Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Bioware's SWTOR isn't a Blizzard game. Warcraft, even Pre-WOTLK, doesn't come close.

STAR WARS: The Old Republic > English > General Discussion
Bioware's SWTOR isn't a Blizzard game. Warcraft, even Pre-WOTLK, doesn't come close.

Atamosk's Avatar


Atamosk
01.27.2012 , 02:59 PM | #71
Quote: Originally Posted by Kamiosoup View Post
wow was better in 2004 and still is today

thread is invalid
lol your paying for the game so your comments are negated by the fact that you are directly supporting it.

and no it was not
running is never a bad thing

Taurusaud's Avatar


Taurusaud
01.27.2012 , 03:01 PM | #72
Your right, this game doesn't hold a candle to WoW.

Chromiie's Avatar


Chromiie
01.27.2012 , 03:02 PM | #73
Quote: Originally Posted by Taurusaud View Post
Your right, this game doesn't hold a candle to WoW.
This.

And for housing. Well my Ship has NO CUSTOMIZATION whatsoever.
Quote: Originally Posted by DamionSchubert View Post
We don't have friendly fire in The Old Republic for a simple reason: a lot of players are, well... idiots. I don't mean you, of course, dear reader

SlickDevlan's Avatar


SlickDevlan
01.27.2012 , 03:03 PM | #74
Quote: Originally Posted by Kamiosoup View Post
wow was better in 2004 and still is today

thread is invalid
WoW WAS good, emphasis on "was", after they got their thousands of bugs worked out. Ever since WotFailKing, however, its been a dumpster fire.

Arrys's Avatar


Arrys
01.27.2012 , 03:05 PM | #75
Quote: Originally Posted by Proto View Post
I remember writing this post on the 18th of December, prior to hitting 50, and prior to seeing all the little things that really drove me nuts with this game. I think that most of the 'professional' review sites really did see the same qualities I saw, but failed to see all of the other glaring issues the game has behind the curtain of shiny/new.
I've played most MMO's released in over the last decade, and EVERY last one of them has had similar complaints from the early 50's. In WoW the 50's were camping TM and complaining about the lack of PvP and limitations of end game instances for example. The chatter at the start up of every game has been the same, sometimes it has proven true othertimes not, but that has always been dependent on the response time of new contant adds and playability fixes. They have also all needed those.

It's not new, It always happens....Test is how Bio responds in the next 3 months.

GalacticKegger's Avatar


GalacticKegger
01.27.2012 , 03:13 PM | #76
Quote: Originally Posted by Arrys View Post
I've played most MMO's released in over the last decade, and EVERY last one of them has had similar complaints from the early 50's. In WoW the 50's were camping TM and complaining about the lack of PvP and limitations of end game instances for example. The chatter at the start up of every game has been the same, sometimes it has proven true othertimes not, but that has always been dependent on the response time of new contant adds and playability fixes. They have also all needed those.

It's not new, It always happens....Test is how Bio responds in the next 3 months.
Yup - selective myopia. Some are going to see only what they want to see.
Can we please just have our pre-KotFE SWTOR MMORPG back?

Arrys's Avatar


Arrys
01.27.2012 , 03:24 PM | #77
Quote: Originally Posted by GalacticKegger View Post
Yup - selective myopia. Some are going to see only what they want to see.
Bio already did one thing right. releasing into the x-mas season.

DAOC - Oct 10 -2001
WoW - 11-23-04

I'm a firm believer that in the post 2000 highly competitive MMO market such a release timeframe is a must to get the initial population to have potential viability.

CEO's who do otherwise are incompetent or so cash strapped they'll be unable to meet playerbase upgrade demands and it'll fall apart.

zrinking's Avatar


zrinking
01.27.2012 , 03:26 PM | #78
Quote: Originally Posted by Taurusaud View Post
Your right, this game doesn't hold a candle to WoW.
It is much better than WoW.

You WoW fanboys have to troll this forum in fear.

TotalKitty's Avatar


TotalKitty
01.27.2012 , 03:39 PM | #79
I do agree, that on certain levels, this game is quite innovative.

However, it does lack a few things to make the game more smooth. We all know which things, so I'm not gonna write up a whole list, as it's mainly things that has been suggested a billion times.

One thing that do annoy me, none the less, is the way the class system is handled. I like the advanced classes, that you can be a class in a class.
What botheres me is, that lets say I made a Sith Sorcerer. Played around on it long enough for me to decide, that now I want an alt.
It kinda puts me in a diddicult situation, because what if I want to make a Sith Assassin? I would have to do the same story all over again. Don't get me wrong, I love the story part of the game more than anything esle, but why not let the stories go different paths, once you get the choice between one or another advanced class, so it's not the same?
That way, it would be more attractive to roll same class -> different advanced class again.

I wouldn't mind if the areas were slightly more open. Not sandbox-open, but a lot like Tatooine. I haven't reached 50 yet, but the areas I have been in so far, has all felt very closed up with the exception of Tatooine.

But over all, Swtor is having a very bright future with the direction it's going so far. Me and my friend really enjoy this game to bits.

SlickDevlan's Avatar


SlickDevlan
01.27.2012 , 03:41 PM | #80
Quote: Originally Posted by TotalKitty View Post
I do agree, that on certain levels, this game is quite innovative.

However, it does lack a few things to make the game more smooth. We all know which things, so I'm not gonna write up a whole list, as it's mainly things that has been suggested a billion times.

One thing that do annoy me, none the less, is the way the class system is handled. I like the advanced classes, that you can be a class in a class.
What botheres me is, that lets say I made a Sith Sorcerer. Played around on it long enough for me to decide, that now I want an alt.
It kinda puts me in a diddicult situation, because what if I want to make a Sith Assassin? I would have to do the same story all over again. Don't get me wrong, I love the story part of the game more than anything esle, but why not let the stories go different paths, once you get the choice between one or another advanced class, so it's not the same?
That way, it would be more attractive to roll same class -> different advanced class again.

I wouldn't mind if the areas were slightly more open. Not sandbox-open, but a lot like Tatooine. I haven't reached 50 yet, but the areas I have been in so far, has all felt very closed up with the exception of Tatooine.

But over all, Swtor is having a very bright future with the direction it's going so far. Me and my friend really enjoy this game to bits.
There are few things as funny as someone who states how they "would like to do..." something but feels that they shouldn't have to actually "do" it to see the result.