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No, You May Not Roll on Items for Another Class and Strip Out the Mods

STAR WARS: The Old Republic > English > General Discussion
No, You May Not Roll on Items for Another Class and Strip Out the Mods

Matte_Black's Avatar


Matte_Black
01.27.2012 , 11:15 AM | #901
Quote: Originally Posted by Umbral View Post
Your evidence of this please?
Let's say it is 100k and not a million, is the point about varying perspectives any less valid?
"I really wanted to bring in the three BioWare pillars to the online space. Those are represented by story, by the player's choice in story, and by characters. Those are the three big things that I felt weren't really well represented in the MMO space." - James Ohlen

ferroz's Avatar


ferroz
01.27.2012 , 11:19 AM | #902
Quote: Originally Posted by Black_Rabbit View Post
I have never tried fighting naked, but I am sure this cannot be done, at least not without stressing and being very careful, and always getting near the edge of dying.
irrelevant. Quests and random green drops are more than sufficient for playing the game.

"has better stats" is not a need... it's a want, just the same as wanting for looks, or wanting for companions.

kalexkhan's Avatar


kalexkhan
01.27.2012 , 11:21 AM | #903
I came into this thread thinking the loot etiquette would be a no brainer but the only thing clear to me now is that loot rules must be established before you start anything in order to be safe!

Maybe as the game evolves more the most widely accepted rules will become the established convention, but until then please discuss it before you start so theirs no surprises.

ThiborF's Avatar


ThiborF
01.27.2012 , 11:24 AM | #904
Quote: Originally Posted by Umbral View Post
Your evidence of this please?
Fine ... 1million+ people who purchased the game
Better?
And there very well may be 1m+ with an active sub past the initial first 30 day.

Regardless, doesn't change the fact that you're not going to get a mass consensus on this topic and it's far easier to get 3 or 7 others to agree for the next 15-60 minutes of a group run then it is to repeatedly debate the issue here.

ferroz's Avatar


ferroz
01.27.2012 , 11:24 AM | #905
Quote: Originally Posted by Mazikeen View Post
This entire issue boils down to two things: priorities and courtesy

1. Priorities - Companions are used for PvE (usually solo) and, on PvP servers, open PvP. They are never used in warzones, rarely used in dungeons and never used in raids. In short, companions are used for only about half the content in the game. This automatically makes players a priority over companions
No, i don't raid, or do warzones. my companion is with me 99% of the time.

You're treating your priorities as the universal priorities. That's an extremely self centered world view.

Quote:
You can obtain moddable gear via the GTN, planetary vendors, crafting, drops and PvP.
that' argument cuts both ways. You can obtain upgrades (whether moddable or not) via the GTN, planetary vendors, crafting, drops and PvP... So you're not actually making a point in favor of either "stats" = need or even NBG in general.

Quote:
Those rolling need over a player of the appropriate class that genuinely needs (aka it's an upgrade for) that item is selfish and should not be tolerated in a group, period.
Need is a red herring. The correct word is want.

a person who genuinely wants something is not more entitled to it than any one involved in killing the thing that looted... this is true whether the item is wanted for it's bette stats, or if it's wanted to be used by a companion, or if it's wanted due to it's looks/

sjmc's Avatar


sjmc
01.27.2012 , 11:25 AM | #906
Quote:
"has better stats" is not a need... it's a want, just the same as wanting for looks, or wanting for companions.
This is pretty much true for "wanting" anything that is an upgrade for your main character, at least for anything before level 50 (can't speak for 50+). Nobody really "needs" anything that drops.

PeterMAbraham's Avatar


PeterMAbraham
01.27.2012 , 11:26 AM | #907
Good day:

My personal opinion is that if a drop can be directly used (on the character in the group -- only the character in the group) by a group member, then they should need it (whether they can use it now -- on only their character, or whether they can use it in a few levels -- only on their character).

The concept of rolling need based on the ability to sell, the ability to remove mods to use, or that a given companion can use it somehow, WHEN a group member can use the item directly (either then and there or in a few levels) to me is outright selfish!!!

In those cases, kick them from the group (they are selfish, let them do it solo or group with other selfish people who can then fight among themselves and get nothing done), or leave the group and never associate with such selfish, inconsiderate people.

I don't know any MMO player whose motive for the game is to only play for a short while (i.e play a few months and quit, play x years and then quit).

Therefore, at least in my opinion, one should do their best to be kind and considerate to others as you never ever know when you will need their help.

That stated... Yes, mistakes happen. I've accidentally went with need even after I thought I read, read, read (timer was getting close to 0) and still didn't get the fact it was not something I could use... and I was with a group where a person missed it was "medium armor" (the stats matched, and he could use it) when there was a group member who could only wear medium armor (the stats benefited both of them).

Apologize, apology accepted, try to learn from the mistake so it is not repeated (at least often -- we are human), and move on.

But for those people who place their virtual companions in front of real human beings, who place profit over the human beings helping them on a quest, etc... let them be in their own universe where maybe after enough in fighting with other selfish, inconsiderate people will cause them to change their attitude.

Thank you.

ferroz's Avatar


ferroz
01.27.2012 , 11:28 AM | #908
Quote: Originally Posted by Irusan View Post
+1

I completely agree. Yet there are 80+ pages of the popular counter-argument, "The Need button is there and the game allows me to press it, so it must be right."
Actually, there are only a couple of people who posted that... mos of the actual counter arguments are quite different.

Eldren's Avatar


Eldren
01.27.2012 , 11:31 AM | #909
Quote: Originally Posted by ferroz View Post
Actually, there are only a couple of people who posted that... mos of the actual counter arguments are quite different.
I can't speak for others. I press the Need button if the item is an upgrade for me or one of the two companions I use most (Malavai Quinn or Jaesa Willsaam). If it's for one of my less-used companions, I typically pass, though if it's a meaningful upgrade I'll roll Greed.

But the thing to realize is this: if the Need button is there, and a player chooses it, whatever their rationale might be, it is their right, and no one has a right to tell them they can't due to the assumption of a social contract that other player might not acknowledge. Are there consequences? Possibly. Whether they're aware of them or not, however, the reality remains: the system lets them do something, they choose to do it, and they aren't objectively "in the wrong" for doing so.
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ferroz's Avatar


ferroz
01.27.2012 , 11:32 AM | #910
Quote: Originally Posted by PeterMAbraham View Post
But for those people who place their virtual companions in front of real human beings,
Last time I checked, there isn't any gear in swtor that a real human being can wear... so at best that's a deceptive comparison.

People are prioritizing one of their virtual characters over one of your virtual characters. Why, exactly, is that wrong?