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A Universe At War - Ilum/Open World Redesign

STAR WARS: The Old Republic > English > PvP
A Universe At War - Ilum/Open World Redesign

ranako's Avatar


ranako
01.26.2012 , 12:07 PM | #271
hey...we have the same guild name...
Ranako | Smuggler Gunslinger Ranaar | Jedi Consular Shadow
Orania | Jedi Knight Gaurdian Shonan | Bounty Hunter Mercenary
Vengeance of the Fallen | Prophecy of the Five

BlackSpin's Avatar


BlackSpin
01.26.2012 , 12:30 PM | #272
Quote: Originally Posted by nallard View Post
They cannot, however, retain subscribers by catering to the desires of the forums. People are too fickle, and don't know enough about business, programming, game design, etc. to make informed suggestions. They will undoubtedly take the "mood" of the forum posters (which is only a small percentage of the players) into consideration. Additionally it's just not possible for designers to implement changes in a fast enough time frame to satisfy those who are looking for that kind of "response." If someone is going to unsub because of Ilum, a promised sweeping change a year from now isn't going to keep them around.
What would your plan be? At the moment, people who have hit level 50, and have reached BM have hit the end of the content. In an MMO, there should be no end. Sure BioWare can release a new Flashpoint/Operation every month or two... but is that the real solution? To keep developers on new projects non-stop? That doesn't seem very fiscally responsible when compared to a solution that is perpetual and hands-off.

Any company who doesn't take suggestions from players, or review ideas that have been vetted by the community as a whole, is out of touch and will not deliver an epic product.

Like I said, whether they will or not if left to be seen... but instead of saying "BioWare wont do it. Life is pointless. We should all just kill ourselves," lets keep the hope. New ideas are what drive the economy, if BioWare doesn't do it, someone else will... which means this will all have been a waste of money anyway, on both sides.

CrunchyGremlin's Avatar


CrunchyGremlin
01.26.2012 , 01:23 PM | #273
Quote: Originally Posted by Chadwokie View Post
wow you have totaly missed my point i am actully agreeing with you there should be more incentive than gear.... i even offered some other incentives such as a cross faction galatic trade network or fighting over resources ...

resources that can be used for a multiple of things crafting consumables, gear, spaceship parts (which would be awsome in future adaptations of the game if they do bring out space combat)you could even use said resources to bolster the defences of structures you currently hold

look at real life wars/conflicts are started over resources or differing beliefs ....

imo if you give people something that they can fight over it they more than likely will
Sorry for using the word "you" all the time.

Agree with what you are saying in spirit here for sure.
Resources are the key and it has to be a resource i will lose if you get it.
I soloed Ilum completing all of the objectives.
30 sentinel ,40 Shadow, 18 Scoundrel
Why cant we win at WZ's Universe at war RPGPVP progression Re-install DX9 for better perf?

Amp_'s Avatar


Amp_
01.26.2012 , 01:28 PM | #274
Regardless of this being possible to do or not, the overall theme is: world pvp has to be meaningful. It doesn't matter if it's the idea proposed by the OP or something completely different. It just has to be meaningful beyond getting a daily and weekly quest done. I think that's something everyone can at least agree upon.

CrunchyGremlin's Avatar


CrunchyGremlin
01.26.2012 , 01:41 PM | #275
Quote: Originally Posted by Covent View Post
I tell you what.. Go write up a way of getting this games pvp out the toilet and try and help rather than ***** at something you havent experienced in swtor or this innovative redesign. Because if Bioware dont do it, then EA will come down hard on these guys jobs in regards to future funding of projects. As the shareholders in EA will be chomping on the asses of bosses there.
What makes you think that BW doesnt have plans? What makes you think that the shareholders havent already told them that PvP can be done as a side issue.

This is not the right direction. although i applaud the effort put into this and the risk putting this up as an idea in a hostile environment its nothing really new.

this idea is not innovative.
Its just old ideas put into a different framework.

gear grind designed for people with no jobs and no life who can play 8 hours a day or 20 hours on a weekend.
Children and the unemployed or retired.

There is a lot more to the games PvP enjoyment and population besides OWPVP and leaving all that out is simply not good enough.

but ill let this thread die now.
its a good effort but if this is in the game or not makes very little difference to the current issues.
I soloed Ilum completing all of the objectives.
30 sentinel ,40 Shadow, 18 Scoundrel
Why cant we win at WZ's Universe at war RPGPVP progression Re-install DX9 for better perf?

Vonrictus's Avatar


Vonrictus
01.26.2012 , 01:42 PM | #276
Signed.

A former DAOC player that has played nearly every MMO since and never found a game like it.

BlackSpin's Avatar


BlackSpin
01.26.2012 , 01:46 PM | #277
Quote: Originally Posted by CrunchyGremlin View Post
What makes you think that BW doesnt have plans? What makes you think that the shareholders havent already told them that PvP can be done as a side issue.

This is not the right direction. although i applaud the effort put into this and the risk putting this up as an idea in a hostile environment its nothing really new.

this idea is not innovative.
Its just old ideas put into a different framework.

gear grind designed for people with no jobs and no life who can play 8 hours a day or 20 hours on a weekend.
Children and the unemployed or retired.

There is a lot more to the games PvP enjoyment and population besides OWPVP and leaving all that out is simply not good enough.

but ill let this thread die now.
its a good effort but if this is in the game or not makes very little difference to the current issues.
Crunchy I think you're missing the point. This is for PvP and Ilum specifically. This is not a gear grind... It's meaningful PvP. A system better than what we have now. Aneu is not talking about any other aspect of the game. Continue grinding through your flashpoints and operations if you wish...

Darkraid's Avatar


Darkraid
01.26.2012 , 01:55 PM | #278
I didn't read, it's too long.

There are too many people on here posting ridicualously long argument posts and/or what BW should change about their game.

How about you guys just submit your resume's instead and make the difference rather than posting something that will get buried in a day or day 2.

Have a nice day.

Rylah's Avatar


Rylah
01.26.2012 , 01:58 PM | #279
Quote: Originally Posted by BlackSpin View Post
Crunchy I think you're missing the point. This is for PvP and Ilum specifically. This is not a gear grind... It's meaningful PvP. A system better than what we have now. Aneu is not talking about any other aspect of the game. Continue grinding through your flashpoints and operations if you wish...
Pretty much sums it up. Atm the best you can do is endure the slideshow in the valor farming/daily kills zerg. If there was just a BIT of incentive to split up and have fights all over the place people would jump at it like ticks at a mammal (well, I would).
Vengeance Of The Fallen
Rylah
"Owning since 2003"
www.VoTF-online.net

Subtx's Avatar


Subtx
01.26.2012 , 02:04 PM | #280
There's just no words I could add to this.

/signed
Subtx - Operative
<Nox> - Niman