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No, You May Not Roll on Items for Another Class and Strip Out the Mods

STAR WARS: The Old Republic > English > General Discussion
No, You May Not Roll on Items for Another Class and Strip Out the Mods

ferroz's Avatar


ferroz
01.27.2012 , 08:25 AM | #811
Quote: Originally Posted by DarthSublimitas View Post
OP, no sense on QQ'ing here. This game is so screwed up, anyone can roll NEED on anything since we can roll on our companions. So, and I think we all have to deal with this, everything is basically up for grabs until the lazy devs decide to get their acts together and fix this, which, sadly, I don't think they will as they don't care...
I'm, pretty sure that laziness has nothing to do with it. Based on what I've read, it looks like it's working as designed, and they intended people to need on stuff for companions.

sjmc's Avatar


sjmc
01.27.2012 , 08:26 AM | #812
Orange gear can be used until level 50 (and possibly into the end-game if they start allowing you to put end-game mods in).

The mods in orange gear are likely going to be useful until later this afternoon or tomorrow morning. They are also easy enough to get elsewhere.

Therefore, orange gear should be considered for its appearance (and armor type - tanks shouldn't be wearing light armor, even if they can) over the mods that it includes.

Quote: Originally Posted by DarthSublimitas View Post
anyone can roll NEED on anything since we can roll on our companions.
Only if it is an upgrade. You shouldn't roll need on something that are not going to use. If you never bring a companion out to fight, it doesn't really need upgrades.

Backbones's Avatar


Backbones
01.27.2012 , 08:29 AM | #813
Quote: Originally Posted by ferroz View Post
I'm, pretty sure that laziness has nothing to do with it. Based on what I've read, it looks like it's working as designed, and they intended people to need on stuff for companions.
Then their design is awful, honestly.

It should probably look more like this:

Need | Companion | Greed

With the 'need' box being limited to equipment that is of your highest equippable gear (so Heavy only for Guardians and Troopers, Medium only for Smugglers and Sentinels, etc, and only weapons that the class uses) that have some showing of the class' primary stat (no needing on Cunning for Troopers).

Need gets primacy, then it goes to Companion rolls (which can be unhindered, I guess, but doesn't have to be), and then Greed at the end.

Quote:
Therefore, orange gear should be considered for its appearance (and armor type - tanks shouldn't be wearing light armor, even if they can) over the mods that it includes.
Rolling on a piece of orange gear with the wrong mods is a lot like rolling 'need' on three blue items that you can't equip. It's a dick move. Build your group so that you won't be snagging an upgrade out from beneath someone who needs it if you absolutely must have an orange that doesn't drop geared for your class
An Empire without Sith -- because we deserve better!

ChicksDigHarleys's Avatar


ChicksDigHarleys
01.27.2012 , 08:30 AM | #814
Quote: Originally Posted by ferroz View Post
I'm, pretty sure that laziness has nothing to do with it. Based on what I've read, it looks like it's working as designed, and they intended people to need on stuff for companions.
I'd prefer to think they were lazy instead of stupid. Did none of these people ever play a loot based MMO before? Multiply that drama by about 5 when you add needing for companions and stripping mods out of gear just for looks, when someone else in the group could use it AS IS for a huge upgrade.
You are playing a frickin video game.
You are not hardcore by any reasonable definition.

ferroz's Avatar


ferroz
01.27.2012 , 08:31 AM | #815
Quote: Originally Posted by sjmc View Post
Orange gear can be used until level 50 (and possibly into the end-game if they start allowing you to put end-game mods in).

The mods in orange gear are likely going to be useful until later this afternoon or tomorrow morning. They are also easy enough to get elsewhere.

Therefore, orange gear should be considered for its appearance (and armor type - tanks shouldn't be wearing light armor, even if they can) over the mods that it includes.
Shadow (and assassin ) tanks wear light armor. I'm just saying.

Other than that, I agree completely. Its more than a little absurd to discount needing for appearance, even if you agree that NBG looting is actually a better system.

Galbatorrix's Avatar


Galbatorrix
01.27.2012 , 08:33 AM | #816
Quote: Originally Posted by Matte_Black View Post
I'd say as long you had the discussion about what is acceptable looting beforehand, fire away if they break that agreement. If you are gonna grief someone over breaking an unstated rule, you are also outing yourself as a short-sighted jerk.

If you think "need" should be defined a certain way, campaign for BioWare to agree to your definition or set the ground rules with your group but, blasting people because they have a different take on an unsettled debate is fairly ineffective.

There is no consensus on exactly where the line should be drawn. Until BioWare declares what "need" means, it's not any player's place to enforceanything beyond what they agree to between eachother.

And if they don't want to be blasted, they could have had a discussion before hand to insure everyone in the group was ok with their loot whoring. We can do this circular logic thing all day if you want.

The fact is, Bioware force feeds you proper stat priority in every quest that you complete and a lot of times, gear is also named appropriately so players know which class should get the highest priority as well. We're not trying to force our own "personal" rules on others here. We just use some basic common sense and language comprehension to know who the loot was intended for. Some of us realize that the Operative jacket should go to the IA in the group. It's only people with entitlement issues who think otherwise. People who believe all loot should be theirs regardless of who could best use it. This way of thinking is very self centered and inconsiderate to everyone else in the group who is also putting in their time to complete the FP.

LogicalPremise's Avatar


LogicalPremise
01.27.2012 , 08:33 AM | #817
I have problems when I see a Sith Mara (medium armor) below level 20 whose only companion is Vette (+cunning, medium armor) rolling need on an orange Heavy Armor with +aim and +endurance mods when I am a BH (who uses +aim heavy armor).

Sith Warriors don't get a companion who can use +aim until PIERCE.

This Sith says he has the right to roll need on anything he likes. This is in abeyance of him

1) not being able to equip it
2) deriving almost zero utility from the mods on the item (except the +end enhancement)
3) not being able to use it on any companions he has or is going to have in the short term
4) the armor clearly being meant for a BH due to armor class and stats.

I can sum up the argument by saying that if someone supports this Sith Mara needing for this piece because he has an equal right to loot, then their argument is simply logically inconsistent.

Orange gear that one plans to wear for ones self, if it's matching in armor class, is one of those things that's a grey area. Personally, if we can both wear it, and the other person really likes it, I certainly won't get upset if that person needs on it. But what usually ends up happening is people need on something clearly meant for another class, then later in the run loot drops for their class they also need on, and someone gets shafted.

The answer is not "just run it again". The answer is put a bit of forethought into your need rolls.

The Mara I talk about above had his name blasted across Krath for three days. This happened over a week ago, yesterday he was looking for group and two different people on the fleet shouted him out as a d-bag ninja looter.

There are consequences to actions if they are indefensible. That being said... rolling on medium orange armor that you can actually use is hardly indefensible.
Majynn, L65 Sorc - Harbinger
Garadan, L65 Jugg- Harbinger
Vongrath, L65 Op - Harbinger
Tradius Ahern, L65 Gunslinger - BB&B- Harbinger

sjmc's Avatar


sjmc
01.27.2012 , 08:34 AM | #818
Quote:
Shadow (and assassin ) tanks wear light armor. I'm just saying.
I thought about that after I hit Post, but I didn't know if there were light armor tanks. It must hurt when a hit does get through.

ferroz's Avatar


ferroz
01.27.2012 , 08:34 AM | #819
Quote: Originally Posted by Backbones View Post
Then their design is awful, honestly.
I don't agree.

Quote:
It should probably look more like this:

Need | Companion | Greed
Personally, I prefer
Roll | Pass

and if you want to have a more complicated loot system, it's clearly up to the players to deal with it.


Quote:
Rolling on a piece of orange gear with the wrong mods is a lot like rolling 'need' on three blue items that you can't equip.
Not really. It's like rolling on a single blue piece that's an upgrade to one stat but a down grade to 3 other stats, but that one stat is worth so much to you that it's worth trading in for itself.

I'm going to be wearing orange gear at the end game; I don't care if that chest piece is purple and has purple mods I can't take out of it, I'm not wearing it. Can you say the same for the mods that you're claiming are the end all be all of loot?

DecimaPoiuytr's Avatar


DecimaPoiuytr
01.27.2012 , 08:36 AM | #820
Well I've spent the whole game killing and robbing people for credits to get dark side points so I might as well steal your items and strip the mods!

~Dark Side~~