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Sorcerers are becoming the next Bright Wizards

STAR WARS: The Old Republic > English > PvP
Sorcerers are becoming the next Bright Wizards

Jest's Avatar


Jest
01.26.2012 , 09:34 PM | #51
Quote: Originally Posted by Sathid View Post
Thats because most did not know Op's were the burst class,but they sure did know the inquis/sorc was stun,heal,bubble,damage etc and everyone wanted to be the reincarnation of Darth Maul.

So what happened when the Op's showed up the "Kids" said no no nooo we cannot let this happen,we were meant to be the true burst class,that is what they want,they always do,but they want everything with all the effects.

Human's are selfish animals,get to over 30 or better yet 40 years of age (You may be i do not know,there is selfish people at all ages too) and you know all there is about 14 to early 20 year olds and the expectations and false illusions they have,it's not their fault,its part of growing up.

So the cycle continues in the mmo world of dumbing down and nerfs with little understanding and developers cater to the lowest common.

Sorcs/Inquis is that class in this game period.
Anyone who thinks a Sage/Sorc is a "burst class" clearly doesn't know what the meaning of Burst is. Balance/Madness Sage/Sorcs work much more like Warlocks from WoW and Tele/Lighning Sage/Sorcs work a bit more like Mages. Neither of those specs affords the ability to explode an enemy in a <5 GCDs unless there's a significant Gear/Level discrepancy.

Ops were complained about by everyone.. including Scoundrels because there's a number of things that made them too much, NOT just their DPS output. things like not having to be perfectly behind their target to get the backstab ability off. DPS output is the most obvious complaint because it was screamed the loudest but check the Repub vs Imp imbalance threads and you'll see plenty of other things that when combined with High DPS output, had them stronger than they should be.

A Class needs to be balanced if A) They can kill any other class easily in a 1v1 and/or B) They can kill multiple other classes simultaneously, easily.

Sorcs/Sages can not do that. Everyone complains about when you get multiples in a WZ but that's honestly true of any class. JK's/SW's can Force leap to you one after the other and essentially keep you stunned without setting off resolve and kill you before you can do anything.

Multiple BH's can spread their AoE out and smash the snot out of multiple enemy players.

Multiple Gunslingers/Snipers can burst coordinate and burn guys down insanely quick, from a distance, no sweat. And they have much higher single target DPS than any Sorc/Sage. There's just fewer of them because they're a P.I.T.A. to level.

The screams for Sorc/Sage nerfs started early on due to their relative strength at early levels compared to other classes. Ops/Scoundrel nerf calls came quickly and loudly and completely replaced Sorc/Sage calls because it was THAT extreme of an imbalance.

Now we're back to Sorc/Sage nerf calls because people still don't understand the class. That and there's a lot of angry Smugglers/IA's who want to bring someone down with them.

Cegenaus's Avatar


Cegenaus
01.26.2012 , 09:34 PM | #52
Quote: Originally Posted by Rallic View Post
Oil so your saying mercs are not one spell wounder I win healing , high very high dps aoeing heavy armor using spider healing op fotm class.
Hahahahahaha
i am saying arsenal is not a one skill class nor heavy on the healing. dps is all we have and im pretty sure sorc is the FOTM class tbh

btw, english, learn it
Cegenaus/Xyrin/Ixor/Domz
Merc/Sorc/Mara/Jugg

Vortex Reborn/Das Ubel- Terentatek

Sathid's Avatar


Sathid
01.26.2012 , 09:36 PM | #53
Quote: Originally Posted by Jest View Post
Anyone who thinks a Sage/Sorc is a "burst class" clearly doesn't know what the meaning of Burst is. Balance/Madness Sage/Sorcs work much more like Warlocks from WoW and Tele/Lighning Sage/Sorcs work a bit more like Mages. Neither of those specs affords the ability to explode an enemy in a <5 GCDs unless there's a significant Gear/Level discrepancy.

Ops were complained about by everyone.. including Scoundrels because there's a number of things that made them too much, NOT just their DPS output. things like not having to be perfectly behind their target to get the backstab ability off. DPS output is the most obvious complaint because it was screamed the loudest but check the Repub vs Imp imbalance threads and you'll see plenty of other things that when combined with High DPS output, had them stronger than they should be.

A Class needs to be balanced if A) They can kill any other class easily in a 1v1 and/or B) They can kill multiple other classes simultaneously, easily.

Sorcs/Sages can not do that. Everyone complains about when you get multiples in a WZ but that's honestly true of any class. JK's/SW's can Force leap to you one after the other and essentially keep you stunned without setting off resolve and kill you before you can do anything.

Multiple BH's can spread their AoE out and smash the snot out of multiple enemy players.

Multiple Gunslingers/Snipers can burst coordinate and burn guys down insanely quick, from a distance, no sweat. And they have much higher single target DPS than any Sorc/Sage. There's just fewer of them because they're a P.I.T.A. to level.

The screams for Sorc/Sage nerfs started early on due to their relative strength at early levels compared to other classes. Ops/Scoundrel nerf calls came quickly and loudly and completely replaced Sorc/Sage calls because it was THAT extreme of an imbalance.

Now we're back to Sorc/Sage nerf calls because people still don't understand the class. That and there's a lot of angry Smugglers/IA's who want to bring someone down with them.
I never said they were a burst class,they do however slow burn,all that matters is time,the end is the same.

Jest's Avatar


Jest
01.26.2012 , 09:42 PM | #54
Quote: Originally Posted by Sathid View Post
I never said they were a burst class,they do however slow burn,all that matters is time,the end is the same.
I wasn't saying you called them burst. I was saying that those who think "we should be the burst class" in regards to Sorcs/Sages have no clue what's going on.

And yes Sorc/Sage dmg is sustained. That makes it much easier to fight through and heal through. For the relative survivability that's a good thing for maintaining balance.

Give any class time and they'll kill you. The object is to not allow that.

Sathid's Avatar


Sathid
01.26.2012 , 09:48 PM | #55
Quote: Originally Posted by Jest View Post
I wasn't saying you called them burst. I was saying that those who think "we should be the burst class" in regards to Sorcs/Sages have no clue what's going on.

And yes Sorc/Sage dmg is sustained. That makes it much easier to fight through and heal through. For the relative survivability that's a good thing for maintaining balance.

Give any class time and they'll kill you. The object is to not allow that.
Sustained verse a true burst like my class,but you also have a bubble that can mitigate my initial burst making it null and void and then i cannot use it again unless i use my get out of jail free card Vanish that is on a two minute timer,what you are claiming or not seeing is that the Sorc is the one class that eat's up many classes,not the smuggler classes,and you would know that if you are doing the 50 brackets.

Inquis/Sorc and most tanks now if even geared can kill the op's class,that is fact.
So how many classes is that four? yah thats balance.

Auxili's Avatar


Auxili
01.26.2012 , 09:52 PM | #56
Quote: Originally Posted by XenonParsec View Post
Look, another one of these threads. OP, like every other person qqing about Sorc, simply needs to practice PvP.

shield lasts through one dps rotation. So, in about 6s, you can burn down the shield. You then have 14 seconds to pump out enough dps to kill a cloth-wearing caster. Can't do it? Ur Bad.
Probably the worst thing I've seen written in this thread.

You know how energy and ammo works, right? We dont have a pool of mana to work with. If we use a burst damage rotation on your shield (which is what everyone has to do to break it), then we're at a deficit.
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Bastion-fox's Avatar


Bastion-fox
01.26.2012 , 09:59 PM | #57
I wish I could spec and have a 120% speed boost on a 20s CD.
I wish I could have a shield that absorbs damage and then stuns when broken.
I wish I could snare from 30m with no CD.
I wish I could knockback all surrounding enemies 20m.
I wish my AoE knockback rooted my enemies.
I wish I had an instant 30m CC that stuns when broken.
I wish I had all of that in one spec like Sorcs do.

Zarthorn's Avatar


Zarthorn
01.26.2012 , 10:00 PM | #58
Quote: Originally Posted by Raque View Post
All classes are overpowered if you do not capitalize on their weaknesses. Most of the people who are claiming sorc are overpowered are not doing that.

I have gotten over 600k damage in voidstar 5 times but it has nothing to do with me being good or playing an overpowered class. It everything to do with the other team letting me. When I face good teams, I need to push to do half that much damage as it is hard to DPS when some melee is continually trying to shove their lightsaber down my throat.
just interupt right? does not stop my grav spamming commando, just means I use another ability until grav comes back.

Just LOS? ok ill bombard the corner you ducked around with mortar volley or you know walk around back into los?

poor arguements aplenty.

Orlylol's Avatar


Orlylol
01.26.2012 , 10:16 PM | #59
Quote: Originally Posted by Barrechor View Post
Its not growing pains m8. The class is overpowered in its current form and anyone with half a braincell knows it.

The only people who deny it are the Sorcs themselves and they arent biased much.
totally agree

Slurmez's Avatar


Slurmez
01.26.2012 , 10:21 PM | #60
Quote: Originally Posted by Barrechor View Post
Its not growing pains m8. The class is overpowered in its current form and anyone with half a braincell knows it.

The only people who deny it are the Sorcs themselves and they arent biased much.
this

problem is you can be effective either dps or healing regardless of spec with significant survivability

I built mine DPS but I can still heal and support incredibly effectively, yeah its not as good as a heal spec one obviouslybut its still too much. Warhammer had DPS tactics which built in a heal debuff so you couldnt fill two roles as easily