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No, You May Not Roll on Items for Another Class and Strip Out the Mods

STAR WARS: The Old Republic > English > General Discussion
No, You May Not Roll on Items for Another Class and Strip Out the Mods

Ronamo's Avatar


Ronamo
01.28.2012 , 10:18 AM | #101
Quote: Originally Posted by Grecanis View Post
You can strip a mod from a BOE without it binding ..also you can mod a BOE with a BOE without it binding.
Really? I could have sworn that this were not the case.

EDIT: It might be that modding an unbound item with a bound mod binds the item. That's probably what I was running into.
The Duluoz Legacy || Krayt Dragon
Benway | Cassidy Seward | Bul'lee Lebris Ti'Jean

Soultranna's Avatar


Soultranna
01.28.2012 , 10:34 AM | #102
I operate by a very simple set of loot rules:

1) if it's an upgrade to my current gear, I roll Need. Companion gear does not count.

2) If a companion could use it, I roll Greed. If it looks good as RP gear, I roll Greed. If it's something that might fetch a decent price on the market, perhaps a crew mission or a schematic or a companion gift, I'll roll Greed.

3) If there's someone else in the group that could benefit from it right then and there (my Need rule applied to them), I click Pass.

4) If everyone has Passed on something, then I'll swing back and pick it up for later sale or disassembly.

Note that there's actually a lot of Passing and Greed rolls to these rules. That's because I'm trying to reward my group for, well, getting us all to the point where we get the loot.

And yes, my backpack isn't as full as the guy who Needs on everything, or never passes. That's OK. And if someone jawa's an item that falls under Rule 1 for me, oh well. I can always rerun the instance later with another group. It's Not That Big A Deal.
"If you'll excuse me, I have to create a hangover to nurse." - Gault Rennow

Just another person behind a keyboard escaping reality for a while.

Maccaroth's Avatar


Maccaroth
01.28.2012 , 10:35 AM | #103
Quote: Originally Posted by Grecanis
They can get rid of the need button and just boil it down to "roll" or "pass" for all I care. That would give everyone an equal roll wheter they need an item or not.
There is a reason why we have Need and Greed. To offer some sort of middle ground, a possibility to differentiate our approach to the loot. I don't need an item, but I can take greed to make use of it later - for sale, for a companion and so on - if no one else need it also. That's what greed is for. To roll on items of smaller value (not needed but usable).

It's not always about having an equal roll either. If I pass my roll on an item for the tank then tank would - in return - pass on gear that I'd need. That way we both have items we want, without random rolling. And if tank doesn't need it we both take greed and someone wins. The fact that some people don't see how beneficial social contract is (because for sure it is not a charity) doesn't mean that it's worthless.

Maybe they really should make need possible option only when it's gear for your class, but that will harm all those who can come to an agreement and settle matters on their own. What we have now is flexible even if exploitable by some.
Spirit of the warrior is born through rejection and tears.

Grecanis's Avatar


Grecanis
01.28.2012 , 10:39 AM | #104
Quote: Originally Posted by Soultranna View Post
And if someone jawa's an item.
lol ..Ima use that

I'd group with you anytime!
I plan on living forever ...so far so good!
Squadron 238

Diabloplayer's Avatar


Diabloplayer
01.28.2012 , 10:41 AM | #105
Quote: Originally Posted by ispanolfw View Post
Except the problem is that many of those who take issue with the equal roll idea(not idea actually, system in place) feel that someone who plays the game and prioritizes looks over stats, is pretty much wrong and should pass to those who are rolling for stats.

So passing because you want it for looks or a companion or the mods so someone else gets a better chance is the only way to make it respectful or courteous? Really? So that means the person who is going for stats has a sense of entitlement since he feels he should have a better chance at it rather than taking his chances with the dice, just like the person who would want it for looks does. Being courteous varies based on the person. For example, I feel it's DIS Courteous to just say "hi" or "how's it going" to a random stranger you walk past. Does that mean i'm right or wrong, no. That's just my opinion.

The system is the way it is, if there is no discussion because you have "moral" or "social" rules you follow, you cannot expect anyone to follow them too. Since the system is NOT the way you want it, if you don't speak up and make your position known, there is no right to complain.

And everyone is selfish in some way, out society would be far far different if that was not the case.
Well said.

I'd like to see someone logically counter this argument.

Also, saw some people slinging around words like, "Need" Vs "Want" -- frankly, this is a video game, everything is a want. Just we use the word "Need" when we feel entitled to an item for any specific reason (stats perhaps) - in which some cases you can justify your entitlement- with legit reasons, but don't fool yourself into thinking it's anything other than just that.

Grecanis's Avatar


Grecanis
01.28.2012 , 10:43 AM | #106
Quote: Originally Posted by Maccaroth View Post
There is a reason why we have Need and Greed. To offer some sort of middle ground, a possibility to differentiate our approach to the loot. I don't need an item, but I can take greed to make use of it later - for sale, for a companion and so on - if no one else need it also. That's what greed is for. To roll on items of smaller value (not needed but usable).

It's not always about having an equal roll either. If I pass my roll on an item for the tank then tank would - in return - pass on gear that I'd need. That way we both have items we want, without random rolling. And if tank doesn't need it we both take greed and someone wins. The fact that some people don't see how beneficial social contract is (because for sure it is not a charity) doesn't mean that it's worthless.

Maybe they really should make need possible option only when it's gear for your class, but that will harm all those who can come to an agreement and settle matters on their own. What we have now is flexible even if exploitable by some.
I agree ..that option would not be my first choice either ..but it would remove the need for this discussion.

..adding a 60 minuet trade window would help those who are willing to hash things out.
I plan on living forever ...so far so good!
Squadron 238

GeekNius's Avatar


GeekNius
01.28.2012 , 10:44 AM | #107
Let's be honest here:
For most gear in SWTOR, there is no need, there's only GREED!

This is due to the existence of customizable gear, which you can get through quests, commendations, crafting, vendors, the GTN ... and fit to your needs using mods from - yeah, you guessed it - quests, commendations, crafting, vendors and the GTN.

Basically, except for being cheap, there is no ... NO! ... excuse for not being geared to the max already outside of operations. Which makes any single roll a Greed roll.

And thanks to PvP and crafting, there are really no slots where this argument doesn't hold true.


And a second approach to the original topic:
If you roll on something for the stats, and replace it in another couple days by the next improvement,
while another one rolls on that item for looks, swapping out the mods, and still wearing it a year down the road ...
Which of you had the greater need?

The ONLY way to get the base item you want to use if by actually rolling for it and winning it.
Stats though ... well, you can get them from anywhere. 'Really should have them already - if you didn't, you were actually making your party carry you through the instance ... and you can't seriously tell me that "I suck, so I deserve everything that drops" is a valid one, can you?


That being said, and in before "so you're supporting ninja'ing?":
No, i don't. I accept excactly two valid reasons for a Need roll. 1) non-mod'able gear that's an improvement over your current non-mod'able gear, 2) mod'able items being part of your finalized outfit.
Everything else, in my book at least, is being a loot wh0re.
And this thread, and its predecessor, and probably every one of its decendants to come, are loot drama threads.


Yeah, people might be confused about loot rules from other games. Other people might just be greedy d-bags. But this is what it comes down when you look at THIS game, and THIS game's mechanics.
So I'm pretty sure we'll see a consensus along the lines descriped here sooner or later - probably later though, since greed and drama are too strong a lure.

Maccaroth's Avatar


Maccaroth
01.28.2012 , 10:49 AM | #108
Quote: Originally Posted by Diabloplayer
Also, saw some people slinging around words like, "Need" Vs "Want" -- frankly, this is a video game, everything is a want.
When you're starving then you want and need to eat. When you want some chocolate after dinner then you simply want it but doesn't really need it. There is a difference.

Quote: Originally Posted by ispanolfw
So passing because you want it for looks or a companion or the mods so someone else gets a better chance is the only way to make it respectful or courteous? Really?
No. We don't do it for the sake of being respectful or courteous. We pass items for some classes (or consider them to have higher priority) so they would in turn pass items for our class. We do so to lower the need to roll against more players than it's necessary.

It's also very pragmatic - if someone need an item for its stats then he will increase his abilities and not only change his looks. He'll be better asset for the team than someone who take need for an item for its look. Of course when no one needs it then there is little to no debate if (s)he could take it or not - because there is no one really needing it (for stats) and there is someone who does (for looks).

Quote: Originally Posted by Grecanis
I agree ..that option would not be my first choice either ..but it would remove the need for this discussion.
I agree with you. It'd make such discussions needless, but it'd also make our loot choices less clear and that's something I will like to avoid if we can.
Spirit of the warrior is born through rejection and tears.

Spymaster's Avatar


Spymaster
01.28.2012 , 10:52 AM | #109
I don't care what other people roll on. I don't even pay attention. If someone in my group feels that he "needs" an item, for whatever reason, then it's his business, not mine.

If I need something, I roll need and let the random numbers settle the issue.

But then, I don't play in a group that often and threads like this are why. You wanted to play in a group with others.... but then you spend all this time watching the loot rolls to make sure people roll the way you want them to? LoL.... why do some of you even group at all?

Gragus's Avatar


Gragus
01.28.2012 , 11:04 AM | #110
Quote: Originally Posted by dargor- View Post
Sorry to break it to ya, but orange medium armor is anybody's grab.
You're absolutely right. That said, good luck getting repeat group invites.

ettiquette != rules