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Too many Elite mobs ingame..

STAR WARS: The Old Republic > English > General Discussion
Too many Elite mobs ingame..

Khayleth's Avatar


Khayleth
01.26.2012 , 04:48 AM | #81
Quote: Originally Posted by Kunra View Post
Too many Silver Elites in general grinding/questing areas, imo.

And do we really need almost every single quest to end with a Gold Elite(usually with multiple mobs around him)?
Agreed, needs to be nerfed severely or removed entirely.
Raid progression no one cares about. Unimpressive quote or one liner. Uninteresting guild name. List of characters with their level and class symbol. Server. Referral link.

CptBrit's Avatar


CptBrit
01.26.2012 , 05:00 AM | #82
Quote: Originally Posted by Quirnheim View Post
Guardian - and I don't have problems with most mobs, but 2 strongs is overkill since I can't CC one of them.
Hmmm can't really remember having trouble but then like I've send in my earlier posts I've tended to be overleveled on all my chars.

The three Golden rules of "How to stop getting your A*s handed to you with Side Salad" are:

1. Make your gear as optimal as is financially possible! Even if you can't afford to make/buy mods that are your level, at least try to keep you gear level "mostly" within reasonable distance from your level.

2. Gear your companion! This will mean the difference between defeat and an easy victory.

3. Overlevel the content. Space mission dailies while repetitive give you a massive boost to Exp and Credits at earlier levels. Also PvP dailies and Flashpoint Dailies can both help alot (Plus you can build up Warzone Commendations for the sexiness that is the Level 40 PvP Gear) in your levels.

Follow these three rules and you will enjoy the slight challenge Elites pose (If any at all!) and "Strong" Enemies will fall in droves...

Quote: Originally Posted by Khayleth View Post
Agreed, needs to be nerfed severely or removed entirely.
L2P... Really...

But if your trolling +1
Sa'rahi Sheph'erd - The Mercenary | Marxon Sheph'erd - The Guardian
Tae'Ruk Sheph'erd - The Juggernaut | Mysha Sheph'erd - The Sage
Leona Sheph'erd - The Assassin | Temo'rel Sheph'erd - The Vanguard
Mykael Sheph'erd - The Operative | Lel'Liana Sheph'erd - The Gunslinger

DavesTheName's Avatar


DavesTheName
01.26.2012 , 05:07 AM | #83
Quote:
Too many elite mobs
You are absolutely, 100% wrong. The non-silver elite mobs are so easy to kill that the silvers make up for it. Impatient, whining morons like you ruin MMO's.
Too busy enjoying SWTOR to really post much

Chiramu's Avatar


Chiramu
01.26.2012 , 05:08 AM | #84
I do think there are a bit too many mobs just AROUND. When you don't have stealth on your character it just starts to get very repetitive and boring and you just want to end up killing yourself instead of killing them all; then once you get to the end, YOU'VE GOT TO RUN ALL THE WAY BACK THROUGH THE RESPAWNS.
And the respawn rate on these trash mob/groups is so bloody fast.


I love playing my Scoundrel only because she can just bloody stealth all the way to the mob I need and then I could stealth back or Quick Travel out.


Playing Jedi Knight without Doc (IE during Chapter 1) is so bloody annoying with all these damn mobs.

DavieDe's Avatar


DavieDe
01.26.2012 , 05:13 AM | #85
i like it makes it more interesting when i attack a mob and wonder why im dead a min later
a Dwarf stole my "I like the game and thats all that matters" sign

Numerio's Avatar


Numerio
01.26.2012 , 05:23 AM | #86
Quote: Originally Posted by Chiramu View Post
I do think there are a bit too many mobs just AROUND. When you don't have stealth on your character it just starts to get very repetitive and boring and you just want to end up killing yourself instead of killing them all; then once you get to the end, YOU'VE GOT TO RUN ALL THE WAY BACK THROUGH THE RESPAWNS.
And the respawn rate on these trash mob/groups is so bloody fast.


I love playing my Scoundrel only because she can just bloody stealth all the way to the mob I need and then I could stealth back or Quick Travel out.


Playing Jedi Knight without Doc (IE during Chapter 1) is so bloody annoying with all these damn mobs.
this.
most of the time I just run through the masses to get through the respawns, in fact, I seldom kill mobs when it doesnt give me any reward (like bonus quests, or them staying dead...)

its one of the MMORPG mechanics I always hated...

I like elite fights though.
atleast something challenging and rewardfull

/EDIT:

and I have a question regarding the mob aggro.
could it be that haveing heavier armor means gaining more aggro from the mobs?
(afaik in other mmorpg it is like this)

I feel like when running near mobs I get a lot more often attacked as my Jedi Guardian than with my Sith Sorcerer

Elog's Avatar


Elog
01.26.2012 , 05:42 AM | #87
This is one of the features that I love in SWToR - that questing can be a challenge.

I would plead to Bioware NOT to tone down the number of silver and golden elites - or the number of HC-2/HC-4's. One does not need to do them all but they create a nice atmosphere and sometimes challenge while playing.

And I have played one of those classes that people find hard in this regard - a Sentinel - and I must say that I am baffled by some descriptions. I even soloed quite a few HC-2s along the way. All that is required is thought and some planning.

SirSlayAlot's Avatar


SirSlayAlot
01.26.2012 , 05:44 AM | #88
It's too hard.............. I gotta complain on the forums............

Learn to use your companion and brain, if it's not a problem for over a million subscribers - then it's not the game.

Aweus's Avatar


Aweus
01.26.2012 , 05:47 AM | #89
Many people say to CC the strong mob. But some classes dont have CC. As a gunslinger I can only CC a droid and most elite packs during leveling were not droids. I had to be careful very often and it was not faceroll but I dont complain. I often died when I had to fight a golden mob with adds if the fight started after a cutscene and with me in melee range. Just wanted to add the remark for all people who say "lol, learn to CC noob".

CptBrit's Avatar


CptBrit
01.26.2012 , 05:58 AM | #90
Quote: Originally Posted by Aweus View Post
Many people say to CC the strong mob. But some classes dont have CC. As a gunslinger I can only CC a droid and most elite packs during leveling were not droids. I had to be careful very often and it was not faceroll but I dont complain. I often died when I had to fight a golden mob with adds if the fight started after a cutscene and with me in melee range. Just wanted to add the remark for all people who say "lol, learn to CC noob".
Its not always about CC.

Its about Target Choice. You will - Unless you skipped most of the game - beable to take out the normals/strongs who accompany an Elite/Champion quickly.

Now once those are down use whatever CC you can (just because it doesn't stun them for one min doesn't make it NOT a CC, If you can only stun droids for one min i'm taking it you are either a Smuggler or an Agent? you mean the classes with TWO early on stuns, Not got Smuggler up that much but Agent gets Flashbang and Debilitating Blade use those lol) and build up your energy whatever, activate your 20min healing CD skill, whatever you can do to get more HP, even if its just taking a few vital seconds off your Medpack CD.

Bosses that can't be CCed at all are rare in Quests. But just follow my Three easy tips - in an earlier post - and nothing will stop you.

PLEASE DON'T TRY TO FORCE BIOWARE TO DUMB DOWN THIS GAME BECAUSE YOUR REPAIR BILL IS TOO HIGH!
Sa'rahi Sheph'erd - The Mercenary | Marxon Sheph'erd - The Guardian
Tae'Ruk Sheph'erd - The Juggernaut | Mysha Sheph'erd - The Sage
Leona Sheph'erd - The Assassin | Temo'rel Sheph'erd - The Vanguard
Mykael Sheph'erd - The Operative | Lel'Liana Sheph'erd - The Gunslinger