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Bioware caved in to the forum whines, prepare for the start of a doomed pvp game.

STAR WARS: The Old Republic > English > PvP
Bioware caved in to the forum whines, prepare for the start of a doomed pvp game.

vedranpauk's Avatar


vedranpauk
01.26.2012 , 05:30 AM | #381
Every person in this forums claiming they been killed in 3 sec are either lvl 10 or lying , post patch 1.1 i would love to see a movie where scoun/op kills someone in 3 sec PLEASE Link that video

Stonewall_Jack's Avatar


Stonewall_Jack
01.26.2012 , 05:30 AM | #382
A good nerf the damage was insane, but maybe tanking mechanics should count more in PvP and this would have never happened. Now the damage was indeed too much, but I always felt that their survivability was subpar to other classes and did that get an increase, I guess not?

People need to look at the total picture, I got a dps and tanking PvP set.My tanking set gives me around 20k hp and prior to patch I would be knocked down and lose 14k of those health points in mere seconds, no way to survive it.

However other DPS classes could easily take revenge and they melted away in return, might every well be that nerfing on thing and forgetting to boost to other leaves a broken class.

(Got almost two full champion sets (earpieces, implants, bracers belts etc.) apart from missing 3 parts which I filled up with the lesser centurion pieces, missing the exact same parts on both sets (give me my chest and helmet!) and now collecting my 3rd set long live RNG, 5 more levels to BM!!!).
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RealAeiouy's Avatar


RealAeiouy
01.26.2012 , 06:00 AM | #383
Quote: Originally Posted by Chaos_Distortion View Post
NO they weren't, stop lying.. Two days wasn't enough time for them to test anything.
They had 10s of thousands of Warzone data after those changes. How much data do you think they needed. They had way more than enough to see an imbalance still existed.
I put the AssAssIn assassin.

Lykurgus's Avatar


Lykurgus
01.26.2012 , 06:05 AM | #384
Quote: Originally Posted by RealAeiouy View Post
They had 10s of thousands of Warzone data after those changes. How much data do you think they needed. They had way more than enough to see an imbalance still existed.
If this is true then where are all the videos of Ops burting people down in 3 seconds after 1.1?
Where are all the whine threads about Ops gone? Have people just learned to deal with them?


or is it more likley that 1.1 fixed OPs insane (and it was insane) out of stealth opener?

Answer that honestly, if you can.

But no, Bioware are just gonna go ahead a break a whole spec anyway. Ops are fine now, they were fine as soon as 1.1 hit. Have a bit of sense and admit it people.

landerque's Avatar


landerque
01.26.2012 , 06:28 AM | #385
let's see guys, hundreds hours of huttball for imps, almost no WZ for republic in the mornings (at least in my server), I play a Jedi shadow level 50 not fully armed but with expertise in 310, dead in almost 4 seconds by an OP, so if you think I'm trolling tell me, are the hours of huttball a lie?, isn't Ilum a dead planet?, when you play a different WZ does the republic lose?, well friends this is game inbalance.

What really matters is the game, so if you wanna quit for being nerfed it's your choice, but don't be a whinner yourself, and take it like it's comming because even if you don't share the same idea, the reality it's that BW is losing money for not having a more balanced game, this is what really matters, now you say that we the ones asking for balance (not exactly a nerf just balance) are a minority tell me where are your numbers?, you are all asking for videos Ok, then let me ask you first for your numbers saying that we are a minority?, yeah maybe we are less than the half of players; but you those who are "whinning no to be nerfed" how many are you?

let's be rational the game is dying, so if a class getting nerfed is a solution well let's get to it, but if that's not the solution at least it would balance the game a little more, and we know that in time we all get a nerf and then we all get an upgrade, you said that you are not new to MMOs well you should know this as well.

lexiekaboom's Avatar


lexiekaboom
01.26.2012 , 12:18 PM | #386
Quote: Originally Posted by Stonewall_Jack View Post
A good nerf the damage was insane, but maybe tanking mechanics should count more in PvP and this would have never happened. Now the damage was indeed too much, but I always felt that their survivability was subpar to other classes and did that get an increase, I guess not?

People need to look at the total picture, I got a dps and tanking PvP set.My tanking set gives me around 20k hp and prior to patch I would be knocked down and lose 14k of those health points in mere seconds, no way to survive it.

However other DPS classes could easily take revenge and they melted away in return, might every well be that nerfing on thing and forgetting to boost to other leaves a broken class.

(Got almost two full champion sets (earpieces, implants, bracers belts etc.) apart from missing 3 parts which I filled up with the lesser centurion pieces, missing the exact same parts on both sets (give me my chest and helmet!) and now collecting my 3rd set long live RNG, 5 more levels to BM!!!).
Press the button that drops your out of combat. You know, the one on a 45 second timer?

Also before moving into the situation that makes you lose 14k HPs in 3 seconds press the button that makes you immune to damage for 3 seconds.

True story.

Darkraid's Avatar


Darkraid
01.26.2012 , 01:48 PM | #387
You got it wrong. You are just a poor pvp player playing an over buffed character.

Tycoon's Avatar


Tycoon
01.26.2012 , 01:52 PM | #388
Give me back my "I win button!!"

Mltdwn's Avatar


Mltdwn
01.26.2012 , 01:53 PM | #389
Quote: Originally Posted by vedranpauk View Post
Every person in this forums claiming they been killed in 3 sec are either lvl 10 or lying , post patch 1.1 i would love to see a movie where scoun/op kills someone in 3 sec PLEASE Link that video
Given that on the very test server patch notes that bring this up Bioware says themselves that they are seeing via their metrics a disporportionate number of kills by Ops and Scoundrels alone in a shorter time frame I would choose to believe them over you.

Quote:
Hidden Strike: The damage output of this ability has been decreased by approximately 20% to control burst damage and because it was enabling significantly faster than intended kills in PvP.

warmarrer's Avatar


warmarrer
01.26.2012 , 07:15 PM | #390
Quote: Originally Posted by Bloodguard View Post
Even blizzard did not do this kind of hammering. And if they did, there was some other tradeoff you got in return. Maybe you did less dps but could live longer, or stun slightly longer or whatever.

I so want the days when the game company did not let its player base cry their way to victory and in pvp, anything goes. Not like now. I am surprised I dont get reported for ganking lowbies in their bases yet.

Ten bucks says I get suspended for farming bases....even on a pvp server.
Hammering? They nerfed ONE ability's damage and onea armor reduction effect... get over it.

Backblast is just an opener, they didn't even nerf something you use more than once a fight. If it takes 10 abilities to kill a person that 20% of one move is a 2% damage reduction. Even if the armor pen gave you 5% extra on each hit you lost 7% of your damage. There's no way you can say every or even most fights the enemy beat you they only had 7% HP left.

Balancing does not break a game. I'm sorry you feel sad but you just need to accept it.
I don't think I've ever seen so many brown robes together in one place. It's like a showroom for the world's dullest textile factory.