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So much for the instant death when/after fighting Gharj bug being removed

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
So much for the instant death when/after fighting Gharj bug being removed

Bluenosedcoop's Avatar

01.25.2012 , 02:07 PM | #1
We just done Hard Mode Gharj, Managed to wipe because of people being thrown back into the lava dropping from the ceiling (which we never knew insta killed).

When coming back in half the raid dropped dead at random intervals between the short walk between the speeder drop off and gharj' room.

Great job bioware say a bug has been fixed and it still exists.
There must be no retirement with our backs to the wall, And believing in the justice of our cause, Each one of us must fight on to the end.

We determine the guilty, We decide the punishment.

Battyone's Avatar

01.25.2012 , 02:11 PM | #2
That fix did not go live yet. Read the patch notes we didn't get 1.1.1 this cycle and there were no EV fixes.
Amistar Nelmarra -- 55 Sage, Ebon Hawk <The Azure Blades>
I stream my bad gameplay.
Come watch the Fat Man rageth on Twitch!

MrGerbz's Avatar

01.25.2012 , 02:18 PM | #3
Speaking of still existing bugs that were supposed to be fixed by now according to the patch notes...

- Still can't use emotes on speeders (I need my drive-by /bonk dammit)
- Ability delay
- Ops Leader getting spammed by companion error messages

I do have to admit it was very funny to see. Was already wondering what part of repairing my gear was so lethal. It's even better when the guildie who dismounts to dance on your corpse and make fun of your random death, dies randomly himself right at that moment, allowing you to dance on his corpse and make fun of him instead
If you think that being a Sith is about being evil, you do not understand the Sith code.
Being Sith is about freedom. You do what you want, good or evil.
Yes, I'm getting tired of having to explain why I pick light side in flash points every single time as a Sith Sorcerer. Eat electricity and die.