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[POLL] Adding Companions To Ops/Party Frames

STAR WARS: The Old Republic > English > General Discussion
[POLL] Adding Companions To Ops/Party Frames

enkindle's Avatar


enkindle
01.28.2012 , 12:58 PM | #21
I'd like this, and it wouldn't harm anything if they did it because your companion can't be out with over 4 people anyways.

Caelrie's Avatar


Caelrie
01.28.2012 , 01:12 PM | #22
Yes please.

Caelrie's Avatar


Caelrie
01.28.2012 , 01:16 PM | #23
Quote: Originally Posted by Lethality View Post
Well, companions are really more of a soloing/small group mechanism, and I can't imagine a situation out questing in the open world where a it gets so hairy that you have to pull out all the emergency stops to keep the 4 of you (2 players, 2 companions) alive.

And of course are not allowed in Operations at all.
A lot of healers use the operations frames as our group frames because they're easier and more informative, not to mention you can resize them. But when you do this, you can no longer see any companions' frames.

BadgeredMushroom's Avatar


BadgeredMushroom
01.28.2012 , 01:19 PM | #24
Quote: Originally Posted by Shredderhead View Post
Easiest way to Rate, Select " Post Reply "
Scroll Down, At bottom of select " Rate Thread "
Pick 5 Stars if you WOULD like to see them added
Pick 1 Star if you WOULDN'T like to see them added

Also add your opinion on why adding them would be good or bad.
I'm surprised that such an obvious feature is lacking from the game, especially when there are heroic 2+ quests that can be done with two players and their companions.
Simply because one criticizes the game doesn't mean that one doesn't like the game. In most cases, criticism comes from those who like the game but want to improve the game. Be less hostile to those who advocate for improvements.
Enough with the loot treadmills. Can we get something a little different?

Bazouk's Avatar


Bazouk
01.28.2012 , 01:20 PM | #25
here's the only problem. companions don't move out of aoe because they are mostly retarded. and since BW decided companions must take the full brunt of aoe effects unlike in any other mmo, i'm not healing your companion. no need for it to be in the frames.

Elgarr's Avatar


Elgarr
01.28.2012 , 01:23 PM | #26
It would be nice to have the option.

dogmeat_one's Avatar


dogmeat_one
01.28.2012 , 01:25 PM | #27
No one is using companions in Ops/Flashpoints, at least in situations where they might need healing. What is the point of this?

Shaz's Avatar


Shaz
01.28.2012 , 01:27 PM | #28
YES.

Please, please YES.

My Gunslinger Smuggler and my husband's Commando Trooper are a constant duo. My companion Corso is our tank, with my husband as our healer. It's actually easier for him to use Elara as his companion and have HER heal, since she has no problem healing Corso, while my husband has a GREAT deal of trouble!

Companions have an easier time healing (and thus do it better!) in this regard than an actual player! Even when he sets Corso as Focus Target, it never registers Corso's health properly to him. Corso will be near death, and hubby sees Corso at 90%. This causes us lots of difficulty.

Even if it's just optional, and there's a checkbox 'show companion health', that would be FANTASTIC. In Operation Frames too, if possible, because they're so very much better than normal party frames, by a long shot.

NasherUK's Avatar


NasherUK
01.28.2012 , 01:31 PM | #29
This is pointless. Companions are not meant for operations and flashpoints, you bring players instead. Even if they were used, if I was a healer I wouldn't want companions cluttering my raid frames. Pets are a waste of resources trying to keep alive, especially when they are to dumb to avoid AOEs.

Ocmer_'s Avatar


Ocmer_
01.28.2012 , 01:35 PM | #30
Yesss I need this one as healer if we get companions in!
SWTOR Unleashed a program to ramdisk certain game files!
Support me for a 24 hour ingame clock!
Support me for a "focus target (of target) frame".