Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

STOP copying WoW and start copying DAoC

STAR WARS: The Old Republic > English > PvP
STOP copying WoW and start copying DAoC

DarthVespid's Avatar


DarthVespid
01.29.2012 , 02:33 PM | #141
As I agree with the OP and was a HUGE player/fan of DAOC we all have to realize the one factor that set Blizzard apart and why all aspiring game Developers look to their business model...

$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$

It speaks louder than quality and standards!
... a hidden follower of Truth.
-The Jensaarai-

russellcsf's Avatar


russellcsf
01.29.2012 , 02:34 PM | #142
Another aspec of PvP that is annoying in WoW clones is the endless button mashing, zero skill, "heal through the mechanics" , zero brains kind of dynamics. In DAOC, a fight can be decided in 5 seconds, its like a turbo mode chess game in which one well thought move from 1 of the players in the group can decide the battle. The casting interrupt system is a true gem, a caster or healer is forced to be skilled in positioning , kiting/cc'ing, and using the quickcast (non-interruptible casting) cooldowns wisely as to succeed, for every time they receive considerable damage they are interrupted.

Elwacko's Avatar


Elwacko
01.29.2012 , 02:36 PM | #143
Shadowbane PvP! I wanna burn someones city to the ground, and steal all their loot!

BlackSpin's Avatar


BlackSpin
01.29.2012 , 02:37 PM | #144
Quote: Originally Posted by Cowflab View Post
Who said perfect? You prefer rvr, enter rose tinted glasses. Tbc PvP remains the pinnacle of MMO PvP. No other single aspect of an MMO has ever brought in more subscribers. The thing that ruined wow PvP was gear rat races, win trading/carry teams because of flaws in the rating system resets, and BURST. Emphasis on the last part.

Objective based rvr will always be flawed and an extremely small niche because of time investments and faction imbalances. I personally loved WAR until the death squads came about due in large part to laxidazical class balancing. DAoC was a niche, and not a very successful one at that. It doesn't get any more simple than that.
Not sure how you can say DAoC was not successful. Realm abilities, and what you spent your points on is what really made the game, imo. Therefore, anyone you met out in RvR could have completely different realm abilities than the the next. For example, as a Scout I trained MOS 5, which allowed me to see stealthers from farther away. I was the only one in group with it, and allowed me to let them know to get ready... I truly believe if DAoC upgraded the graphics engine as time progressed - AND had the advertising as WoW did, it'd still be a competitor.

Proppa's Avatar


Proppa
01.29.2012 , 02:37 PM | #145
Also, DAOC 10 years ago, had quite a big subscription base on its release (over 500k), which if memory serves, was around the time Broadband started to be rolled out (atleast in the UK). So there wasn't as many "online gaming" communities then as there are now. Now, almost every kid you see has a phone, an xbox or pc and plays games etc.

So, given the advancements in technology and such, I would say DAOC for 10 years ago did quite well given the circumstances.

DAOC 2, with the right advertisement, graphics update etc could be a massively popular game. Although it probably is a "niche" because many people aren't interested in "competative PVP", they like to think they are with "Warzones and Arenas" but there is a world of difference in Competative PVP and casual.
Imperial : 50 Sorcerer : Scepter of Ragnos.
Republic : 50 Vanguard : 50 Sentinel : 50 Scoundrel : 17 Sage : The Shadow Runner

mitigated's Avatar


mitigated
01.29.2012 , 02:38 PM | #146
I recently reactivated my account in DAOC.... the graphics are horrible compared to current standards, but i will be damned if i didnt sit there and play it for hours because of the SMOOTH combat system and the actual FUN that was running around the Frontiers, taking and defending keeps, and a few decent 8v8 slugfests.


I miss week long relic raid invasions

russellcsf's Avatar


russellcsf
01.29.2012 , 02:38 PM | #147
Quote: Originally Posted by Proppa View Post

I RARELY took part in "Siege" in daoc, unless on my Wizard to farm rps. I would spend alot of time doing 8 man groups.....
word!

russellcsf's Avatar


russellcsf
01.29.2012 , 02:45 PM | #148
Quote: Originally Posted by Proppa View Post

DAOC 2, with the right advertisement, graphics update etc could be a massively popular game. Although it probably is a "niche" because many people aren't interested in "competative PVP", they like to think they are with "Warzones and Arenas" but there is a world of difference in Competative PVP and casual.
Couldnt say it better! The guy who said DAOC wasnt successful is simply wrong. 10 years and rolling, even if only one really full server, its quite a feat for a virtually unknown (till WAR) company with no warcraft 3 hit to boost their mmo up.

RealAeiouy's Avatar


RealAeiouy
01.29.2012 , 02:49 PM | #149
Daoc pvp was a mess. Stop holding it up as something awesome. 100k people played a game where at one point a single player could lock down an opposing army.

Anyone proclaiming daocs greatness just exposes themselves as living in the pvp dark ages.
I put the AssAssIn assassin.

russellcsf's Avatar


russellcsf
01.29.2012 , 02:52 PM | #150
Quote: Originally Posted by Gorto View Post
Do you know what a DaoC player is?

An Everquest player who thinks he is a pvper.

DAOC is a piece of **** and anyone who thinks different feel free to go to http://darkageofcamelot.com/ and play your precious DaoC.

DAOC SUCKS
ofc , DAOC , TODAY is unfriendly to noobs. So dont bother suggesting that. Noobs would be turned down by the graphics right away. And virtually no one would babysit any noob anymore. The point is, if you played DAOC by its golden age, the game is still for you, if you don't , it sucks to be you, you missed the golden age of pvp, and hence , you think WoW has awesome pvp . All in all, you're a dumb troll, sorry.