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No, You May Not Roll on Items for Another Class and Strip Out the Mods

STAR WARS: The Old Republic > English > General Discussion
No, You May Not Roll on Items for Another Class and Strip Out the Mods

Galbatorrix's Avatar


Galbatorrix
01.27.2012 , 10:30 AM | #871
Quote: Originally Posted by ferroz View Post
I'm not stating an opinion. You're just simply wrong. You have entitlement issues if you think that you should win the loot. Period. No other qualifiers are needed.

This isn't an opinion. The fact that you disagree with this just means you're wrong. You're misusing the word "entitlement" , I suspect because you feel bad about your own entitlement issues.

Expecting to win the loot Bioware created for your class is not entitlement. Thinking that you deserve loot that was not designed for your class "just because I was there too" is entitlement.

LogicalPremise's Avatar


LogicalPremise
01.27.2012 , 10:32 AM | #872
Quote: Originally Posted by sjmc View Post
I found that starting around level 30, that if I didn't keep my tank companion geared at least reasonably well, I couldn't heal her faster than the damage a * mob could do.

With actually good gear, I can stop focusing on healing her and look towards damaging the mob myself. Good gear also increases her stats which increases her DPS.

If your tank companion works fine without armor, then I guess you don't need to "need" on any armor for him/her.
It depends on the tank. I've been running research on this (I was updating a thread, but I will post all my findings at one time now).

Short version:

Ranged tanks do not seem to gain benefit (damage), utility (threat), or durability (ttk) from higher level gears as opposed to greens. Iresso in equal level purple mods with orange gear doesn't do much better than Iresso in greens and blues you get from quests and trash mobs. This is pretty much across the board , but it varies. A Jedi Sentinel will get more from upgrading T7 than a tank would, for example.

Melee tanks gain a lot of benefit for healer and DPS classes from higher end gear. Melee tanks become an actual liability for tank classes as they tear threat away,but you have no tools to keep them up.

Melee DPS classes consistently and uniformly blow chunks across the board even equipped with freaking RAID gear and Rakata.

Ranged DPS classes, however, actually need the gear. Really. The difference for Revel between greens and orange was a staggering 112 dps, for vette, 313 DPS, Aric over 200 DPS. The most staggering example had to be Zenith, who literally goes from not being able to take down two trash mobs in greens to being able to solo and kill an ELITE in orange gear with equal level purple mods.

Healer companions don't get a lot of DPS or surivabilty, but their healing output increases moderately. For tank and dps classes this is vital, but stacking purples on Talos as a Sith Sorc is stupid AND a waste of money.

Bottom line: if you want to argue that all companions NEED gear from FP , particularly blues and purples, which will be outdated in 4 levels, this is pretty much false. The minimal upgrades you can get are all too often wiped out by a green quest reward 3 levels later to deal with the static you will get from other players.

Oranges , on the other hand, are viable and in some cases (ranged dps) pretty much required.
Majynn, L65 Sorc - Harbinger
Garadan, L65 Jugg- Harbinger
Vongrath, L65 Op - Harbinger
Tradius Ahern, L65 Gunslinger - BB&B- Harbinger

Creed_Buhallin's Avatar


Creed_Buhallin
01.27.2012 , 10:32 AM | #873
Quote: Originally Posted by Nightfox_ View Post
Just so the rest of us don't lose our mind, remember this:

The idiots will always outargue and outnumber you.
Haven't you been claiming that the majority supports your views?

Hmm...

Mazikeen's Avatar


Mazikeen
01.27.2012 , 10:35 AM | #874
Quote: Originally Posted by Tadshackles View Post
Here is how I see it.

Im a marauder. I wear a green chest. Orange wearable chest drops with bad mods. I ROLL!

That IS an upgrade. I know it was tailor made for you but after a couple thousand creds that will be a tailor made Marauder piece.

Now if he had an orange and rolled on that, then he is a ninja.
So you have a green chest with low stats
You see an orange chest with more stats total, but stats you do not use (for example, an IA chest)
You feel that because that item can be modded you can need over the IA in the group?
... are you trolling?

You can buy oranges on the AH for a few thousand credits. you just admitted you'll strip the orange drop and buy mods anyway, so WHY are you shafting another player for an item you just admitted you won't even use?

This is why I play video games. Online I can choose who I group with. IRL if I came across someone like this, violence would ensue
"Someone ever tries to kill you, you try to kill 'em right back!" - Malcolm Reynolds

Black_Rabbit's Avatar


Black_Rabbit
01.27.2012 , 10:35 AM | #875
Quote: Originally Posted by sjmc View Post
I found that starting around level 30, that if I didn't keep my tank companion geared at least reasonably well, I couldn't heal her faster than the damage a * mob could do.

With actually good gear, I can stop focusing on healing her and look towards damaging the mob myself. Good gear also increases her stats which increases her DPS.

If your tank companion works fine without armor, then I guess you don't need to "need" on any armor for him/her.

EDIT: Plus, I am on a PVP server. I can't assume that everyone else's companion is naked.
I am level 42, and my companion has mostly greens, since I have been very unlucky with drops for him (Qyzen).

I can do about 4-5 DPS casts before I have to switch to fully heal my companion, which takes about 4 casts (1 immediate shield, 1 channeling heal, 1 instant/overtime heal, and 1 fully maxed out heal), so I think that is a pretty good deal to me, enough not to need to upgrade him. I seriously doubt that other classes are harder than a healer to manage in PVE.

But I am on a PVE server, so your point about needing the perfect geared companion on a pvp server where you will use it against player opposition is valid (Unlike on PVE servers that you never need him to be top notch because solo pve encounters ahve been matched by design to be easily overcome at your level, regardless of gear difference).

sjmc's Avatar


sjmc
01.27.2012 , 10:35 AM | #876
Quote:
Expecting to win the loot Bioware created for your class is not entitlement.
Can we call agree that people should not roll need on gear that is class-restricted unless they are that class? Companions do not have a class.

Eldren's Avatar


Eldren
01.27.2012 , 10:37 AM | #877
@ LogicalPremise:

Thanks for your research. I'd be curious to see a location where you put your actual screenshots and math comparisons for verification purposes.

This said, while that's potentially very useful information (and definitely appreciated), we need to deal with the realities here:

1) The statistical majority of the playerbase in this game are not regular participants, or even viewers, of these forums.

2) A given player's perception of "Need" will often vary greatly from another player's due to a variety of mutable factors.

3) Consequently, a given player is likely to pursue upgrades with the motivation which most closely aligns with their goals. If a player's goal is to insure a majority of others on their server are well-geared so they have a larger pool of potential party/raid members to draw from, they're more likely to pass up items that are not a specific and narrowly-defined upgrade for their class. If a player's goal is to keep themselves upgraded for solo content, they're going to ascribe greater weight to a companion's gear, and pursue all available upgrade paths.
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Eldren's Avatar


Eldren
01.27.2012 , 10:38 AM | #878
Quote: Originally Posted by sjmc View Post
Can we call agree that people should not roll need on gear that is class-restricted unless they are that class? Companions do not have a class.
I'd be happy to agree not to roll on an item that's class-restricted outside my own class.

Unless it's an orange item that contains a valid mod upgrade for me or one of my companions wearing orange gear. In which case, I'm going to roll Need on it.
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sjmc's Avatar


sjmc
01.27.2012 , 10:41 AM | #879
Quote:
Bottom line: if you want to argue that all companions NEED gear from FP , particularly blues and purples, which will be outdated in 4 levels, this is pretty much false. The minimal upgrades you can get are all too often wiped out by a green quest reward 3 levels later to deal with the static you will get from other players.
This is true for many upgrades for player characters too.

Irusan's Avatar


Irusan
01.27.2012 , 10:43 AM | #880
Quote: Originally Posted by ferroz View Post
It's not one of the ones I flagged; I flagged the asci art one as inappropriate... perhaps they scanned around and did that one on their own..


No, absolutely not. This isn't an opinion that we're disagreeing about, you're just flat wrong.

There you go again, twisting my words: I think that you have entitlement issues if you think that you should win the loot. Period. No other qualifiers are needed.

Benefit is moot, and even if it wasn't I don't agree with the way that you equate "benefit" and "has the biggest upgrade in stats"
I am afraid Galbatorrix IS right, and YOU are just flat wrong. Since you insist on stating your opinion as fact, I say his opinion is the correct one and yours is JUST FLAT WRONG. And my opinion is better than yours.