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Dungeon Finder Needed Badly


BlueSkittles's Avatar


BlueSkittles
01.28.2012 , 09:47 PM | #131
Quote: Originally Posted by Darkulous View Post
For sure. I got no problem playing both. I just wish I could get it all in one game
I really thought I was done playing WoW. I mean I liked what they announced for MOP, simplifying talents, cool Asian themed worlds, getting rid of melee range for Hunters. And hoped maybe SWTOR might take some of those lessons to heart. Didn't realize SWTOR might be SO far behind. But at least adding LFD (and addons/mods/macros) will go a long way in helping. (see, I said LFD, this post is on topic)

Touchbass's Avatar


Touchbass
01.28.2012 , 10:06 PM | #132
Quote: Originally Posted by BlueSkittles View Post
I really thought I was done playing WoW. I mean I liked what they announced for MOP, simplifying talents, cool Asian themed worlds, getting rid of melee range for Hunters. And hoped maybe SWTOR might take some of those lessons to heart. Didn't realize SWTOR might be SO far behind. But at least adding LFD (and addons/mods/macros) will go a long way in helping. (see, I said LFD, this post is on topic)
One of my more bigger gripes is ability bloat and situational availability of them. When facing a champion/elite as my levelnig BH I really can't use half of my cool abilities to out maneuver them. They only seem to work on mobs that I could solo with rapid shots, lol.

EDIT: Again, another 25 minutes - 30 of passively looking for a group and nothing. I'm not spending my Saturday night sitting in a fleet waiting for someting to happen. Maybe I'll watch the 2nd season of Carnivale.

Bejita's Avatar


Bejita
01.28.2012 , 10:11 PM | #133
What pve anyways? I only queue for pvp nowadays because it has a system that lets me log on and experience the pvp content with a click of a button, id rather do that than sit around for 5 hour waiting for a healer only to wipe over and over in HM content

Gavin_Darkl's Avatar


Gavin_Darkl
01.28.2012 , 10:17 PM | #134
So I am going to soften my stance a little after talking with fellow guildies about this. Many seem to be in agreement about a LFD tool.

Here is what we feel would work very well and why.


LFD tool will be SERVER ONLY
LFD tool will not group someone to a group where they are on someones ignore list
LFD Will not port you into the instance
LFD tool will have 4 Roles that a person can signup for. Healer, Tank, Ranged and Melee DPS
LFD will pull 1 person for each role and fill that role. So no imbalanced Melee only groups and such.

LFD being server only will give you a reputation on your server. This will tie directly into the ignore list, if you are an *** hole, steel loot for your companion without asking first, or cause problems you will be punished for it in the long run. If just about everyone you ever run with add you to their ignore list you will sit in queue forever. Tough **** if you cause that much grief you earned your right to have problems getting a group.

LFD being server only will have a long queue times if you are a solo player who tends to never talk and get to know people, or ever join a guild. An MMO is based on community and people making friends. NOT solo players wanting to be anti-Social. If you get into a group with 3 members from a guild, you mesh well, they might want to recruit you This is good for you and good for them. Next time you may not have to wait an hour or 2 in Queue. If you are willing to make friends off people you meet in groups you will not need the LFD tool much but for the odd time 2 or 3 people need an extra person or 2. The guilds that need 1 more often times to do a Hardmode will find that 1 off in the queue, making more Flashpoints happen.

You will not need to be ported to the instance. This is so you can go out in the world and explorer it. To off set having to go back to the fleet to run the next instance, I recommend that the fleet pass Cold Down be moved down to 1 hour. Most instances take that long so it will be up about the time you are done.

Loop sided groups have not been too much of an issue with SWTOR however I have seen boss fights that all melee groups will have issues and what not. This will help balance out DPS range and Melee classes.



This is a big Omission by me because I was set in stone against the LFD tool because it does make the game too much like Never winter nights lobby game. Join this server do X amount leave, dont talk to the people. Yes I played NWN1+2 and Diablo 1, I play MMOs for the social interaction, which if you can get groups within 10 minutes of clicking the easy button it becomes the same Ginnie pig wheel. Server only also holds you majorly responsible for your own actions, if you are are a detriment to the group or cause too many problems it will affect you.

Sabarok's Avatar


Sabarok
01.28.2012 , 10:38 PM | #135
Having never played WoW, I've only used an automated group tool once and the end result was horrible, though that was probably isolated to that specific MMO.

While I am opposed to cross-server teaming, I suppose it could always be an option players could choose for those times when the current server is on a low population but there is lots of activity on another server. Anything that helps groups form up is a good thing.

I would like to see something better for the planetary group quests beyond spamming the general chat. The current LFG system is useless, and I've yet to find a single LFG system that worked well with quests. It's such a narrow window of availability unless you decide to idle until you complete it.

As for instance teleporting, does SWTOR have any flashpoints where the entrance isn't at either the fleet or a spaceport? LOTRO's instance system required the entrance to be discovered before it would take you in, and once you exited you would appear where you were originally. Considering that most of the time spent in travelling is in loading screens, forcing players to always travel to the entrance is hardly making them explore the world.

BlueSkittles's Avatar


BlueSkittles
01.28.2012 , 10:40 PM | #136
Quote: Originally Posted by Gavin_Darkl View Post
So I am going to soften my stance a little after talking with fellow guildies about this. Many seem to be in agreement about a LFD tool.

Here is what we feel would work very well and why.


LFD tool will be SERVER ONLY
LFD tool will not group someone to a group where they are on someones ignore list
LFD Will not port you into the instance
LFD tool will have 4 Roles that a person can signup for. Healer, Tank, Ranged and Melee DPS
LFD will pull 1 person for each role and fill that role. So no imbalanced Melee only groups and such.

LFD being server only will give you a reputation on your server. This will tie directly into the ignore list, if you are an *** hole, steel loot for your companion without asking first, or cause problems you will be punished for it in the long run. If just about everyone you ever run with add you to their ignore list you will sit in queue forever. Tough **** if you cause that much grief you earned your right to have problems getting a group.

LFD being server only will have a long queue times if you are a solo player who tends to never talk and get to know people, or ever join a guild. An MMO is based on community and people making friends. NOT solo players wanting to be anti-Social. If you get into a group with 3 members from a guild, you mesh well, they might want to recruit you This is good for you and good for them. Next time you may not have to wait an hour or 2 in Queue. If you are willing to make friends off people you meet in groups you will not need the LFD tool much but for the odd time 2 or 3 people need an extra person or 2. The guilds that need 1 more often times to do a Hardmode will find that 1 off in the queue, making more Flashpoints happen.

You will not need to be ported to the instance. This is so you can go out in the world and explorer it. To off set having to go back to the fleet to run the next instance, I recommend that the fleet pass Cold Down be moved down to 1 hour. Most instances take that long so it will be up about the time you are done.

Loop sided groups have not been too much of an issue with SWTOR however I have seen boss fights that all melee groups will have issues and what not. This will help balance out DPS range and Melee classes.



This is a big Omission by me because I was set in stone against the LFD tool because it does make the game too much like Never winter nights lobby game. Join this server do X amount leave, dont talk to the people. Yes I played NWN1+2 and Diablo 1, I play MMOs for the social interaction, which if you can get groups within 10 minutes of clicking the easy button it becomes the same Ginnie pig wheel. Server only also holds you majorly responsible for your own actions, if you are are a detriment to the group or cause too many problems it will affect you.
My gut reaction: Awesome compromises Gavin_Darkl! Bioware, lets get this on the test server ASAP so we can test it out! (as if they can summon magical programmer fairies/yodas to get this done overnight lol) Love the idea of having a 1 hour Fleet Pass as a compromise to auto-teleport (at least for now). I might actually have a reason to join a guild after this. Curious what the other posters here think.

Neiloch's Avatar


Neiloch
01.28.2012 , 10:42 PM | #137
Quote: Originally Posted by Gavin_Darkl View Post
*snip*
LFD Will not port you into the instance
*snip*
You will not need to be ported to the instance. This is so you can go out in the world and explorer it. To off set having to go back to the fleet to run the next instance, I recommend that the fleet pass Cold Down be moved down to 1 hour. Most instances take that long so it will be up about the time you are done.
Normally I would agree but between where ever you might be and the instance there is VERY little if anything to 'explore', and in most cases it would be basically between the local shuttle and instance entrance.

All thats between where i am and the instance is WAY TOO MANY loading screens. Not exploration.

Gavin_Darkl's Avatar


Gavin_Darkl
01.28.2012 , 10:49 PM | #138
Quote: Originally Posted by Neiloch View Post
Normally I would agree but between where ever you might be and the instance there is VERY little if anything to 'explore', and in most cases it would be basically between the local shuttle and instance entrance.

All thats between where i am and the instance is WAY TOO MANY loading screens. Not exploration.
Some what true, However I feel that if you are not needed to sit in the fleet to say "LFG any HM" then maybe you should be doing dailies to get credits or other things in the world then sitting in the fleet doing nothing. It can also help out big time with having more people on planet for getting heroic dailies done.

Now if you are leveling a character, get out there and do quest the LFD tool will get you one. You get in a group, use the Fleet pass go run it, you are done bam its up go a head que again while you wait 30 to 60 minutes do some quest to level.

Less time standing around doing nothing.

Gavin_Darkl's Avatar


Gavin_Darkl
01.28.2012 , 10:54 PM | #139
Quote: Originally Posted by BlueSkittles View Post
My gut reaction: Awesome compromises Gavin_Darkl! Bioware, lets get this on the test server ASAP so we can test it out! (as if they can summon magical programmer fairies/yodas to get this done overnight lol) Love the idea of having a 1 hour Fleet Pass as a compromise to auto-teleport (at least for now). I might actually have a reason to join a guild after this. Curious what the other posters here think.
Thank you. And for all the people that know me as a hard noise no you can not do this. It takes people who are willing to really compromise to even get me willing to adjust my point of view. Its often because of 2 things, the other party is playing the wrong game. Example Solo raids that get them the same gear as someone who does either 8 or 16 man raids. Right now these solo instances (the storyline quest mainly) are a good compromises because The gear only helps in solo play NOT in group play.

The 2nd is often because people are not willing to take responsibility for their actions. AKA finding a guild that fits their play style. They would rather make the Game a Solo Massive Player game then say ok I need to be responsible for my time, its not Bioware's nor anybody else's responsibility.

Gavin_Darkl's Avatar


Gavin_Darkl
01.28.2012 , 11:00 PM | #140
1 more thing about my stance and why it was so against a LFD tool.

Its this simple. My guildmates and Fiancee say this too me in the last 24 hours.

MMOs are not as much fun when you are not playing with other people. The best part of them is being on vent or guild chat laughing it up while playing the content. This is the Social aspect of the game that I and many people who have played MMOs before LFD ever came out.

Yes some guilds are full of drama queens. That does not change the fact that the majority of guilds in MMOs play to have fun and want members of the same mind set as themselves. This is part of my social interaction outside of work, school, and family. This is where I make friends that last a long time, ask my friend Weavea who has been playing a long side me since 2003 back when I met him on Wanderhome in SWG. Friends are made in MMOs you can not take that away, if you do its becomes a solo player game, which if I wanted one I would go play Dragon age, or NWN2 or maybe even some old NES games.

I play MMOs for the social interaction between players.