Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Should successful interrupts be a flat 4 second silence/lockout of some sort?

STAR WARS: The Old Republic > English > PvP
Should successful interrupts be a flat 4 second silence/lockout of some sort?

OsirisZoran's Avatar


OsirisZoran
01.29.2012 , 06:01 AM | #151
Quote: Originally Posted by Acyu View Post
Zarthorn has been on the whole "best of both worlds" corruption/madness BS for the past few days. I laugh every time he claims sorcerers can do both extremely well with that joke of a spec.
To be fair i do quite well with the spec.

in a good matc h i can do 220k-300k dmg 150k-200k healing

in a healing intensive match i ll do 125k-150k dmg 200-250k healing.


This would be on huttball.
Lord Osilia Zoran
Level 50 Sith Sorcerer
World Terror Federation <FED>
Helm of Graush server

Rhazesx's Avatar


Rhazesx
01.29.2012 , 06:02 AM | #152
Quote: Originally Posted by OsirisZoran View Post
To be fair i do quite well with the spec
Post your spec please.

OsirisZoran's Avatar


OsirisZoran
01.29.2012 , 06:05 AM | #153
Quote: Originally Posted by Rhazesx View Post
Post your spec please.
http://www.torhead.com/skill-calc#20...0dZbZsMbRs0z.1

i could drop 2 from corruption and get the instant ww and stun but i kinda enjoy the reduced dmg and crit.
Lord Osilia Zoran
Level 50 Sith Sorcerer
World Terror Federation <FED>
Helm of Graush server

Zarthorn's Avatar


Zarthorn
01.29.2012 , 06:06 AM | #154
Quote: Originally Posted by OsirisZoran View Post
surely sounds like a L2P issue to me. Seeing as every WZ i've been in has never ended in a stalemate i surely can see where you're coing from! not.

Yes i know its going to be rough being in line now with every other burst dmg class. Gone are those glory days of 3 shotting people and talking crap about how pro you were. dont worry still have the memories!
And when the nerfbat swings in your direction, surely Bioware will have had it in for you, etc huh?

If it's a l2p issue:

-I wouldn't have a champ geared Guardian
-I wouldn't have being killing people prior to getting shoot first
-I would be saying Gunnery specced Commandos are balanced and not faceroll stupid.

Yes, I advocated a nerf to shoot first, but what Bioware are doing is an outright gutting of our sustained dps based on pre 1.1 information just because you Sorcs wouldn't stop crying that Scoundrels were killing you still because you didn't know how to use anything other than Force lightning.

l2p is the last bastion of the "dead man walking" when you start throwing it around, it's obvious that you know the nerfbat is coming your way.

But hey, I'm sure you'll find sympathy on the forums when they get round to it and write an essay on how you were fine, etc and didn't need it......the same sympathy that you showed to Sc/Ops more like....absolutely none.

thomasdr's Avatar


thomasdr
01.29.2012 , 06:06 AM | #155
Seems most of this discussion is fueled by some melee having a hard time against sorcerers.
Maybe this fix would work on sorcerers but it would destroy every other ranged/healer.

Right now, as a merc healer an assassin or marauder can already "lock" me out of the game for prolonged periods of time. I can get an occasional heal of but I'm only gonne be using that on my own so I feel they are strong enough. As a bodyguard merc I do not have means to get away, I don't have slows, the only thing I have is a weak knockback and a stun, but I don't have speed increase to get away and I have to stand still to heal. Easy enough to sit on me and take me out of the game completely unless you're either undergeared or bad.

Healers aren't unkillable and coordinated burst can take down anything in a matter of seconds, even if 2-3 healers are on the target.

OsirisZoran's Avatar


OsirisZoran
01.29.2012 , 06:08 AM | #156
Quote: Originally Posted by Zarthorn View Post
And when the nerfbat swings in your direction, surely Bioware will have had it in for you, etc huh?

If it's a l2p issue:

-I wouldn't have a champ geared Guardian
-I wouldn't have being killing people prior to getting shoot first
-I would be saying Gunnery specced Commandos are balanced and not faceroll stupid.

Yes, I advocated a nerf to shoot first, but what Bioware are doing is an outright gutting of our sustained dps based on pre 1.1 information just because you Sorcs wouldn't stop crying that Scoundrels were killing you still because you didn't know how to use anything other than Force lightning.

l2p is the last bastion of the "dead man walking" when you start throwing it around, it's obvious that you know the nerfbat is coming your way.

But hey, I'm sure you'll find sympathy on the forums when they get round to it and write an essay on how you were fine, etc and didn't need it......the same sympathy that you showed to Sc/Ops more like....absolutely none.

There is nothing they can nerf on the sorc/sage because we dont 3 shot people and we take forever to kill anyone.

The face remains every class has an equal chance to kill a sorcerer. Its not overpowered like the scoundrels 3 shotting you.

You cant nerf a class because it synergizes well with its own class or other classes when paired together Lmao thats just silly.

Again, its a pure learn 2 play on your part thats the bottom line.

Learn 2 CC, Learn 2 seperate players with knockbacks and grips.

Learn 2 med kit learn 2 interupt

learn 2 work with a group
Lord Osilia Zoran
Level 50 Sith Sorcerer
World Terror Federation <FED>
Helm of Graush server

Rhazesx's Avatar


Rhazesx
01.29.2012 , 06:08 AM | #157
Quote: Originally Posted by thomasdr View Post
Seems most of this discussion is fueled by some melee having a hard time against sorcerers.
Maybe this fix would work on sorcerers but it would destroy every other ranged/healer.

Right now, as a merc healer an assassin or marauder can already "lock" me out of the game for prolonged periods of time. I can get an occasional heal of but I'm only gonne be using that on my own so I feel they are strong enough. As a bodyguard merc I do not have means to get away, I don't have slows, the only thing I have is a weak knockback and a stun, but I don't have speed increase to get away and I have to stand still to heal. Easy enough to sit on me and take me out of the game completely unless you're either undergeared or bad.

Healers aren't unkillable and coordinated burst can take down anything in a matter of seconds, even if 2-3 healers are on the target.
My Marauder does that to Every Single healer. Even a Sorcerer can't get away.

Jaku's Avatar


Jaku
01.29.2012 , 06:11 AM | #158
Quote: Originally Posted by Krabcakes View Post
We had to systematically run a train on each healer
I think what you meant is "we had to systematically train each healer".

Lol.
"Your chances come in two shapes. Slim, and fat." - Mace Windu

Quote:
This is a story driven story.

Zarthorn's Avatar


Zarthorn
01.29.2012 , 06:15 AM | #159
Quote: Originally Posted by OsirisZoran View Post
There is nothing they can nerf on the sorc/sage because we dont 3 shot people and we take forever to kill anyone.
Sounds like Bright Wizard to me. "Playing with fire is fine, not our fault healers don't know how to purge it" (Bright Wizard argument when they were dot stacking and getting two for one kills with playing with fire)

"AoE damage is fine you just need to learn to move" (Bright Wizard argument when they were running magnet/aoe bomb squads killing entire warbands in a few seconds)

And Pyro. "Circle is fine, we need it because we can't survive outside of it" (Pyro argument as to why circle should keep them CC immune and have its mitigation increase)

"It has an 8 sec cooldown!!" (Argument as to why they should be allowed to one shot)


And now we get to you.

"Sorcs do crap damage!" (most sorcs finishing high damage in WZ's and regularly critting for 3k with force lightning regardless of spec)

"Bubble isn't all that good" (Takes 2-3 people to take a single BM geared Sorc down as shown time and time again)

"We don't have too much CC" (Chain CC's anyone that comes near them even through resolve)

Sound familar?

Krabcakes's Avatar


Krabcakes
01.29.2012 , 06:16 AM | #160
Quote: Originally Posted by Jaku View Post
I think what you meant is "we had to systematically train each healer".

Lol.


No. I meant exactly what I said.

I don't care about training abilities(see what I did there?)


A perfect example of pvp in SW:TOR from Reddit http://i.imgur.com/ryQSs.jpg