Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Sorcerers are becoming the next Bright Wizards

STAR WARS: The Old Republic > English > PvP
Sorcerers are becoming the next Bright Wizards

EternalFinality's Avatar


EternalFinality
01.27.2012 , 02:06 AM | #141
Quote:
Sorcs have plenty of weaknesses and some of what you listed is also advantages for other classes.
No class has that MANY advantages at once.

That is the definition of overpowered.

Quote:
In dps specs our healing is terrible
In my dps spec my healing is also terrible. In my other dps spec it's still terrible.

Oh wait.

I can't heal at all and never could!

Zarthorn's Avatar


Zarthorn
01.27.2012 , 02:08 AM | #142
Quote: Originally Posted by OsirisZoran View Post
lol seriously people like you make me sick.

Sorcs have plenty of weaknesses and some of what you listed is also advantages for other classes.

Light armor - without the bubble we die in seconds
we dont have stealth
we cant vanish
In dps specs our healing is terrible
Light armor - 10% mitigation base rate vs most heavy armor wearers 5% base rate....lolwut?

Don't have stealth - Have more utility than most classes.

Cant vanish - Can self heal and self shield, not forgetting that utility

In dps spec our healing is terrible - Yet you can hybrid easily for the best of both worlds.

You guys never give up do you? this thread needs more Force Lightning.

Kuari's Avatar


Kuari
01.27.2012 , 02:08 AM | #143
Quote: Originally Posted by EternalFinality View Post
No class has that MANY advantages at once.

That is the definition of overpowered.
Honestly? Sorcs I've found to be the easiest class in the game to kill. The number of advantages doesn't matter as much as how much it affects things. Huttball they are overpowered beyond a shadow of a doubt along with Assassins, but beyond that? Eh.
Standards are made to be broken.
- Crie - 50 Sniper - Engineer spec -
- Kuari - 35 Assassin - Tank spec -

Zarthorn's Avatar


Zarthorn
01.27.2012 , 02:15 AM | #144
Quote: Originally Posted by Kuari View Post
Honestly? Sorcs I've found to be the easiest class in the game to kill. The number of advantages doesn't matter as much as how much it affects things. Huttball they are overpowered beyond a shadow of a doubt along with Assassins, but beyond that? Eh.
Lone Sorcs, yea easy to deal with, the problem is when they are in numbers as they have far more durability than any other class stack (A healing Sorc and Madness Sorc are harder to kill than a healing Merc and Jugger combo)

The problem? That shield and it's stupid scaling....heck I'd love to see blade barrier be half as good and thats a shield requiring a trigger skill that requires you to invest deeply into a defensive tree as a tank (you know the very same class supposedly designed to take damage?)

Kuari's Avatar


Kuari
01.27.2012 , 02:19 AM | #145
Quote: Originally Posted by Zarthorn View Post
Lone Sorcs, yea easy to deal with, the problem is when they are in numbers as they have far more durability than any other class stack (A healing Sorc and Madness Sorc are harder to kill than a healing Merc and Jugger combo)

The problem? That shield and it's stupid scaling....heck I'd love to see blade barrier be half as good and thats a shield requiring a trigger skill that requires you to invest deeply into a defensive tree as a tank (you know the very same class supposedly designed to take damage?)
To be fair, Guardians take a lot more damage than most tanks, especially timing their cooldowns... the problem there are the shield generators not doing as much as they should. Anyways, as for class stacking... to be honest, I can't say much about that second combo. You have any idea how hard it is to find a healing merc? In beta, release and such on, finding a healing merc is RARE. Insanely so. I'm not really sure it can be accurately judged. In fact, sorcs have been the most common healers in general even before any indication that people could start believing them overpowered.
Standards are made to be broken.
- Crie - 50 Sniper - Engineer spec -
- Kuari - 35 Assassin - Tank spec -

aeterno's Avatar


aeterno
01.27.2012 , 02:22 AM | #146
Just nerf the bubble by increasing the CD and leave the rest imo. It should be an "omg" situational button, not part of the "I tap it every 20 sec" rotation.
Utility, mobility and glass canon cc machine would be fine if it was actually vulnerable in situations where logic dictates it should be.

I mean sure, once the bubble is gone it's a painfull time, but the thing is, melee classes worth a damn in PvP have a high burst spike and then proceed to hit the sorc with a noodle for 10.5 sec or more that it takes to setup the burst again (JK for instance).
When the bubble mitigates the burst down to pathetic damage and is then up again by the next burst spike is set up it just becomes a lolfest on the part of the sorc. Glass cannon indeed, as in bulletproof glass.

Edex's Avatar


Edex
01.27.2012 , 02:23 AM | #147
Quote: Originally Posted by jdnyc View Post
What's the sorcs?
Getting tired from pushing the buttons.

XxCRAFTYxX's Avatar


XxCRAFTYxX
01.27.2012 , 02:23 AM | #148
It's funny to me, if you ask A Sorc how hard it was to level they are all like...." I can solo Heroic quests and it is brainlessly easy...I face rolled on the keyboard to 50...LTP melee noob, leveling and class quests are soooo easy...."

You ask the same Sorc if he is OP in PVP he is like...."Every class has their strength and weeknesses and can be OP.... but obviously WE are not OP and a nerf would be stupid ...I mean look over there (points).... Marauders come on....now thats OP"

Healing ? Check.....

Rediculous amounts of DPS ? (I have seen 500k damage and 200k healing from the same guy in one match) Check...

A Ton of Instant CC, slows, shields and escape mechanics ? Check ....

One of the longest attack ranges in the game? Check...

Special unique utility in PVP ( yank a ballhandler up to goal in huttball or sprint ball accross goal line)Check...

Over Powered in PVP ?...NOOOO!....It's time to have a loooong phylisophical discussion because there is noooo imperical evidence to support the railroading of such a storied, skill based, class...that is obviously missunderstood by the masses not rolled as a Sorc that need to LTP...


....Thats prety much every sorc thread in a nutshell......
:csw

Zarthorn's Avatar


Zarthorn
01.27.2012 , 02:26 AM | #149
Quote: Originally Posted by Kuari View Post
To be fair, Guardians take a lot more damage than most tanks, especially timing their cooldowns... the problem there are the shield generators not doing as much as they should. Anyways, as for class stacking... to be honest, I can't say much about that second combo. You have any idea how hard it is to find a healing merc? In beta, release and such on, finding a healing merc is RARE. Insanely so. I'm not really sure it can be accurately judged. In fact, sorcs have been the most common healers in general even before any indication that people could start believing them overpowered.
We have a BM geared one on Jedi Covenant called Zooma, notoriously hard to kill and was so before getting full BM (I'll be the first to admit, Zooma is an extremely good player), Zooma usually rolls with a Juggernaught called Bane (some people might get annoyed at a Jugger being called Bane but meh, he's very hard to kill so totally worthy of that name)

We can usually kill Zooma and Bane easier than we can kill a Sorc pairing and trust me, that takes some doing and both Zooma and Bane are no slackers in terms of "skill level".

So when you can focus down a pair of BM geared players that have quite a lot of notoriety on your server easier than you can take down a pair of Sorcs nobody has ever heard of.....you know there is something very very wrong.

Raijinvince's Avatar


Raijinvince
01.27.2012 , 02:26 AM | #150
Quote: Originally Posted by aeterno View Post
Just nerf the bubble by increasing the CD and leave the rest imo. It should be an "omg" situational button, not part of the "I tap it every 20 sec" rotation.
Utility, mobility and glass canon cc machine would be fine if it was actually vulnerable in situations where logic dictates it should be.

I mean sure, once the bubble is gone it's a painfull time, but the thing is, melee classes worth a damn in PvP have a high burst spike and then proceed to hit the sorc with a noodle for 10.5 sec or more that it takes to setup the burst again (JK for instance).
When the bubble mitigates the burst down to pathetic damage and is then up again by the next burst spike is set up it just becomes a lolfest on the part of the sorc. Glass cannon indeed, as in bulletproof glass.
Except for then you're killing the healing tree AND all specs in PvE because the dps spec in PvP is unmanageable. That doesn't seem logical to me. Why not pinpoint the specific hybrid specs that are too strong, find out WHY they're too strong, and nerf/reorganize the talents that make them so. Killing a baseline ability to hurt 1-2 hybrid pvp specs is certainly overkill.