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Totalbiscuit - Interview - Gabe Amantangelo

STAR WARS: The Old Republic > English > General Discussion
Totalbiscuit - Interview - Gabe Amantangelo

Sotof's Avatar


Sotof
01.25.2012 , 03:31 PM | #31

Xcore's Avatar


Xcore
01.25.2012 , 03:32 PM | #32
Quote: Originally Posted by Magnijung View Post
1. TB doesn't really play swtor.

2. He is not going to ask question that he know he will not get answers to. Also it is a bad idea to piss off people that you are interviewing.
On the second point, the fear of upsetting the person you interview is the hallmark of a bad interviewer imo. This severely limits the interviewers potential to ask tough, substance rich and interesting questions.

Because of this, the interview felt more like just another PR stunt, Bioware circle ****.

Layden's Avatar


Layden
01.25.2012 , 03:35 PM | #33
Quote: Originally Posted by Xcore View Post
On the second point, the fear of upsetting the person you interview is the hallmark of a bad interviewer imo. This severely limits the interviewers potential to ask tough, substance rich and interesting questions.

Because of this, the interview felt more like just another PR stunt, Bioware circle ****.
You've read the reddit interview with Stephen Reid, right? Why ask questions that will only be answered with "We can't talk about that yet".

I understand wanting more new info, but if BioWare really wants us to know about something new, it won't be from a random interview with Totalbiscuit, it will be on the main SWTOR.com front page.
Penny Arcade Empire Fan Guild <Surrender the Cookies>

Skaara's Avatar


Skaara
01.25.2012 , 03:36 PM | #34
Quote: Originally Posted by Xcore View Post
Because of this, the interview felt more like just another PR stunt, Bioware circle ****.
Pretty much what I thought it would be. I feel much better knowing I didn't waste my time watching a pointless video of information we probably already knew. Bioware is pretty good at talking but actions speak much louder than words. I'm still waiting on the action part.

GHeissi's Avatar


GHeissi
01.25.2012 , 03:45 PM | #35
Quote: Originally Posted by Xcore View Post
On the second point, the fear of upsetting the person you interview is the hallmark of a bad interviewer imo. This severely limits the interviewers potential to ask tough, substance rich and interesting questions.

Because of this, the interview felt more like just another PR stunt, Bioware circle ****.
The interviewer can asks what he wants and the developer could say what he wants, that still does not mean that this interview is going to be allowed to be published.

Xcore's Avatar


Xcore
01.25.2012 , 03:50 PM | #36
I should say, though I may seem to be very negative and certainly very critical but that is simply because I am very honest naturally and try to be as objective as possible, always....

I do like Gabe quite a lot and think he's very competent, someone who I think I could have a very interesting conversation with (and would love to).

So Gabe, does a good job nonetheless here...

Xcore's Avatar


Xcore
01.25.2012 , 03:51 PM | #37
Quote: Originally Posted by GHeissi View Post
The interviewer can asks what he wants and the developer could say what he wants, that still does not mean that this interview is going to be allowed to be published.
That is why you have preconditions and agreements preventing blocks

GHeissi's Avatar


GHeissi
01.25.2012 , 03:51 PM | #38
Quote: Originally Posted by Xcore View Post
I should say, though I may seem to be very negative and certainly very critical but that is simply because I am very honest naturally and try to be as objective as possible, always....

I do like Gabe quite a lot and think he's very competent, someone who I think I could have a very interesting conversation with (and would love to).

So Gabe, does a good job nonetheless here...

Of course. But because of PR "we" will only get filtered informations.

Quote: Originally Posted by Xcore View Post
That is why you have preconditions and agreements preventing blocks
Just compare the size of TB's and BW's target audience.

Incendergel's Avatar


Incendergel
01.25.2012 , 03:57 PM | #39
It could have been asked (it wasn't) and it could have been answers (it wasn't but it also wasn't asked) about their thoughts on Ilum and win trading.

Everything else more or less that was asked 99% of the player base already knows is in the works. That is, unless you are new to the MMO space. The "official" retail client is only a month old if you picked it up day one. Pre-order head start maybe add a few days. Warzone brackets and why they didn't go live (50's with their own, etc) again is common sense. Not enough people to fill them (/rollseyes). Class balance - again, game doesn't have enough of a end game population level to know the pulse - duh.

Minor or known growning pains are one thing. Cheating and exploits are another. These are the things that ruin MMO's. Look at AoC. Look at Aion. Hell, look at Warhammer.

Swtor needs something to or a reason to play it rather than the "other" mmo which has more years of content and balance (regardless if you like it or not). It needs a strong pvp presence right out of the gate otherwise it is the same thing with a different skin. And people are tired of that. Don't believe it - look at some of the other MMO's subscription figures or soon to be F2P.

People will spend money regardless of the current mess in the world. Entertainment is worth it - it is a place where people can escape reality. No worry, no fear, just simple bliss.

Heavens_Night's Avatar


Heavens_Night
01.25.2012 , 03:59 PM | #40
Quote: Originally Posted by GHeissi View Post
It's pretty clear that Gabe had specific instructions about what he is allowed to talk about. No surprise that some topic weren't covered.
This is how all interviews are conducted.

That's normal.