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How slow travel time threatens Warzones

STAR WARS: The Old Republic > English > General Discussion
How slow travel time threatens Warzones

Baaddare's Avatar


Baaddare
01.26.2012 , 01:40 PM | #21
Quote: Originally Posted by Niknidhogg View Post
It has become increasingly common knowledge (thanks mostly to ticket responses from GM's, who suggested it to me when I became thoroughly stuck) that queuing for a WZ and then waiting the timer out in the spawn room will instantly teleport you to the fleet rather than your previous location, and recently I have seen warzone queues filled with several people who plan to do nothing but sit in the spawn until the timer expires so they can travel faster. The combination of the 18 hr fleet pass and some people not having access to the security vendor have made this the path of least resistance and the negative impact on warzone queues will only increase. Please find a way to fix this problem.
the easy solution is to make it so if you go afk you are right back where you entered from. Solves the problem.
Now Minsc is in charge SWORDS FOR EVERYONE!

JustCuz's Avatar


JustCuz
01.26.2012 , 01:41 PM | #22
Quote: Originally Posted by imtrick View Post
This is a really horrible analogy. You aren't honestly suggesting that travel should be completely eliminated, are you? That it's just "resetting the pins?"
I'm saying travel should be done more intelligently so people don't have to find shortcuts like they are now. Everyone I know, and all of them seasoned MMO vets, have the same complaint - travel time. I can laugh at how bad it is, so I'm not going anywhere, but I am seeing friends quit. I'd rather BW try to make it better so they stay, or even come back.

I_Grock_Spock's Avatar


I_Grock_Spock
01.26.2012 , 01:41 PM | #23
Didn't realize you could do this. I'm going to give it a try tonight. Thanks for the tip.

Baaddare's Avatar


Baaddare
01.26.2012 , 01:43 PM | #24
Quote: Originally Posted by TheWillDudley View Post
i can't agree with this, travel times are stupid in this. Why to leave a planet do i need to go to large spaceport where mounts can't be used->elevator-> overly long hallway with nothing in it called an air lock where mounts still can't be used-> ship.

More then that why are the mounts 90/100/110%. 10-20% for another 280k-310k+. I cannot think of a single reason why the mounts aren't 100-150-200. I'm not sure if anyone has played City of Heroes but traveling was the best part of the game, which in most games is the most boring. I'm not saying making it super hero speed, but speed it up a little.

IMO all the traveling and over sized buildlings which dont let you use mounts in isn't adding any positives it just increased downtime.

Thats slightly off topic I agree for this case they need to remove the exploit
This game has some of the fastest travel times in an MMO. You can get pretty much from one end of the game to another in 15 minutes. I do not know of any other major MMO's where you can do this.

Here in this game they make it feel like you are traveling great distances going from planet to planet even though you are doing it in a relatively fast.
Now Minsc is in charge SWORDS FOR EVERYONE!

imtrick's Avatar


imtrick
01.26.2012 , 01:46 PM | #25
Quote: Originally Posted by JustCuz View Post
I'm saying travel should be done more intelligently so people don't have to find shortcuts like they are now. Everyone I know, and all of them seasoned MMO vets, have the same complaint - travel time. I can laugh at how bad it is, so I'm not going anywhere, but I am seeing friends quit. I'd rather BW try to make it better so they stay, or even come back.
People don't "have to" find shortcuts. They are choosing to do that to avoid what are, in my opinion, perfectly reasonable travel times. Again, yes, it could be made shorter, but it's hardly excessive as far as travel time goes, especially compared to other MMOs.

You obviously disagree, but from where I'm sitting, if people are choosing an exploit over relatively short travel times, then the exploit (and, again, a certain degree of laziness) is the real problem.

Tronics's Avatar


Tronics
01.26.2012 , 01:50 PM | #26
How's about people STOP requesting things they learned or requested in other mmo's,
"because don't forget the people who make comments that swtor isn't that modern" are the same people requesting old crap from other mmo's. Instead of turning swtor into something dare I say it, WOW, why not try learning new ways to play with new mmo's, and stop contradicting yourselves, saying how this mmo should have stuff wow had or any other mmo, at least come up with something unique to this mmo, instead of requesting **** from other mmo's or crap idea's because your use to playing one style on gameplay and can't expand your brains to include new idea's. "have fun"

JustCuz's Avatar


JustCuz
01.26.2012 , 01:51 PM | #27
Quote: Originally Posted by imtrick View Post
People don't "have to" find shortcuts. They are choosing to do that to avoid what are, in my opinion, perfectly reasonable travel times. Again, yes, it could be made shorter, but it's hardly excessive as far as travel time goes, especially compared to other MMOs.

You obviously disagree, but from where I'm sitting, if people are choosing an exploit over relatively short travel times, then the exploit (and, again, a certain degree of laziness) is the real problem.
If waiting for the queue to pop up and waiting for the AFK to kick you out is a better option than traveling, in my opinion, traveling is an issue. I've never complained about walking around / traveling in an MMO before. Not. One. Yet in this one, it's the #1 complaint from my squad of merry men. I have never heard them make a point about complaining about travel times in an MMO either.

Cavi's Avatar


Cavi
01.26.2012 , 01:56 PM | #28
Quote: Originally Posted by JustCuz View Post
If waiting for the queue to pop up and waiting for the AFK to kick you out is a better option than traveling, in my opinion, traveling is an issue. I've never complained about walking around / traveling in an MMO before. Not. One. Yet in this one, it's the #1 complaint from my squad of merry men. I have never heard them make a point about complaining about travel times in an MMO either.
I'm sorry, but it does sound completely ridiculous. I bet I can get from any planet to the fleet faster than these people who are supposedly exploiting to avoid travel times.

You should have been around for the 10 minute waits when SWG launched. And even then I didn't think it was too long, as you got to meet people while you were waiting.

I simply think the travel in this game is actually intelligent. It follows a logical progression to get you from one place to another, while staying on story and providing the player with better immersion. I think it's quite brilliant.
Prophecy of the Five
Adil
Cavi, Nasri, Sorkov

calsi's Avatar


calsi
01.26.2012 , 01:59 PM | #29
Wonder how much worse it will be tonight now that we've all read about this at work today? lol Hope they fix this issue though. I like warzones.

daedalusmachine's Avatar


daedalusmachine
01.26.2012 , 02:01 PM | #30
Quote: Originally Posted by JustCuz View Post
If waiting for the queue to pop up and waiting for the AFK to kick you out is a better option than traveling, in my opinion, traveling is an issue. I've never complained about walking around / traveling in an MMO before. Not. One. Yet in this one, it's the #1 complaint from my squad of merry men. I have never heard them make a point about complaining about travel times in an MMO either.
no, you're right, I would rather not have my own ship and just have to wait at a spacedock for a shuttle that everyone rides to come pick me up that takes maybe....5-10 mins to get there. And I'd rather only get to QT back to one bind point instead of being able to pick. Yay! Other MMOs travel is so much better!

Travel times in this game are ridiculously short. The issue it, people want to get back to the fleet quickly, and a completely free exploit to save 5 mins is worth it...its a free fleetpass. People would continue to use this exploit even if the EFP had only an hour CD. Because you can easily get to the farthest reachs of ANY planet, complete multiple quests and still not have cleared the Hour CD to get back instantly. Thats just the fact of the matter.
Why should you run? Is it possible that you don't know who I am?
I know you alright. You're Shere Khan.
Precisely. And you should also know that everyone runs from Shere Khan.