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No, You May Not Roll on Items for Another Class and Strip Out the Mods

STAR WARS: The Old Republic > English > General Discussion
No, You May Not Roll on Items for Another Class and Strip Out the Mods

ZDProletariat's Avatar


ZDProletariat
01.29.2012 , 10:39 PM | #501
Quote: Originally Posted by ispanolfw View Post
EDIT: And in said community there still may be people who disagree with the community's decision on what's right or wrong.
No offense, but the little edit at the end is the only relevant thing you said. You may think it's right to need on an item you don't need, but the society you are playing in doesn't, which makes it wrong. You are being immoral by doing so, and most likely will be punished. Have fun trying to be amoral in a game based on human interaction.

_Ender__Wiggin_'s Avatar


_Ender__Wiggin_
01.29.2012 , 10:55 PM | #502
Quote: Originally Posted by CBGB View Post
(Now Edited to address responses. See below about the refrain of 'you need to make loot rules clear before you start.'

Changed title in response to the variations of this:


The trouble there is confusing 'can' - which is determined solely by you - and 'may,' which takes others into account. The difference is the whole reason for this thread, and the title was accurate, but since it seems easily misunderstood, I've changed it.




Original post:

I can't believe I'm posting about item rolls, usually not a big concern for me. But poor claims hurt group dynamics, and there's no need for this kind of thing.

Today, a Sith Marauder rolled Need to get this
Cademimu Sharpshooter's Jacket
+34 Endurance
+38 Cunning
+18 Critical Rating


when I pointed out it was made for an Agent, like me, he said he intended to strip out the mods and trade them.

When I noted that the mods are Bound, he insisted that since he could wear it, he could roll. More surprising was that when he brought the issue to /General, a few voices agreed.

Most did not, but the others need to know that sort of claim is a party-breaker. This is clearly an Agent item - a huge upgrade in my case - and my next group will get a little less healing as a result.

One of the pleasures of running Flashpoints is the chance to get gear suited to you. If it's better suited to someone else, leave it for them.




Edit: Responses to the Peanut Gallery


That approach hurts your whole team, including you.
If I think that way, too, each FP run will improve our stats only half as often. I'll end up with your Marauder item and you with the Agent jacket as often as the other way, and we'll be no stronger for it.
If the rest of the team responds that way, your odds of bettering your abilities drop to a quarter. Grabbing 'because I can' is a losing standard.


It's definitely best to run with friends. Like a lot of players, I find I need to reach out further for some missions, and that usually turns out well, in part because our community expects players to be considerate of their teammates.




It's not your fault when someone acts like a jerk, even if you didn't give them guidelines ahead of time.

Clarifying loot rules may be a wise practice (on p. 71, Caille recommends a 'loot macro'). But not doing so doesn't make poor behavior your fault. And a loot-jerk won't be banned or punished by Bioware.

The kind of person who would take such a thing (really: a Cunning item, for a Marauder?) would need such detailed loot rules (Can you roll on item that increases secondary but not primary stats? Vice-versa? An item you already have but with mods you want?) that you'll never address them all. If you find discussing loot rules works for you, great, but don't ignore the value of community expectations.






My hope? A class-based rolling system would be nice (and, if an option, hugely popular), but introducing it takes more developer time than the ability to trade a BoP item within a team for a limited period. That option that won't deter the defiantly selfish but would help in many other cases.

Until then, here's to a community that follows Wheaton's Law. Interpretations will differ, but it surely has something to do with respecting others, beyond 'you look after your interests and I'll look after mine.'


SWTOR is just a game, but I believe in the social value of gaming, and if you play in such a way that people were glad to have spent time with you, you're doing something right... whatever you did or did not discuss in advance.
First of all, CBGB sucked as a venue and that's why it's a distant memory. The only reason why it was ever famous was because of the Ramones.

Second, it's a video game with freedom of choice. If I want to roll N/G/D I can do whatever I want. You, and your orchestra of miniature violin players aren't going to stop me. What's even more depressing is that you feel it's your right to stop others.

Is it ethical? Not really. If you're so butthurt about it, then simply do not group with those individuals again. Additionally, playing in a guild or group of trusted players would alleviate most of the issues you're having.

I'm not sure what you don't get about players rolling need on items they want to sell/trade/strip/companion ninja etc. It seems to me like you're either naive about human nature, or simply chapped that you didn't win the roll. I don't agree with it either but I'm not going to sing some self-righteous ballad about it not being the right thing to do and go on some ill-advised forum manifesto about proper looting etiquette.

Sounds to me like you either need to lighten up, or L2Friend a little better. We're not talking about world drops or game changing items here bro. You are, after all, playing a video game. Say it once with me, the items are NOT real. There, I knew you could.

Ethern's Avatar


Ethern
01.29.2012 , 11:00 PM | #503
I don't see any problem to roll on the loot belonging to another class, as long as it was made clear previously and that the team agreed.

ispanolfw's Avatar


ispanolfw
01.29.2012 , 11:02 PM | #504
Quote: Originally Posted by ZDProletariat View Post
No offense, but the little edit at the end is the only relevant thing you said. You may think it's right to need on an item you don't need, but the society you are playing in doesn't, which makes it wrong. You are being immoral by doing so, and most likely will be punished. Have fun trying to be amoral in a game based on human interaction.
Oi, this all over again. I've already stated my views and how I treat rolls is much different than the current system, which is agnostic to your morals. And i've never once been booted from a group, not once been called a ninja. But that's the thing, even though I don't roll need on everything, in fact nothing so far, I can still see the system is one of fairness.

And you said no offense, but then say something that can easily be construed as offensive not a line or two later. And here's the thing, the society may determine what morals are, but they do not determine what one needs or wants. Yes, wants, in this game nothing is a true need since you can live fine without it for any amount of time. So I'll go get punished now... wait no I wont.

And lastly, you may want to learn the differences between moral, amoral and immoral. I have my own morals thank you. Like trying to own an idea is wrong, you may not think so, but I sure do.

Loendar's Avatar


Loendar
01.29.2012 , 11:07 PM | #505
Quote: Originally Posted by ispanolfw View Post
Yet another "my opinion is right, yours is wrong" person. Orange gear is most certainly for looks customization. They could have just had an odd mod slot here and here and there and had no oranges whatsoever for looks customization.
Just because you don't understand the system is no reason to make incorrect statements like you have.

It is a fact - it is the only gear that is currently fully mod-able to end-game. It isn't a 'guess' or 'opinion'. There is no right or wrong.

Anyone that can say that orange gear is purely for looks is playing a different game.

ColonelKer-Nal's Avatar


ColonelKer-Nal
01.29.2012 , 11:08 PM | #506
Quote: Originally Posted by LifeOfMessiah View Post
Then you will not get very far with groups my friend, and this game will be a very poor, lonely experience for you.
Oh like THAT is a real threat in this solo "MMO"
Never try to teach a pig to sing. It wastes your time and annoys the pig.
~Robert A. Heinlein

ispanolfw's Avatar


ispanolfw
01.29.2012 , 11:13 PM | #507
Quote: Originally Posted by Loendar View Post
Just because you don't understand the system is no reason to make incorrect statements like you have.

It is a fact - it is the only gear that is currently fully mod-able to end-game. It isn't a 'guess' or 'opinion'. There is no right or wrong.

Anyone that can say that orange gear is purely for looks is playing a different game.
And, it's also for looks customization. It's not one thing and nothing else. It's in no way the same as the system Aion and now WoW use, but it is most certainly for looks customization.

ColonelKer-Nal's Avatar


ColonelKer-Nal
01.29.2012 , 11:14 PM | #508
Quote: Originally Posted by ColonelKer-Nal View Post
The problem here is that there is a choice at all.

Need/Greed needs to be removed from player choice. This eliminates issues like the one under discussion, and all the associated drama with said issues.

Have a simple percentile roll (1-100), if any of the "parts" are better than any of your parts add 25 to the roll. If the gear is better than something your companion is wearing, even by 1 point, add 50 to the roll. If the gear is better than what you're wearing, even by one point, add 100 to the roll.

High roll wins the gear.

There is absolutely ZERO need for player interaction on this.
Y'know there is a simple solution to this that eliminates all the drama and QQing.
Never try to teach a pig to sing. It wastes your time and annoys the pig.
~Robert A. Heinlein

_Ender__Wiggin_'s Avatar


_Ender__Wiggin_
01.29.2012 , 11:18 PM | #509
Quote: Originally Posted by ColonelKer-Nal View Post
Y'know there is a simple solution to this that eliminates all the drama and QQing.
Lol, your solution is laughable. Nothing would stop players from equipping a low piece of gear to win the roll. Next?

Loendar's Avatar


Loendar
01.29.2012 , 11:24 PM | #510
Quote: Originally Posted by ispanolfw View Post
And, it's also for looks customization. It's not one thing and nothing else. It's in no way the same as the system Aion and now WoW use, but it is most certainly for looks customization.
The ONLY reason that orange gear is on the social vendors is because they didn't think far enough ahead to make an appearance tab to dump it in. So they lumped it together with the custom gear (y'know - what it is labeled as on the GTN and NOT appearance/dress-up/social) so that you could wear pretty things and still make it remotely viable through mods (assuming you wear light).

This thread has a lot of gray area that you can debate. But stating that orange gear is for looks customization is out right wrong. Not a little wrong - completely wrong.