Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

This is what I posted on my Guild's forums...(PvP rant)

STAR WARS: The Old Republic > English > PvP
This is what I posted on my Guild's forums...(PvP rant)

Torothin's Avatar


Torothin
01.26.2012 , 03:25 PM | #41
Quote: Originally Posted by SWImara View Post
To be blunt, after 8 years of any game you can't help but look at it with the rose colored lenses. Hopefully you find some game that lives up to your EVE expectations, the issue is in part that if the game was modeled after what you (or I) like in PvP it might have been totally inaccessible for others.

Most people do not want:
  • Significant penalty (ie loot dropping or an XP hit) on death
  • Fights over static territories with guild ownership of areas and the ability to murdalize anyone who poaches.
  • A heavy focus on player crafted gear and player fueled economy rather than a need to raid grind.
  • Umm... not 2 sided RvR PvP

If you expected any of this, you came to the wrong game, sorry friendo, better luck elsewhere. Note however, that your wanting these things doesn't make you better than anyone else, I've played PvP games I consider way more serious than EVE (Shadowbane?) and I am loving SWTOR for what its worth. There are PvP games like Darkfall out there, they might be worth checking out if thats your scene... or hey, EVE is still around.



Very well said, essentially this market isn't for you anymore OP, sorry man but those are the breaks. There are still side-market games out there for the PvPer in all of us, but those games will never be popular with the mainstream, and if you expected SWTOR to be anything but mainstream you seriously fooled yourself.

Good post. I am not expecting a full-blown eve. But certain aspects could be implemented without any overhaul to game mechanics to improve the state of PvP in this game.
Level 50 Powertech -The Teen Girl Squad

SWImara's Avatar


SWImara
01.26.2012 , 03:27 PM | #42
Quote: Originally Posted by Ulysseus View Post
PVP is a large term it does not even imply combat ... chess is pvp... some have very different takes on pvp so lets just take his view on pvp and be constructive. I never PVPed on EVE but i can see how this could be fun. I have PVPed in WOW, Rift, Warhammer, DAOC, and all in all there is global, persistant aspect that is missing. DAOC was the closest to that i have played, but still the PVP game could be ignored altogether. The idea i think i get from the OP is that he want a game where even if you are not into the brawl you could actually be PVPing... we could have space combat PVP, we could have PVE race to a boss, we could have intergalactic trading route where PVEers would be protected by PVPers, ...

BW boast of story making. They beat others MMO for PVE on that aspect in my eyes... The PVP could use some story... Include PVP into the greater scheme of things.
This^^

Is a legitimate and well thought out seeming suggestion. SWTOR has a pretty amazing story and having PvP work into it somehow would be genuinely different from how it is handled in other games. Even little things like having NPCs notice that your Valor 60 or whatever character is like the deadliest mother****er around would be nice. Generally though it'd really be great to have PvP more worked into the game as so much of the rest of SWTOR seems brilliantly well put together.

RadehX's Avatar


RadehX
01.26.2012 , 03:27 PM | #43
Quote: Originally Posted by Torothin View Post
The only people who seem to think I don't know what I'm talking about were the people who did not fully experience Eve. It seems like former Eve-Online players agree with my views for the most part according to the responses here.
I get what you're saying, and I kind of agree. I feel the same way, if I don't risk losing anything, I'm just not as motivated or involved. "Oooops, I died...20sec respawn timer, damn." isn't a good enough motivator.

But then again, imagine how many crybabies would post here if they lost their full Battlemaster set in a single fight

Torothin's Avatar


Torothin
01.26.2012 , 03:29 PM | #44
Quote: Originally Posted by Ulysseus View Post
PVP is a large term it does not even imply combat ... chess is pvp... some have very different takes on pvp so lets just take his view on pvp and be constructive. I never PVPed on EVE but i can see how this could be fun. I have PVPed in WOW, Rift, Warhammer, DAOC, and all in all there is global, persistant aspect that is missing. DAOC was the closest to that i have played, but still the PVP game could be ignored altogether. The idea i think i get from the OP is that he want a game where even if you are not into the brawl you could actually be PVPing... we could have space combat PVP, we could have PVE race to a boss, we could have intergalactic trading route where PVEers would be protected by PVPers, ...

BW boast of story making. They beat others MMO for PVE on that aspect in my eyes... The PVP could use some story... Include PVP into the greater scheme of things.
Give us something...anything!
Level 50 Powertech -The Teen Girl Squad

Ulysseus's Avatar


Ulysseus
01.26.2012 , 03:30 PM | #45
yeah i think this covers the actual trend of what players want out of PVP, but it still opens various avenue other than the over-represented footsoldier battlefield.

I am a personnal fan of the space combat mini-game and i would be glad if it was incorporated into the rest of the game more seemlessly with space quests interspaced in the class quest. PVP space mission would be a nice addition too. It could meet your experience with EVE pvp there.

Tenthletter's Avatar


Tenthletter
01.26.2012 , 03:31 PM | #46
For me I'd love this game to implement something similar to Planetside. Multiple factions controlling maps etc. Unfortunately, by the time I heard about DAoC it was far too late, so I was never able to experience the RvR heyday. Very disappointed about that.

The best bet in the future looks to be GW2. ArenaNet has always designed their games and expansions from the group up with PVP in mind, and that's the key. DAoC from what I understand did the same thing. Don't get me wrong, GW was not perfect, but it was elegant, and one of the only games I've seen to really get melee right.

The real problem with this game, and every other AAA MMO of late, is they've designed PVE games and then tried to make PVP fit instead of doing things the other way around. GW and DAoC got it right, and hopefully GW2 will as well. We'll see.

SWImara's Avatar


SWImara
01.26.2012 , 03:32 PM | #47
Quote: Originally Posted by Torothin View Post
Good post. I am not expecting a full-blown eve. But certain aspects could be implemented without any overhaul to game mechanics to improve the state of PvP in this game.
You're right, and I would love to see some of those aspects implemented. Honestly I think its a distinct possibility. The changes to Ilum, bracketed PvP, ability delay and other similar fixes within a month of the game opening are a big deal to me. I've been through a long string of MMOs (some of them even PvP focused) where the PvP crowd's desires were ignored for months or years post release.

MMO forums are right up there with the YouTube comment area in their ability to house all of the dregs of society, but if one takes a reasoned look at things and ignores the forum garbage we've gotten some pretty prompt fixes to problems so far. This is a really good sign imo and suggests that those of us PvPers sticking around might have some influence in the long term, not just in making SWTOR PvP more enjoyable, but in making newer MMOs recognize that consequences in PvP can be fun.

Ravenolf's Avatar


Ravenolf
01.26.2012 , 03:33 PM | #48
This game was never intended or marketed to be PVP centric.

/end thread

RadehX's Avatar


RadehX
01.26.2012 , 03:36 PM | #49
Quote: Originally Posted by Ravenolf View Post
This game was never intended or marketed to be PVP centric.

/end thread
95% of MMOs aren't

Doesn't mean they're bad games, they're just not PVP focused. A lot of people here seem to ask something of the game it was never intended to be. However, I do believe BW is one of the better developers and will at least listen to the wishes of the player base. Take the ability delay for example. But like with any MMO, it takes time. Eve for example had horrible lag for years during larger fights...and the player base complained. In the end, they fixed it for the most part...but it took time, and it will take time with SWTOR too. If you think you can buy an MMO and it's going to be perfect from the start, you're delusional. Hell, I love EVE, but even I admit it took months/years to fix some of the issues.

PS: If you take a boring point and click class no wonder people are bored by the way. All you read on these forums is "who makes the most DPS". As if that's the core quality in PVP

Torothin's Avatar


Torothin
01.26.2012 , 03:38 PM | #50
Quote: Originally Posted by SWImara View Post
You're right, and I would love to see some of those aspects implemented. Honestly I think its a distinct possibility. The changes to Ilum, bracketed PvP, ability delay and other similar fixes within a month of the game opening are a big deal to me. I've been through a long string of MMOs (some of them even PvP focused) where the PvP crowd's desires were ignored for months or years post release.

MMO forums are right up there with the YouTube comment area in their ability to house all of the dregs of society, but if one takes a reasoned look at things and ignores the forum garbage we've gotten some pretty prompt fixes to problems so far. This is a really good sign imo and suggests that those of us PvPers sticking around might have some influence in the long term, not just in making SWTOR PvP more enjoyable, but in making newer MMOs recognize that consequences in PvP can be fun.
Correct. I feel that BW realizes that there is other competition out there and they need to make changes quickly in order to keep players subbing. i think it's a big deal that they are fixing ilum, nerfing the op, bracket wz, and other changes so quickly. That's why I stated that I am going to give this game 6 months. That is a long enough time to get a good idea as to where this game will be heading.
Level 50 Powertech -The Teen Girl Squad