that it would turn into such a colossal task that it would take away from more important issues and eventually they just wouldn't do anything about it.

Addons are a crutch.

Cynistra's Avatar


Cynistra
01.30.2012 , 03:53 AM | #457
Quote: Originally Posted by Delezar View Post
I totally agree.
They are leaving "a certain mmo" because their last expansion was crap, not because of addons. The whole L2P excuse is pathetic, because most addons help you achieve just that. Tell me, who would you like to get in your raid group: Someone doing EVEYTHING he can to improve his performance or the guy refusing to use addons because he doesn;t like em?

Cynistra's Avatar


Cynistra
01.30.2012 , 04:04 AM | #458
Quote: Originally Posted by Raansu View Post
Because there is no argument. Addons are a crutch. It's an issue of you not willing to adapt. You'd rather have something tell you what to do rather then learn from experience. Healbots, raid timers, gear score etc... all they do is make players lazy and force developers to work around the "popular" addons eventually making them required. It can also heavily affect pvp balance by giving blatant advantages to the addon user, and asking the devs to pick and choose what addons can and cannot be let through that it would turn into such a colossal task that it would take away from more important issues and eventually they just wouldn't do anything about it.

Addons are a crutch.
First, thank you for responding in a decent post.

I am not asking devs to review addons one by one, just don't let modders code what you dont want them to code, it is, in fact, pretty simple.

I, for one, played a watchman sentinel. I have some dots to apply to my target. It would be VERY convenient for me to be able to easily know which one of the 4 watchman dots is mine. Is it game breaking? heck no, but very annoying when I have to guess and clip my dots by mistake.

As far as pvp goes, a simple addition to the coding of the game automatically disabling all addons upon entering a WZ could be the solution.

For people caliming GS killed the raiding, I am sorry, but as I stated before, there is a simple feature in the game already called "inspect", which show all your gear, you can't get away with your greens in a NMM OP, sorry.

And for those claiming DPS meters broke "THE game", pretty simple (I assume) for the devs not to let modders have access to other people's numbers if they dont want to. I only use DPS meter to test my builds and support my own theorycrafting.

TehFuZz's Avatar


TehFuZz
01.30.2012 , 04:21 AM | #459
Personally, I don't think there's any harm in having heal/DPS meters.

Other than that, I personlly prefer addons not being permitted. Anything that serves a purpose to "make your job easier", whether it be my macro'ing multiple abilities to single keypresses, putting MASSIVE messages on your screen to indicate procs (PRESS 3 NOW NOOB!!!), none of it is needed.

People are just too used to having this kind of stuff given to them on a silver platter, and a lot of people, it would appear, have forgotten how to play without them.
For Love. For Truth. For Honour.

For None of the Above.... FOR PONY!

Soazak's Avatar


Soazak
01.30.2012 , 04:25 AM | #460
I can understand some people don't want them, but why don't you want me to have them?

If you don't like addons, don't use them.

They're not a crutch, it's just different information that some of us like to have. If you believe skillfull gaming comes from as little information as possible, play with the UI off (Ctrl+U) completely or something. Hardcore.
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