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Suggestion: Option to turn off experience gain

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Suggestion: Option to turn off experience gain

nalon's Avatar


nalon
01.29.2012 , 03:37 PM | #151
Quote: Originally Posted by Pinguaq View Post
No, being able to quest & get drops would help the twinks far too much.
So for this game there really is no point what so ever in being a quote "Twink" because you are just scaled to level 49 anyways in warzones if your under 50 so why would you want to do that. You will not be more "powerful" you will accually be weaker because you do not have the talents nor the abilities. So I doubt very many players would really do this once they know what the costs are of doing that. It is possible but I would not think it would be many.

Now for the OP, if that is what you want I personally do not care. Your idea of overpowering the content is your own fault though, and now your asking the designers to create something into the game because you do not have enough self-control to hinder yourself without the game doing it for you. I do not mean to be disrespectful but that is what it is sounding like. Pace yourself if that is what you desire and want to enjoy the content if you are say Level 44 stop runing space missions over and over every day until you start Voss. That way your not over powered. You do not need the game to do it for you.

Space mission do not change they are the same thing each and every time. The higher level onces are just harder. Furthermore if you want to make space mission more interesting try a level 3 mission using level 1 armor. That would be harder.

Cubanito-'s Avatar


Cubanito-
01.29.2012 , 06:21 PM | #152
Quote: Originally Posted by nalon View Post
Now for the OP, if that is what you want I personally do not care. Your idea of overpowering the content is your own fault though, and now your asking the designers to create something into the game because you do not have enough self-control to hinder yourself without the game doing it for you. I do not mean to be disrespectful but that is what it is sounding like. Pace yourself if that is what you desire and want to enjoy the content if you are say Level 44 stop runing space missions over and over every day until you start Voss. That way your not over powered. You do not need the game to do it for you.
Just doing all the quests in each planet, some flashpoints, with no PVP and no space missions, I've out-leveled the next planet by a lot. And we shouldn't have to restrict our playing just too keep the challenge up. The option to just turn off XP or lock it to be the max of your current planet would alleviate the issue and would not affect anyone else.

Daemonjax's Avatar


Daemonjax
01.29.2012 , 06:28 PM | #153
Ahh, nevermind.

Kalthorine's Avatar


Kalthorine
02.05.2012 , 10:18 AM | #154
Quote: Originally Posted by Cubanito- View Post
Just doing all the quests in each planet, some flashpoints, with no PVP and no space missions, I've out-leveled the next planet by a lot. And we shouldn't have to restrict our playing just too keep the challenge up. The option to just turn off XP or lock it to be the max of your current planet would alleviate the issue and would not affect anyone else.
There have been a number of other threads recently on the same topic, a lot of them re-directing attention to this particular suggestion thread.

Given that there has been a lot of other people mentioning it, considering this is not a game-breaking bug (which I understand need most attention at the moment), for a gameplay enhancement suggestion alone this thread has managed to build to over 150 replies and over 6,500 views, and the majority of posters seem to be in favour of this in some form or another.

So when you do get round to implementing some suggestions, Bioware, can I politely request that something like this be implemented sooner rather than later? So many people would find this incredibly useful... and it wouldn't hurt anyone else who wouldn't want to use it anyway. It really is a no-brainer to please a large portion of your player-base without giving cause to upset anyone else, so pretty please can you give us an xp toggle?
Lord Calypho server (EU RP-PvP): Kalthorine (Jedi Guardian) / Jansson (Scoundrel)
Pity the Land in Need of Heroes... (Bertolt Brecht)
Pity the SWTOR content-lovers in need of an xp toggle!!! (Me!):
http://www.swtor.com/community/showthread.php?t=71335

Zamoysky's Avatar


Zamoysky
02.08.2012 , 07:02 AM | #155
I am surprised Bioware hasn't seen it coming. It just asks for a feature which makes incoming Guild Wars 2 more attractive: if you enter with a higher level character a lower level area, YOU get scaled down in levels and mobs there treat you as an equal. You keep your skills acquired on higher levels but your HP, damage out etc. gets even out with the zone you just entered.

It makes game content always enjoyable AND solves a problem with high level players griefing low level players in pvp permitted zones.

Defdaddy's Avatar


Defdaddy
02.14.2012 , 10:22 AM | #156
Quote: Originally Posted by LordHartigan View Post
I think part of it is some of the things you gain experience for are just plain unbalanced. Space combat being the main offender. It is ridiculous that you get that much experience for something so easy that takes less than five minutes. The other part is the things that actually give you xp. Maybe there's too many of them. For example when i was in single digit lvls I went around and 'discovered' all the crew skills to gain a whole lvl in about two minutes. There's xp for all the lore objects. There's xp for basically taking just one step and unfogging a new part of the map. Taking some of that out might help slow down the lvl prorgression.

People tend to extrapolate there own playing styles/experience into how it should be for everyone as a whole. I find the Space Combat Daily helpful and don't feel it needs XP to be less.

For the last 10 levels I have mostly if not all gained my XP from PvP Daily and Space Daily and run 4 - 8 Warzones a day. I have decided for now anyway, to just run Class Quests and skip side quests as well; which I dont even start till Im at planet max level or +1, because I enjoy not having to struggle much and get through it at first pass.

I am a PvP lover though and want to make sure that when I hit 50 I have 50 Valor or damn near it to be on par with all the other level 50's in PvP. I am currently level 40 with 33 Valor.

Stoibs's Avatar


Stoibs
04.03.2012 , 03:55 PM | #157
First post and all that, had to come here and agree with an xp gain toggle. I'm not interested in power leveling, I've never understood the people who wish to rush to max level in MMO's - to me the entire game is the journey, exploring new areas and questing through them. In my mind "power-leveling" is the equivalent to skipping to the last stage in any other traditional game - why would I want to diminish and skip 90% of my game experience ?

That being said I'm currently up to the section in my personal storyline in which I must travel to Alderaan which apparently is a 28-32 zone... I'm currently 33 after finishing Tattoine. (I say "finishing" but like Balmora and Nar Shadda I had to quit about 3/4 of the way through the zone due to outlevelling) Like has been mentioned before, fighting green and grey enemies is getting pretty boring.

Being able to disable xp gain on space missions would help ALOT - as skill purchases at level up and gathering/mission crew skills are getting very expensive, I'm finding I need to do the space missions + hidden daily bonuses fairly often for the credits.

Gomigakari's Avatar


Gomigakari
04.25.2012 , 11:34 PM | #158
Quote: Originally Posted by Rhinoplat View Post
Personally I really love how we can level fast. I actually wish we were able to level even faster.

But I am biased because I do not want to go through the story, I just want to get to 50.

*Edit* Anyone else notice that since today when you use the single apostrophe key you get the quote symbol once the post is sent. Very frustrating for someone that uses the '' key a lot.
Then you should leave experience set to "on" rather then "off"
"Uh, we had a slight weapons malfunction, but uh...everything's perfectly all right now. We're fine. We're all fine here now, thank you. How are you?"

Gomigakari's Avatar


Gomigakari
04.25.2012 , 11:41 PM | #159
Quote: Originally Posted by SgtFrog View Post
So I don’t out level every area I enter, I explained it in the first post >.>

I see you have a 50, unlike you I don’t like to power level...but obviously people do so that’s why I ask for an option to turn off XP gain rather than a nerf of some sort.
I agree with you - there should definitely be an option to turn XP off! Otherwise, I am leveling so fast, I am skipping FPs and collecting sets of lower level gear is totally pointless. It's not about the feeling that I have "earned" it or anything, it's just that I'm rushing through the game and I am not one of those MMO players that tries to blast to max level while ignoring content to be...uhh...max level. Good for them - they can leave the XP set to "on"

Seriously, leveling is too fast in swtor right now and I wish I could at least go grind commendations without leveling while I wait on an FP group - or even be able to run the same FP a few times with groups w/o levelling so high that I can SOLO it...at any rate, please give us the option to turn off XP, even if it's just at certain levels (e.g., lvl 10, 20, 30, 40) so we don't level out of all the great content in this game!
"Uh, we had a slight weapons malfunction, but uh...everything's perfectly all right now. We're fine. We're all fine here now, thank you. How are you?"

Gomigakari's Avatar


Gomigakari
04.25.2012 , 11:54 PM | #160
Quote: Originally Posted by Pinguaq View Post
No, being able to quest & get drops would help the twinks far too much.
Then don't allow XP to be turned off while doing pvp warzones, etc - OR, if your XP is turned off, you can only cue with other people with XP turned off...OR --> Force other players to get better at PVP and gearing by allowing twinks into bgs to pwn noobs (my personal choice)

People spend a lot of time twinking a character - especially since there are bonuses for creating alts in this game, I say let twinkers twink and turn off XP and stay low level forever - it seems to me that only people who don't invest the time to research, collect the gear and l2p are the ones crying like little babies about twinks. I don't mind getting pwned by them because, if I so choose, I can spend my time making my own and getting GOOD. It's very satisfying.

From my experience, making a good twink is much easier and less time-consuming than maxing your toon in endgame.
"Uh, we had a slight weapons malfunction, but uh...everything's perfectly all right now. We're fine. We're all fine here now, thank you. How are you?"