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Hero Engine: why?


Rinkitink's Avatar


Rinkitink
01.27.2012 , 01:19 PM | #671
Quote: Originally Posted by djsmileey View Post
Ok, but you realize by doing this we are simply derailing this thread, which is what I had intended all along.
Mmhmm.

Sorry Mr. Pro Developer Network Technician.

djsmileey's Avatar


djsmileey
01.27.2012 , 01:20 PM | #672
Quote: Originally Posted by Rinkitink View Post
Mmhmm.

Sorry Mr. Pro Developer Network Technician.
Please stop, I can't take all these compliments!
If things get any worse, I'll have to ask you to stop helping me.

Rinkitink's Avatar


Rinkitink
01.27.2012 , 01:23 PM | #673
Quote: Originally Posted by djsmileey View Post
Please stop, I can't take all these compliments!
'Adept' lol. Not at designing websites for sure.

Rinkitink's Avatar


Rinkitink
01.27.2012 , 01:29 PM | #674
Quote: Originally Posted by djsmileey View Post
Please stop, I can't take all these compliments!
I can't believe you defended Warhammer Online, lool.

djsmileey's Avatar


djsmileey
01.27.2012 , 01:32 PM | #675
Quote: Originally Posted by Rinkitink View Post
I can't believe you defended Warhammer Online, lool.
Warhammer is currently leading all subscriptions of any MMO Developer by almost 11 million.

Of course I will defend them... I will defend them to the death!
If things get any worse, I'll have to ask you to stop helping me.

Tokeee's Avatar


Tokeee
01.27.2012 , 01:35 PM | #676
Quote: Originally Posted by Tekniko View Post
I have personally used the Hero Engine for my MMO and I think BioWare made an excellent choice. Idea Fabrik keeps the HE up to date and includes a huge amount of support resources. HE is constantly evolving and without limitation. So, please, think (or research) before you speak.
Yes, because your amazingly complex and next gen mmo is so far above the level of understanding of anyone who has used or developed in Hero Engine for more than 5 minutes. Seriously. You're still in the kiddy pool, one day you'll get to the big kids pool but you're not there yet and have a lot to learn. The fact an Engine's main tout is that it's easy to develop in is the developer of said engine trying to cover up for it's plethora of deprecated and poor design.

Also, RE: engine being developed for WoW. I was referring to the wc3 engine being developed and modified for blizzards purposes, not that the engine was developed brand new specifically for WoW.

Also, you can apparently still post after your time has run out and you haven't resubbed.

Rinkitink's Avatar


Rinkitink
01.27.2012 , 01:36 PM | #677
Quote: Originally Posted by Tokeee View Post
Also, you can apparently still post after your time has run out and you haven't resubbed.
Really? Excellent.

PinkSugar's Avatar


PinkSugar
01.27.2012 , 01:36 PM | #678
Quote: Originally Posted by Chikai View Post
I'm sure BioWare can dish out some $$$ to the devs at HeroEngine if they want something improved with it. Even without it, I'm sure the engine is developed, not left at its current state.
It's working relatively good and I use it myself for a game project, I can see why BW likes it!
You are right, however, that money will come from Subscribers. The question is whether they will have enough of them to pay the Developers at Hero Engine to fix the current issues.


But then again, some of the Higher Ups at Bioware are friends with the developers at HeroEngine, so money may not be a factor.

Who knows!? All I know is about more than half of Tor's playerbase is waiting on Guild Wars 2 and or Diablo. If Bioware doesn't fix the issues by then, this ship will have official sunk and Blizzard will win once again.

The only people that will be left are the Roleplayers and even they will be pissed because they would have rather stayed in SWG....

JustTed's Avatar


JustTed
01.27.2012 , 01:36 PM | #679
Quote: Originally Posted by Tokeee View Post
Yes, because your amazingly complex and next gen mmo is so far above the level of understanding of anyone who has used or developed in Hero Engine for more than 5 minutes. Seriously. You're still in the kiddy pool, one day you'll get to the big kids pool but you're not there yet and have a lot to learn.
Tokeee, how many titles have you shipped in your game development career?

Akaidian's Avatar


Akaidian
01.27.2012 , 01:39 PM | #680
Quote: Originally Posted by Arkerus View Post
I would rather see risks than mediocrity.
OH the irony.
"I am your father" sounds like a nice way of asking "who's your daddy?"