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THIS is SO TRUE !


akunamatata's Avatar


akunamatata
01.29.2012 , 04:09 PM | #181
the people is always complaining that the game is new , and when wow released it was pretty terrible too , but that was 8 years ago , and people was ready to w8 , now people arent expecting bad games.

just giving you one example , if you go buy a new car and it only can reach 10km/h max speed you ll be pretty disapointed and say that car is **** , but then i ll say to you" what is happening, 50 years ago , the cars are like that".

now when you buy something you are expecting it will be in pair with how the other cars are atm , so i need to compare swtor to how WOW is atm , and not how wow was at 8years ago!!

i am not expecting they to fix 1000MILLION BUGS in 1 week , i am not expecting they change a whole world pvp in 1 week , i expected that all that stuffs come to us already ok when game realised

Marmerus's Avatar


Marmerus
01.29.2012 , 04:12 PM | #182
Quote: Originally Posted by Noctournys View Post
I see you never played a: Hunter, Warlock or Paladin (in the Vanilla PVP you claim to love). Trust me, this game's balance p roblems are NOTHING compared to Vanilaa WoW's PvP problems.. and i wouldn't say WoW has made a ton of headway, either. Some, yes, but even now the WoW PvP balance problems are no worse or better than this games.



This is so flagrantly false it almost threatens to make the blood come out of my eyes from reading it. At the time it launched, WoW on high settings with draw distance all the way up would reduce top-end gaming rigs to sub 1fps.

During beta, before the last two rounds of optimizations, you didnt even need to be on high settings. WoW runs great now because the core engine is 9 years old with 8 years of tuning and optimization... and extremely low poly. (Which is not to say it looks bad - it looks like Warcraft, and to me is a fine example of art direction > polycount; doesn't change the fact that that is why it runs so good, though).

Tarren Mill/Southshore was a sub 1fps slideshow an all but the beefiest rigs. When AV launched, even 40v40 would bring framerates down to sub-30fps on the beefiest machines.. if you added in NPCs (Reivers/Wolf Riders/Lok)... right down to Tarren Mill levels of performance.

to this day the game is STILL heavily CPU bound and piggy in large-player areas. Flying into Org on a (Westmere Hexacore i7 @ 3.06 Ghz, Radeon 5870, 12 GB of FB-DDR3) beefy rig still produced a sub-1fps slideshow as the GPU starves because the CPU cant supply it with information on 400 players fast enough.
Im on a 3930k @ 4.7 with 32gb ram and dual 6970. I don't have any problems playing WoW at 5760x1080. Did not even have problems running WoW with my Q6600 or back in vanilla with my thunderbird.

So I guess you have much spyware or not configured your computer right.
@ Bioware
Stop trolling the EU. Fix the downtimes to the middle of the night and not in the middle of the morning / day.

Cypan's Avatar


Cypan
01.29.2012 , 04:24 PM | #183
Couldn't have explained this better myself.

Citazen's Avatar


Citazen
01.29.2012 , 04:33 PM | #184
Watched your video and your point about whoever brings the most people to Illum is the biggest reason why I myself am going to quit as soon as something else comes out, your server at least in your video has a decent amount of both, at least 95% of all the other ones are just giant Imp zerg fest , 10:1 odds on average, and then your throw dailes at us (Republic) that require us to throw ourselves to the wolves in the hopes of getting our daily done, my DAILY takes over a week and my weekly is going to be over a month at this point and ohh yeah I have INVIS and I still can grab boxes there are so many cockroaches (Imps) on Illum that even with invisibility you cant stealth around there and snag a box except maybe one every 30 min and if you DO manage to grab one you are proboly gonna die cuz chances are 20 people saw you pop out for a sec and are just gonna AOE the whole planet till they find you , then its CC lock and death. So HOWEVER frusterating it is for your particular class as a IMP just remember as a Republic the pvp is almost unplayable and when you get Huttball que for the 50th time in a row and wonder why none of the others pop, you can thank yourselves for driving every last Jedi to the darkside congratulations.

Noctournys's Avatar


Noctournys
01.29.2012 , 04:40 PM | #185
Quote: Originally Posted by Marmerus View Post
Nice that you mentioned it. Hunters were fine but had a very high skill cap. You needed to time things right if you wanted to win against other classes in one on one.
My main was a warlock and when we got terror effect (not fear) on death coil we pretty much dominated the PVP scene. Before that we were under powered.

Did you play vanilla at all?
I guess my question would be: did you?

I played wow from the original beta all the way through cataclysm; opted out post firelands.

The deathcoil change was not some "iWin button" - against classes that warlocks had few problems with in the first place (Hunters, Shamans, Mages) it made the situation even worse and more unfair, and aganst classes that warlocks got kicked by -

Warriors, Rogues, priests with a pulse..

it accomplished almost nothing. It was three seconds to get off...

what?

And oh yeah.. TEN MINUTE COOLDOWN. Wasn't reduced to 2 minutes until almost a year later. And the change wasnt introduced in the first place for almost 10 months.

Hunters were free kills for any class with a pulse.. Paladins were even worse, unless they were super-geared-ret... and then they were basically a really bad warrior that you could mana-drain into uselessness... without MS.

I remember vanilla quite well, thanks.
entia non sunt multiplicanda praeter necessitatem
Also, 'cause im tired of talking about it:
http://www.swtor.com/community/showt...222960&page=11

Noctournys's Avatar


Noctournys
01.29.2012 , 04:41 PM | #186
Quote: Originally Posted by Marmerus View Post
Im on a 3930k @ 4.7 with 32gb ram and dual 6970. I don't have any problems playing WoW at 5760x1080. Did not even have problems running WoW with my Q6600 or back in vanilla with my thunderbird.

So I guess you have much spyware or not configured your computer right.
less than 30 processess running in WIndows, so, no.

Im just going to flat out say: you're lying. Ill leave it at that.
entia non sunt multiplicanda praeter necessitatem
Also, 'cause im tired of talking about it:
http://www.swtor.com/community/showt...222960&page=11

EternalFinality's Avatar


EternalFinality
01.29.2012 , 04:44 PM | #187
Quote:
The deathcoil change was not some "iWin button" - against classes that warlocks had few problems with in the first place (Hunters, Shamans, Mages) it made the situation even worse and more unfair, and aganst classes that warlocks got kicked by -

Warriors, Rogues, priests with a pulse..

it accomplished almost nothing. It was three seconds to get off...

what?

And oh yeah.. TEN MINUTE COOLDOWN. Wasn't reduced to 2 minutes until almost a year later. And the change wasnt introduced in the first place for almost 10 months.
Seriously, anyone who thinks otherwise go back and watch World of Roguecraft Episode 2 if you don't remember how things were.

Brzytwa's Avatar


Brzytwa
01.29.2012 , 04:44 PM | #188
they will soon close this thread unformtuanately.. that is so true. YEAH.... CLOSE IT AND BAN EVERYONE YOU F* ... oh I forgot. remove cancel button again, oh is it still missing, isn't it?
. OPOD FTW!

doombomb's Avatar


doombomb
01.29.2012 , 04:51 PM | #189
Quote: Originally Posted by Toxsicking View Post
Herp WoW > Swtor?

The kid seemed intelligent and really disappointed that Swtor isn't WoW, but to each his own.

edit,
I quit WoW in Cata after the AMAZING Wotlk because, guess what, it wasn't balanced. RDruids were garbage, Rshamans were gods. Niche specs, like prot, were killed. Mutilate rogues were pve only, destro locks were weaker than ice lance spamming mages, who in frost specs were also gods.

WoW was great, and Mists does look great, but currently Swtor is better. It just lacks the competitive environment that WoW Arena had.
VEELA
Darth Destroy; Marauder

RealAeiouy's Avatar


RealAeiouy
01.29.2012 , 04:56 PM | #190
Quote: Originally Posted by Citazen View Post
Watched your video and your point about whoever brings the most people to Illum is the biggest reason why I myself am going to quit as soon as something else comes out, your server at least in your video has a decent amount of both, at least 95% of all the other ones are just giant Imp zerg fest , 10:1 odds on average, and then your throw dailes at us (Republic) that require us to throw ourselves to the wolves in the hopes of getting our daily done, my DAILY takes over a week and my weekly is going to be over a month at this point and ohh yeah I have INVIS and I still can grab boxes there are so many cockroaches (Imps) on Illum that even with invisibility you cant stealth around there and snag a box except maybe one every 30 min and if you DO manage to grab one you are proboly gonna die cuz chances are 20 people saw you pop out for a sec and are just gonna AOE the whole planet till they find you , then its CC lock and death. So HOWEVER frusterating it is for your particular class as a IMP just remember as a Republic the pvp is almost unplayable and when you get Huttball que for the 50th time in a row and wonder why none of the others pop, you can thank yourselves for driving every last Jedi to the darkside congratulations.

Open world pvp has always been and always will be about who has the most people. That is why objective based open world pvp is a bad idea in modern day mmogs. Nothing you can do to fix it. Once you control it, it becomes just a large Warzone or battleground.

Getting upset that the bigger team dominates open world illum is like complaining the sun is bright.
I put the AssAssIn assassin.