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How slow travel time threatens Warzones

STAR WARS: The Old Republic > English > General Discussion
How slow travel time threatens Warzones

Liberate's Avatar


Liberate
01.26.2012 , 02:25 PM | #41
Quote: Originally Posted by imtrick View Post
Travel may not be as fast as it *could* be, but it's not slow. It's just not.

I'm not just talking out of my butt here. I've timed it, and so far the longest it's ever taken me to get from point A to point B, even if those points are on different planets, is under 9 minutes. It's much shorter if I use Quick Travel during that process. Try it yourself if you don't believe me.

Now, I haven't tried timing travel in any of the other MMOs I play, but I'd lay down money right now that says that in the same type of scenario (any random point A to any other random point B across, say, different continents) that you would quite often come up with results far in excess of 10 minutes.

I'd ask you to lay off the insults, but based on the way you started applying them so liberally based on my just holding a different opinion from yours, I realize asking for a civil discussion with you is pointless, but thanks for the heaping pile of irony in your response. However, I have a hard time seeing sub-10-minute times to get from any one point to any other being "slow." It's not instant, and there may be some additional steps, but it's not unreasonable at all. I'd even bet it's faster than most, if not all, other MMOs.
Go to Dromund Kaas - load screen - ship- load screen- run through starport - elevator load screen - taxi to npc- "Oh you need me to go BACK to the fleet? - taxi, starport load screen- ship load screen -choose the fleet-exit ship load screen-fleet elevator load screen. "Oh you need me to go back to kaas city?

It's intentionally done to string us a long to make leveling longer, it isn't fun, it isn't immersive I don't know why some of you defend it.
Liberate

DevonLoy's Avatar


DevonLoy
01.26.2012 , 02:29 PM | #42
Quote: Originally Posted by Niknidhogg View Post
It has become increasingly common knowledge (thanks mostly to ticket responses from GM's, who suggested it to me when I became thoroughly stuck) that queuing for a WZ and then waiting the timer out in the spawn room will instantly teleport you to the fleet rather than your previous location, and recently I have seen warzone queues filled with several people who plan to do nothing but sit in the spawn until the timer expires so they can travel faster. The combination of the 18 hr fleet pass and some people not having access to the security vendor have made this the path of least resistance and the negative impact on warzone queues will only increase. Please find a way to fix this problem.

I noticed this on accident a few times, because every time I play Alderaan, the speeder doesnt render and I get sent to the fleet, kind of anoying when you don't avtually want to go there.

Katharis's Avatar


Katharis
01.26.2012 , 02:31 PM | #43
Quote: Originally Posted by Niknidhogg View Post
It has become increasingly common knowledge (thanks mostly to ticket responses from GM's, who suggested it to me when I became thoroughly stuck) that queuing for a WZ and then waiting the timer out in the spawn room will instantly teleport you to the fleet rather than your previous location
Hmm, well, I've queued up for WZs while on my ship (takes less time to respawn there afterwards), got in, started moving to where the other players are, and about two seconds later, poof, off to the <bleeping!> fleet I go. No waiting. Just trying to get in the damn thing.

It's annoying as H E Double Hockey Sticks. It's happened the last two times I've tried to get into a WZ.

My point being - I'm not doing this to get to the fleet, I don't want to get to the fleet, but it's happening anyway.
As of December, I feel more like I do now than I did before.

Tronics's Avatar


Tronics
01.26.2012 , 02:32 PM | #44
Because some of you want to destroy mmo's, it doesn' stop with quicker travel times, in wow it's a different fantacy game, as with startrek online which has transporters, starwars never did apart from speeders and space ships and starports, it's keeping inline with the fantacy of the films. which and someone did say this in another post, that they didn't show all the traveling in the films, which is a stupid comment to make, as this is a starwars mmo, MMO's have always been and should always stay long lasting gameplay.

That you build your avatar in time and follow the worlds lores and have plenty of detail in mmo's that you wouldn't get in single or multiplayer games, a good rpg is what mmo's are all about, not quick action games that you get from one place to another in a mater of seconds. MMO's are meant to be done in time, not rushed If people find things like this boring, then perhaps mmo games aren't for you.

Daedricshots's Avatar


Daedricshots
01.26.2012 , 02:32 PM | #45
fleet pass, nuff said.

Moricthian's Avatar


Moricthian
01.26.2012 , 02:35 PM | #46
Quote: Originally Posted by Liberate View Post
Go to Dromund Kaas - load screen - ship- load screen- run through starport - elevator load screen - taxi to npc- "Oh you need me to go BACK to the fleet? - taxi, starport load screen- ship load screen -choose the fleet-exit ship load screen-fleet elevator load screen. "Oh you need me to go back to kaas city?

It's intentionally done to string us a long to make leveling longer, it isn't fun, it isn't immersive I don't know why some of you defend it.
Go back to WOW you completely reasonable person!

Moricthian's Avatar


Moricthian
01.26.2012 , 02:37 PM | #47
Quote: Originally Posted by Tronics View Post
Because some of you want to destroy mmo's...
So cutting the CD on fleet pass to 1 hour will destroy the MMO? Did Glenn Beck write this post for you?

Tronics's Avatar


Tronics
01.26.2012 , 02:42 PM | #48
I'm not reffering to fleet passes, I'm reffering to cutting out parts of the maps, spaceports,lifts and the immursion of getting from one place to another. Instant transport from one place to another is fine if it has a long cool down period to stop it being abused. Having instant travel in starwars does not fit the lore in the starwars universe. We already have one quick travel which isn't zapping us from one side of the map to another, it's a request for a transporter and the cool down time is good, so it's not abused and as it sends for a trasporter, it's keeping inline with the starwars lore.

Quote: Originally Posted by Moricthian View Post
So cutting the CD on fleet pass to 1 hour will destroy the MMO? Did Glenn Beck write this post for you?

JustCuz's Avatar


JustCuz
01.26.2012 , 02:43 PM | #49
Quote: Originally Posted by Liberate View Post
Go to Dromund Kaas - load screen - ship- load screen- run through starport - elevator load screen - taxi to npc- "Oh you need me to go BACK to the fleet? - taxi, starport load screen- ship load screen -choose the fleet-exit ship load screen-fleet elevator load screen. "Oh you need me to go back to kaas city?

It's intentionally done to string us a long to make leveling longer, it isn't fun, it isn't immersive I don't know why some of you defend it.
Exactly. I'd rather have to do 10 more quests to level up over seeing 10 loading screens.

Ratherdashin's Avatar


Ratherdashin
01.26.2012 , 02:43 PM | #50
Quote: Originally Posted by Tronics View Post
Quality of travel? you mean running through area's to get from a to b to c to d and people are requesting to remove this to cut down travel and make it arcade in style. Hows about people cut out questing at start at lvl 50, why not? anything that people request to remove from mmo's serve no purpose than to shorten the gameplay and style of play, it's not immursion people are wanting it's fast action, arcade style. MMO's I fear are becoming no more with request like this.


And please remember, how many other mmo's have failed because of going the arcade style route.
Because cutting down on pointless travel is totally the same thing as being instantly max level.

I do agree with you that most people want to get to their task quickly. However, the ports are areas that serve no purpose to players that have gone through them already. Hell, even the instanced quest zones/caves/whatever are locked to you after you have done everything associated with them. In general, travel is pretty quick (From the space travel, speeders, fleet passes and quick travel) it's just that the massive low point are all of the ports and stations. I think removing them would stream line interplanetary travel. It wouldn't be game breaking if they stick around, just an annoyance really.