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ReddNekk's Avatar


ReddNekk
01.26.2012 , 07:15 PM | #1
I just started playing my Scoundrel for the first time since patch 1.1 and I've noticed that Quickshot and Flash Grenade had their range reduced from 30 meters to 10 meters. Why the blazes are abilities on a ranged class being reduced to almost melee range?

What's next, a minimum range of 3 meters for ranged weaps like in WoW?
"Man does not cease to play because he grows old. He grows old because he ceases to play."

Melkathi's Avatar


Melkathi
01.26.2012 , 08:17 PM | #2
Quote: Originally Posted by ReddNekk View Post
What's next, a minimum range of 3 meters for ranged weaps like in WoW?
No, just a max range of 3m for ranged weapons used by scoundrels... probably coupled with a sith assassing range increase of melee attacks.

Actually I shouldn't say that. If the sith crowd hears it they may get ideas and ask for gunslingers and sith assassins to have the range reversed

Calastrophe's Avatar


Calastrophe
01.26.2012 , 08:50 PM | #3
Quote: Originally Posted by ReddNekk View Post
I just started playing my Scoundrel for the first time since patch 1.1 and I've noticed that Quickshot and Flash Grenade had their range reduced from 30 meters to 10 meters. Why the blazes are abilities on a ranged class being reduced to almost melee range?

What's next, a minimum range of 3 meters for ranged weaps like in WoW?
Well scoundrels are pretty much melee fighters anyways. If you aren't spending most of your time fighting in melee then you aren't using your most powerful attacks.

Pretty sure gunslingers have extended ranges on those skills though.

Amharic's Avatar


Amharic
01.26.2012 , 09:18 PM | #4
Quote: Originally Posted by ReddNekk View Post
I just started playing my Scoundrel for the first time since patch 1.1 and I've noticed that Quickshot and Flash Grenade had their range reduced from 30 meters to 10 meters. Why the blazes are abilities on a ranged class being reduced to almost melee range?

What's next, a minimum range of 3 meters for ranged weaps like in WoW?
because it isn't a ranged class.
Never leave home without it.

OniGanon's Avatar


OniGanon
01.26.2012 , 11:57 PM | #5
Their range has been 10m since pre-launch.... The patch didn't change this.

elithrar's Avatar


elithrar
01.27.2012 , 12:30 AM | #6
Quote: Originally Posted by OniGanon View Post
Their range has been 10m since pre-launch.... The patch didn't change this.
This. They were 10m even in the last few beta weekends.

ReddNekk's Avatar


ReddNekk
01.27.2012 , 12:47 AM | #7
Quote: Originally Posted by elithrar View Post
This. They were 10m even in the last few beta weekends.
I got my Gunslinger's ranges confused with Scoundrel's ranges. DOH!
"Man does not cease to play because he grows old. He grows old because he ceases to play."

Gridfire's Avatar


Gridfire
01.27.2012 , 08:46 AM | #8
I'll really miss the range on Vital Shot. It's my ultimate spammable objective denial tool for Warzones. I just ping this onto every Imp near an objective and I can rest easy for the next 12 seconds :P
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