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How to get Battlemaster in a day

STAR WARS: The Old Republic > English > PvP
How to get Battlemaster in a day

MorgonKara's Avatar


MorgonKara
01.25.2012 , 05:58 PM | #121
Here is an idea;

1st remove Expertise from PvP gear.

2nd make Valor rank/points based on win/lose & kill/death. (You gain Valor for killing enemy players/winning Warzones, you lose Valor for dying to enemy players/losing Warzones.)

3rd tie Expertise stat directly to your Valor rank/score.

4th reset everyone back to 0 Valor/ 0 Expertise.

They would probably also have to make it so you have to get the actual deathblow on someone to earn Valor, so you can't farm kills by just getting a few AOE hits on a group of enemies.
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dipstik's Avatar


dipstik
01.25.2012 , 06:07 PM | #122
Ilum PvP is what you get for being 50. Part of that prize is being able to get a ton of valor by killing the opposing faction. people under 50 do not deserve to get lvl 50 world PvP valor for doing under 50 warzones. using stuck reduces the durability of your armor, and costs a decent amount of money to use... making it a privilege, not an exploit.

I can understand people qq'ing over no pubs on ilum, but when imps and pubs finally do start killing each other (what war isnt really just trading some lives for others?) many complain. when i get stuck with horrible warzone players and cant get 3 warzone wins after two hours, its nice to be able to get some rank somewhere, and some bags.

i wish they did this on all servers. its fun playing legitimatly, but when the pubs disappear because they are tired of getting owned, this is the only real solution to getting the reast of your daily 30.

i wish they would reduice the daily to 10, and the weekly to 40.

_Melle_'s Avatar


_Melle_
01.25.2012 , 06:15 PM | #123
I really liked this game PvP is the only reason I play, but now when I saw this I dont feel like logging in anymore.

dexvx's Avatar


dexvx
01.25.2012 , 06:19 PM | #124
The reason this happens because there is no loss for SWTOR PvP... there is only valor gain.

Like I've always said. People will always find the the best items for the least amount of work. Right now the least amount of work (for PvP) is to kill trade.

lTCOlRageElite's Avatar


lTCOlRageElite
01.25.2012 , 06:25 PM | #125
Quote: Originally Posted by HellsWrath View Post
Regardless of how easy it is for people to do this, it is still exploiting. "Because it's easier/faster" is not justification for exploiting. Man up and do it right.

No Dev has ever said that kill swapping is not exploiting. This is common sense for anyone who has been around in MMOs for any period of time. Anyone able to prove me wrong, feel free to do so. But it will take proof.

My only concern at the moment is wondering how long it will take Bioware to fix this issue. They certainly need to make a statement NOW to prevent more people from thinking this is acceptable behavior.

As for actual action, that's the tough one. Someone already said it, but any action they take to change game mechanics will likely make it harder to legitimately gain valor and participate in PvP. However, something has to be done.

For starters, they need to roll back characters who have been participating in this (just rolling back all valor/gear would be fine). Anyone who was helping to organize/recruit for the kill swapping should face temporary bans at the least.

This kind of activity is not acceptable and should not be accepted by our community. Anyone saying otherwise is likely covering for themselves.
Warcraft BANNED and DELETED characters for this EXACT thing btw. and yes. It is exploiting .. so agree with all you said. NO mmo should allow this to go unpunished.
If your going to rage, Rage Elite.

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GlowRage's Avatar


GlowRage
01.25.2012 , 06:26 PM | #126
Quote: Originally Posted by Nohkron View Post
Wow makes me shudder I made valor 60 solely from warzones and these guys are just exploiting the system.

Shame on you lamers.
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MorgonKara's Avatar


MorgonKara
01.25.2012 , 06:27 PM | #127
Quote: Originally Posted by dexvx View Post
The reason this happens because there is no loss for SWTOR PvP... there is only valor gain.

Like I've always said. People will always find the the best items for the least amount of work. Right now the least amount of work (for PvP) is to kill trade.
Yeah I agree. The problem is that there is nothing to lose. If you lost Valor or Expertise every time you let someone kill you there would be no benefit to fight clubbing. I suppose people could create lvl50 alts and let their guildies farm them but that would be a lot of effort.
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Vincedaddy's Avatar


Vincedaddy
01.25.2012 , 06:27 PM | #128
Quote: Originally Posted by DarthOvertone View Post
If a player can't kill 150 of the opposition in one week's time of Ilum OPvP, then they are a flat out garbage PvPer and should just delete themselves.
On average I spot 1-2 republic in illum per day, and every armament node has at least .1 imp farming the spawn point. In addition the only repub ops groups I see in illum hide within their compound griping people into their cannons. I probably will delete at some point, but it won't be a result of "being a bad", because I'm not, but because the end game content isn't competitive it's just repetitious farming. Take off the fanboy blinders cool guy.

KiranK's Avatar


KiranK
01.25.2012 , 06:31 PM | #129
Oh noes, not exploiting. The player base found a way around a broken, sad, stupid system. BAN THEM NOW! How about you try fixing Ilum so it actually has meaningful open world warfare before crying for bans. I don't care that people are exploiting like this. Not one bit. If nothing else, at least EVERYONE can get their dailies done this way, not just the Imperials. This exploit is 10x better than the way Ilum was working when 1.1 first came out, even after the hot fix. Ignore the symptom and fix real the problem, not visa versa.
There's no QQing in baseball.

Zaskaszh's Avatar


Zaskaszh
01.25.2012 , 07:54 PM | #130
Quote: Originally Posted by MorgonKara View Post
Here is an idea;

1st remove Expertise from PvP gear.

2nd make Valor rank/points based on win/lose & kill/death. (You gain Valor for killing enemy players/winning Warzones, you lose Valor for dying to enemy players/losing Warzones.)

3rd tie Expertise stat directly to your Valor rank/score.

4th reset everyone back to 0 Valor/ 0 Expertise.

They would probably also have to make it so you have to get the actual deathblow on someone to earn Valor, so you can't farm kills by just getting a few AOE hits on a group of enemies.
Or..or...simplify! Just remove all the stinking rewards, all of them!!! Then, make the point of PvP all about what it should be all about;

KILLING...THE...OTHER...GUY!!!!!!!!!!!!!!!!!!
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