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Missing out on huge chunks of this game and it's ruining it for me. XP toggle please!

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Missing out on huge chunks of this game and it's ruining it for me. XP toggle please!

TheHeadCapper's Avatar


TheHeadCapper
01.27.2012 , 03:14 PM | #11
Quote: Originally Posted by SpikeRosered View Post
Sadly that's the problem with a linear questing path. You're either right at where you need to be or ahead of it.

I can see they were trying to shake it up with bonus series. But I think the only way they could make that system work is that every planet had tons of bonus series areas that you could choose to do each play through.
Pretty much every MMO is linear, sure i can get to another zone in wow but the quest giver still has a grey quest that i can't take because i'm not high enough level. Same with EQ, DCU, LOTRO. etc, etc, etc
The formula 'two plus two equals five' is not without its attractions

MaverickXIV's Avatar


MaverickXIV
01.27.2012 , 03:16 PM | #12
Quote: Originally Posted by Apax View Post
Most mainstream MMOs offer this option.
Name them.

KSheriff's Avatar


KSheriff
01.27.2012 , 03:16 PM | #13
Quote: Originally Posted by SlickDevlan View Post
What's stopping you from doing the quests anyway? Oh yeah, nothing.
The OP stated that he wanted to maintain challenge, which I don' disagree with.

OP, I understand that you play for the quests, so I can only assume that you are into story. As such, I'd suggest skipping everything except for class missions on certain planets. To experience all of the story, you'll need to play through each side 4 times. If you do every single quest, every single time, you're very likely to get tired off all of the side missions very quickly.

KeisukeTakahashi's Avatar


KeisukeTakahashi
01.27.2012 , 03:18 PM | #14
Quote: Originally Posted by MaverickXIV View Post
Name them.
World of Warcraft.

Seisaan's Avatar


Seisaan
01.27.2012 , 03:18 PM | #15
On my toons I've never really encountered this problem. I do all the quests on planets and I usually stay on level or am 1 or 2 levels ahead (or one level behind in my sniper's case). Guess the only way for you to really experience those quests would be to roll an alt and try to manage how many quests you do.

Apax's Avatar


Apax
01.27.2012 , 03:20 PM | #16
Quote: Originally Posted by Maeleena View Post
They will never do this, because it would stop people from playing alts, which would make them play less, which would mean less subs.
I'm sorry, but I believe your prediction is inaccurate and untrue. I point to all the other MMOs that offer an XP-toggle feature, which have plenty of players with plenty of alts running around as proof. If you have compelling classes, gameplay, and (in Bioware's case) storylines, people will make alts regardless of your concern.
According to James Ohlen, Game Director: "We're also going to be listening to the community, and seeing what they want to see in the game. We always are listening to the community; you are the people who decide what kind of changes we need to make to the game. Because this game is for you guys."

Apax's Avatar


Apax
01.27.2012 , 03:22 PM | #17
Quote: Originally Posted by chakkar View Post
I am not experiencing this. Sometimes I am 2 or 3 levels at most above the planet. In that case, I just only do my story quest, no side quests, and then move to the next planet and then I am at the level I should be for that planet.
I underlined why you are not experiencing this problem. You are skipping quests.
According to James Ohlen, Game Director: "We're also going to be listening to the community, and seeing what they want to see in the game. We always are listening to the community; you are the people who decide what kind of changes we need to make to the game. Because this game is for you guys."

VicSkimmr's Avatar


VicSkimmr
01.27.2012 , 03:23 PM | #18
Quote: Originally Posted by Apax View Post
it lacks a very small but important feature: the option to temporarily toggle off XP gains. Most mainstream MMOs offer this option. SWToR doesn't.
name them
Quote: Originally Posted by battlebug View Post
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.

lunabaguna's Avatar


lunabaguna
01.27.2012 , 03:24 PM | #19
Turning off xp gains would ruin pvp. As it is, level 10s can dominate pvp because of how the rank up to 49 is calculated. A level 10 in full blues can get upwards of 70% damage reduction and ridiculously high dmg output. The only thing keeping people from twinking in pvp is forced xp gains.
Wow was copying Mario Brothers in every respect.
-A world (or many worlds)
-the color red in game
-you have to buy it

Lunazen's Avatar


Lunazen
01.27.2012 , 03:32 PM | #20
Quote: Originally Posted by Apax View Post
I'm missing out on huge chunks of this game because it lacks a very small but important feature: the option to temporarily toggle off XP gains. Most mainstream MMOs offer this option. SWToR doesn't.

I'm simply leveling too fast.

I agree. I don't play excessively (maybe 2 hours a day, if that--and I don't play every single day). I don't play the grind and kill kill kill for xp (though it seems individual kills don't net much xp thankfully). I don't pvp (though I often end up on pvp servers due to friends' preferences) so have yet to enter any wz or hutball.

Yet it's very easy, after doing class quests on a planet, one or two side quests and a couple flashpoints, to end up with a slew of greyed out quests on that planet. Sure, I could still do the quests for rp purposes, items to sell, etc., but the fact that the quests grey so quickly with very little effort on my part suggests the leveling is a bit to fast.

I wouldn't want them to make a change to the overall mechanic, thus messing things up for people who want to get to 50 as fast as possible, but the ability to toggle off xp would be great.

Edit: OP, have you submitted this to the Suggestion Box? http://www.swtor.com/community/forumdisplay.php?f=349
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