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Sorcerers are becoming the next Bright Wizards

STAR WARS: The Old Republic > English > PvP
Sorcerers are becoming the next Bright Wizards

Feebish's Avatar


Feebish
01.26.2012 , 10:22 PM | #61
Quote: Originally Posted by Gorra-Syn View Post
The only thing about Sorc/Sage that needs to be looked at is healing. To see it take 2 or 3 people to take one down because they heal for sooo much is a little crazy.. otherwise I think they are fine, but maybe that's just me.
Let me just clear this up for you.

Yes its hard for 2-3 people to kill a heal spec Sorc/Sage with guard and a tank assisting them. If you can't bring down a DPS sorc with 3 *********** people you are terrible. They cannot heal for ****.

I assure you that without guard, and without healing spec, it is not difficult to bring them down. The "Uber Bubble" shields for less damage then most abilities do if they crit.

The main issue people are having is a completely delusional image of the class. People see heal specs and go wow they heal a lot, then they see DPS specs and go wow they have good DPS, and then the smash them together into some kind of Super-Sorc that doesn't exist and claim that they are good at everything all the time.

Hybrid specs allow decent single target healing (that is completely unsustainable) with sustainable 'average' damage. DPS specs allow more damage. Healing specs allow AoE and sustainable healing.

What I think is happening is that people are seeing Hybrid spec sorcs who completely outgear them and are whining about why they're having such a hard time killing them 1v1. I play a Jedi Sage, and a full heal spec to boot. I play the most survivable, sustainable talent spec of a Sage that exists and I explode into itty bitty pieces if I get targeted by a Merc, OP, or Sentinel.

Another piece of advice. You should need more then one person to kill a healer. This concept you people think of as balance for Sages where you can just walk up to them and say "**** YOU" and 1v1 them in 5 seconds is completely asinine. A healer has always had to be more survivable then your glass cannon DPS because they are always focused. Remember that a hybrid spec Sorc has good single target healing. You wont solo them. You shouldn't be able to solo them. It's really as easy as having one other person use interrupts interchangeably with you.

benedryl's Avatar


benedryl
01.26.2012 , 10:22 PM | #62
The wrong class was nerfed first basically.

I view the Operative/Scoundrel as more of a nuisance, with a big burst that isn't that difficult to live through(this forum is filled with massive exaggeration on how powerful the class truly is).

The Sorcerer on the other hand is just ridiculous, the way the game is played right now, I would rather have a Sorc on my team than an Operative, they have way more utility and burst damage doesn't win Warzones, utility does.

If the Operative/Scoundrel were as close to as overpowered as this forum would have you believe, the Warzones would have 10 of those each game, however the only class that is consistently getting a 50%+ representation in warzones is the Sorc, and we all know why.

EternalFinality's Avatar


EternalFinality
01.26.2012 , 10:25 PM | #63
Sorcs are absolutely overpowered, not easy to kill, and put out too much damage and/or healing while retaining insane utility.

1 on 1 Sorcs are not overpowered.

In group PvP they sure as hell are. Which occurs more often in this game?

Raijinvince's Avatar


Raijinvince
01.26.2012 , 10:27 PM | #64
Quote: Originally Posted by Slurmez View Post
this

problem is you can be effective either dps or healing regardless of spec with significant survivability

I built mine DPS but I can still heal and support incredibly effectively, yeah its not as good as a heal spec one obviouslybut its still too much. Warhammer had DPS tactics which built in a heal debuff so you couldnt fill two roles as easily
This is absurd. If your one 3 second mediocre heal that's 100% susceptible to setback is really too strong, then EVERY spec with a healing tree is too strong. There's nothing unique or special about the healing of a sorc with 0 points in the healing tree.

The only real problem with sorcs is the amount of CC/snares/etc available in a half Lightning half Madness build. The healing in that build is pathetic, and the damage is very much non-bursty and comparable with any other dps build.

Sathid's Avatar


Sathid
01.26.2012 , 10:28 PM | #65
Quote: Originally Posted by Feebish View Post
Let me just clear this up for you.

Yes its hard for 2-3 people to kill a heal spec Sorc/Sage with guard and a tank assisting them. If you can't bring down a DPS sorc with 3 *********** people you are terrible. They cannot heal for ****.

I assure you that without guard, and without healing spec, it is not difficult to bring them down. The "Uber Bubble" shields for less damage then most abilities do if they crit.

The main issue people are having is a completely delusional image of the class. People see heal specs and go wow they heal a lot, then they see DPS specs and go wow they have good DPS, and then the smash them together into some kind of Super-Sorc that doesn't exist and claim that they are good at everything.

Hybrid specs allow decent single target healing (that is completely unsustainable) with sustainable damage 'average' damage. DPS specs allow more damage. Healing specs allow AoE and sustainable healing.

What I think is happening is that people are seeing Hybrid spec sorcs who completely outgear them and are whining about why they're having such a hard time killing them. I play a Jedi Sage, and a full heal spec to boot. I play the most survivable, sustainable talent spec of a Sage that exists and I explode into itty bitty pieces if I get targeted by a Merc, OP, or Sentinel.

Another piece of advice. You should need more then one person to kill a healer. This concept you people think of as balance for Sages where you can just walk up to them and say "**** YOU" and 1v1 them in 5 seconds is completely asinine. A healer has always had to be more survivable then your glass cannon DPS because they are always focused. Remember that a hybrid spec Sorc has good single target healing. You wont solo them. You shouldn't be able to solo them. It's really as easy as having one other person use interrupts interchangeably with you.
So your admitting that it takes two to three people to take down an inquis/Sorc sorry but thats not the way this game was intended and with multiple of these toons in WZ's like the Imperials always have is very very unbalanced,everyone see's it,but the fact of the matter is,is that you guys are 60% of the given population across the board when i do Wz's atleast.

Then you guys have the audacity to call for nerfs on the smugglers,just unbelievable.

Raijinvince's Avatar


Raijinvince
01.26.2012 , 10:30 PM | #66
Quote: Originally Posted by Sathid View Post
So your admitting that it takes two to three people to take down an inquis/Sorc sorry but thats not the way this game was intended and with multiple of these toons in WZ's like the Imperials always have is very very unbalanced,everyone see's it,but the fact of the matter is,is that you guys are 60% of the given population across the board when i do Wz's atleast.

Then you guys have the audacity to call for nerfs on the smugglers,just unbelievable.
Any heal spec'd class should, and does, require more than 1 person to take them down assuming all things equal (gear, skill, etc). He was saying healer, not a dps spec'd sorc. Also, why do you keep saying inquis/sorc? Do you mean sage/sorc?

Here's his quote:

Quote: Originally Posted by Feebish View Post
Let me just clear this up for you.

Yes its hard for 2-3 people to kill a heal spec Sorc/Sage with guard and a tank assisting them. If you can't bring down a DPS sorc with 3 *********** people you are terrible. They cannot heal for ****.

I assure you that without guard, and without healing spec, it is not difficult to bring them down. The "Uber Bubble" shields for less damage then most abilities do if they crit.

Sathid's Avatar


Sathid
01.26.2012 , 10:30 PM | #67
Quote: Originally Posted by Raijinvince View Post
This is absurd. If your one 3 second mediocre heal that's 100% susceptible to setback is really too strong, then EVERY spec with a healing tree is too strong. There's nothing unique or special about the healing of a sorc with 0 points in the healing tree.

The only real problem with sorcs is the amount of CC/snares/etc available in a half Lightning half Madness build. The healing in that build is pathetic, and the damage is very much non-bursty and comparable with any other dps build.
YOu have stuns to use to then heal,i can never get my mediocre heal off,it would be pointless to even try but people see it routinely with the sorcs/inquis.

Rallic's Avatar


Rallic
01.26.2012 , 10:30 PM | #68
Quote: Originally Posted by Cegenaus View Post
i am saying arsenal is not a one skill class nor heavy on the healing. dps is all we have and im pretty sure sorc is the FOTM class tbh

btw, english, learn it
Ya that's why my guild just retooled onto the pub side of are sever out of the 20 or so doing it I rolled a gunslinger the rest commandos some heals for spider healing the rest dps. Lol are spec group is nothing but commandos , but ya they are not op at all.

Raijinvince's Avatar


Raijinvince
01.26.2012 , 10:34 PM | #69
Quote: Originally Posted by Sathid View Post
YOu have stuns to use to then heal,i can never get my mediocre heal off,it would be pointless to even try but people see it routinely with the sorcs/inquis.
One stun that lasts 4 seconds. Even if they begin the cast asap, that's 1.5 gcd wait time and a 3 second cast. Meaning maybe if you don't break the stun AND don't have a range interrupt, they can get 1 heal off for...maybe 2500 - 3k...IF it crits.

And in the quote of mine, I'm telling you the 20/21 Light/Madness builds do have too much CC. I propose moving at least one of them to deep healing. But the healing they have in dps spec is pathetic, and honestly NOT the problem you're having. Or heck, even get rid of one like the blind on shield break. I honestly believe that only a small tweak to the CC in the lightning/madness build is necessary to bring sorcs in line. I don't actually believe that there's any problem with deep healing builds. I consistently find other classes with competing healing totals at the end of a wz.

Cegenaus's Avatar


Cegenaus
01.26.2012 , 10:35 PM | #70
Quote: Originally Posted by Rallic View Post
Ya that's why my guild just retooled onto the pub side of are sever out of the 20 or so doing it I rolled a gunslinger the rest commandos some heals for spider healing the rest dps. Lol are spec group is nothing but commandos , but ya they are not op at all.
lolwut?
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