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No, You May Not Roll on Items for Another Class and Strip Out the Mods

STAR WARS: The Old Republic > English > General Discussion
No, You May Not Roll on Items for Another Class and Strip Out the Mods

Tadshackles's Avatar


Tadshackles
01.27.2012 , 09:52 AM | #861
Here is how I see it.

Im a marauder. I wear a green chest. Orange wearable chest drops with bad mods. I ROLL!

That IS an upgrade. I know it was tailor made for you but after a couple thousand creds that will be a tailor made Marauder piece.

Now if he had an orange and rolled on that, then he is a ninja.
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Truga's Avatar


Truga
01.27.2012 , 09:55 AM | #862
"No, You May Not Roll on Items for Another Class and Strip Out the Mods"

I can certainly do it. I personally wouldn't do it, and I'd probably be pretty mad at a person who did it, but that doesn't change the fact that it's perfectly doable.
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sjmc's Avatar


sjmc
01.27.2012 , 09:56 AM | #863
Quote: Originally Posted by DarthKhaos View Post
Quote:
Originally Posted by sjmc
Only if it is an upgrade. You shouldn't roll need on something that are not going to use. If you never bring a companion out to fight, it doesn't really need upgrades.
How would you know? That's the point.
I don't know. It is not my business as to which companions other people use or don't use. It is up to them to decide which of their companions "need" an upgrade. If you decide to claim need to upgrade a companion that you are never going to use, I think that is a bit greedy, but its still up to you.

Greedy people will be greedy. There's not really much you can do about that. Not everyone is greedy -- in fact, I think most people are not. I just disagree on where the line is between "needy" and "greedy" (since we must have a line -- rather than just random distribution).

Wanting an item for appearance reasons is not "greedy". It is more of a matter of having different priorities than you. This is a Role-Playing Game. Some people "roleplay" and appearance is an important part of that. It still doesn't prevent you from pressing "need" as well if you want the item.

Companions need gear to be effective in battle. It is not "greedy" to want to gear your companions. It is a process that the game requires if you want to succeed anywhere outside of a full group. If you don't ever solo, or solo without your companion, that is up to you. But while you don't need to upgrade your companion's gear, other people do.

Each person has their own priorities and plans on how to progress their character. It is not my business to decide the validity of those priorities.

Black_Rabbit's Avatar


Black_Rabbit
01.27.2012 , 10:13 AM | #864
Quote: Originally Posted by sjmc View Post

Companions need gear to be effective in battle. It is not "greedy" to want to gear your companions. It is a process that the game requires if you want to succeed anywhere outside of a full group. If you don't ever solo, or solo without your companion, that is up to you. But while you don't need to upgrade your companion's gear, other people do.

I need to pick at this part myself:

I can have my companion running almost naked, and have him tank any mobs that comes in our way, as long as I keep doing my part as a healer and CCer.

Companion loot is certainly not needed in order to play/complete the game.

Galbatorrix's Avatar


Galbatorrix
01.27.2012 , 10:15 AM | #865
**No, absolutely not. This isn't an opinion that we're disagreeing about, you're just flat wrong.**


That simply not the case. Stop stating your opinion as fact.

ferroz's Avatar


ferroz
01.27.2012 , 10:20 AM | #866
Quote: Originally Posted by Galbatorrix View Post
**No, absolutely not. This isn't an opinion that we're disagreeing about, you're just flat wrong.** That simply not the case. Stop stating your opinion as fact.
I'm not stating an opinion. You're just simply wrong. You have entitlement issues if you think that you should win the loot. Period. No other qualifiers are needed.

This isn't an opinion. The fact that you disagree with this just means you're wrong. You're misusing the word "entitlement" , I suspect because you feel bad about your own entitlement issues.

sjmc's Avatar


sjmc
01.27.2012 , 10:20 AM | #867
Quote:
I can have my companion running almost naked, and have him tank any mobs that comes in our way, as long as I keep doing my part as a healer and CCer.
I found that starting around level 30, that if I didn't keep my tank companion geared at least reasonably well, I couldn't heal her faster than the damage a * mob could do.

With actually good gear, I can stop focusing on healing her and look towards damaging the mob myself. Good gear also increases her stats which increases her DPS.

If your tank companion works fine without armor, then I guess you don't need to "need" on any armor for him/her.

EDIT: Plus, I am on a PVP server. I can't assume that everyone else's companion is naked.

Revenaught's Avatar


Revenaught
01.27.2012 , 10:22 AM | #868
Quote: Originally Posted by Truga View Post
"No, You May Not Roll on Items for Another Class and Strip Out the Mods"

I can certainly do it. I personally wouldn't do it, and I'd probably be pretty mad at a person who did it, but that doesn't change the fact that it's perfectly doable.
Ah he wasn't saying you were incapable of doing so, just that he doesn't give you permission to do so.
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Malpracticex's Avatar


Malpracticex
01.27.2012 , 10:27 AM | #869
Quote: Originally Posted by fuzzybob View Post
Lootmaster
Problem solved
I agree 100%, but becoming the loot police gets to be a pain after a while. shouldnt really need one if people were honest with the rolls..

Eldren's Avatar


Eldren
01.27.2012 , 10:28 AM | #870
Quote: Originally Posted by Tadshackles View Post
Here is how I see it.

Im a marauder. I wear a green chest. Orange wearable chest drops with bad mods. I ROLL!

That IS an upgrade. I know it was tailor made for you but after a couple thousand creds that will be a tailor made Marauder piece.

Now if he had an orange and rolled on that, then he is a ninja.
This is the most sensible approach. Orange gear is another of those things TOR has innovated, as it has no corollary in the MMO many are used to playing. Using the Sith Marauder as an example, if it's medium armor and the player likes (or can at least accept) the look, then it doesn't matter what mods are in it, even if those mods are more appropriate for a different class. That orange piece is an upgrade, and more than that, if it's a look the player really likes, it means they aren't going to be rolling on another piece for that slot at all: they're just going to get mod upgrades.

Loot isn't straight-forward in this game, and it makes for a lot more gray area in its distribution. A single mod in an orange or purple drop that would upgrade the same mod in a player's existing piece makes that entire drop something they should roll Need on to receive the upgrade, even if the other mod (in a purple) or other two mods (in an orange) have stats more appropriate for a different class.

The same goes for companions: they wear the same gear characters do, and thus require upgrading. As a result, we have a situation where, quite literally, everyone should be rolling Need on anything and everything that doesn't have a class requirement (other than their own), as it's likely an upgrade for some element of their character or one of their companions.

If everyone is choosing the same priority level on loot rolls, the playing field evens out, and RNG determines everything 100% impartially. In short, you have an effective Roll/Pass system. No one has room for complaint.

People aren't going to change their perspective: no one likes losing a loot roll, and they get more upset if they had already socketed a given piece in their mind as "theirs" due to class. If an item lists a class requirement, then only that class should roll on it unless there are mods in it someone wants. Beyond that, it's always beneficial to realize two simple rules:

1) No item belongs to anyone, player or group, until it's in someone's inventory, and
2) If it's an upgrade you want, roll Need on it, and don't worry about someone getting upset over losing a roll.
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