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BW isn't getting the praise they deserve.

STAR WARS: The Old Republic > English > General Discussion
BW isn't getting the praise they deserve.

drtongue's Avatar


drtongue
01.25.2012 , 11:51 AM | #321
I read tons of this thread, but not all of it. It actually started to make me sick. It's not a really cool thing, especially if you were a brand new player thinking of buying this game.

If you are, and read this: buy it. i've been playing for 3 weeks or so and it's been great. Hit level 30.

People are ridiculous. I've been a software developer for over 20 years, and a 1st release always has bugs, in 1986, 2004, and yes, in 2012.

In 2018, SWTOR will be six years old. At that time, a lot of the bugs will be fixed, and probably a lot of new content. For those of you who are not early adopters (the majority of posters in this thread) to new games, please unsub, and come back in 2012. I will have probably moved on to a new game by then.

bioware: please don't allow mods

when i played wow i spent way too much time installing and figuring out how to use these things, so i'd have an advantage. i don't want to do that anymore. I just want to play the game.

p.s. came in 2nd for imperial last night in pvp, and i'm a lowly sniper at 30. but man it was fun.

Iusedtoplaywow's Avatar


Iusedtoplaywow
01.25.2012 , 11:55 AM | #322
Quote: Originally Posted by drtongue View Post
People are ridiculous. I've been a software developer for over 20 years, and a 1st release always has bugs, in 1986, 2004, and yes, in 2012.

bioware: please don't allow mods

when i played wow i spent way too much time installing and figuring out how to use these things, so i'd have an advantage. i don't want to do that anymore. I just want to play the game.
Something fishy about your 1st paragraph and your final one.

20 year software developer has problems installing mods my son can figure out? Yeah, nice try buddy.

FWIW this game WOULD be great in 6 years, but it won't hold subscribers long enough to get a decent budget to make it great. Bioware isn't going to pump money into a game with 50k subs.

Gleneagle's Avatar


Gleneagle
01.25.2012 , 12:03 PM | #323
Quote: Originally Posted by Iusedtoplaywow View Post
Its pretty amatuerish when you consider:

1. Budget
Few accountants optimize code. Nor bookkeepers.
Quote: Originally Posted by Iusedtoplaywow View Post
2. Relative competition(IGNORE WoW HERE FOR THE SAKE OF ARGUMENT)
You need glasses. But there you go judging one thing by comparing it to other things instead of evaluating the thing in itself.
Quote: Originally Posted by Iusedtoplaywow View Post
Other companies with less money and smaller teams seem to have done better. Hello Trion?
If Trion did well with that product then that is wonderful, but reveals nothing at all about SWTOR.

You and some others appear to have a real problem evaluating any game in itself. The only thing you seem able to do is look everywhere else than what you should be focused on. Looking at Trion tells you only about Trion. It tells you nothing whatsoever about SWTOR.

You guys bought into the idea that SWTOR was WoW, utterly failed to notice the differences, and then <moves lamp> on the one hand declared SWTOR a WOW clone, on the other hand declared SWTOR failed to be WoW, and on the other hand actually played through to fifty as if it really were a WoW clone and then pronounced it a failure because it wasn't WoW.

It wasn't a WoW clone to begin with, hello? The problem is in you and those like you. You failed to adequately identify the game and then failed to adapt to your new environment. If it weren't a game you would be a member of an extinct specie, a fossilized remnant, a footprint in the stone.

The problem isn't Bioware, it is in your faith-based preconceptions that don't need no steenking facts.
The great oak is just one little nut who stood his ground.

JediMasterShake's Avatar


JediMasterShake
01.25.2012 , 12:06 PM | #324
Postin to rate.
Make a fast break, or that'll be the last mistake that <bleep> will make, is what you get for messin' with
Master Shake.

mcfabulous's Avatar


mcfabulous
01.25.2012 , 12:07 PM | #325
Quote: Originally Posted by drtongue View Post
please unsub, and come back in 2012.

K its 2012 I'm back what do?

Quote: Originally Posted by Iusedtoplaywow View Post
Something fishy about your 1st paragraph and your final one.

20 year software developer has problems installing mods my son can figure out? Yeah, nice try buddy.

FWIW this game WOULD be great in 6 years, but it won't hold subscribers long enough to get a decent budget to make it great. Bioware isn't going to pump money into a game with 50k subs.
Dragging and dropping files takes 25 years.
Quote: Originally Posted by MackumDog View Post
oh come on its not that bad, and I bet there are Developers working right now to make it worse

Zatoni's Avatar


Zatoni
01.25.2012 , 12:14 PM | #326
Quote: Originally Posted by Gleneagle View Post
You need glasses. But there you go judging one thing by comparing it to other things instead of evaluating the thing in itself.

If Trion did well with that product then that is wonderful, but reveals nothing at all about SWTOR.

You and some others appear to have a real problem evaluating any game in itself. The only thing you seem able to do is look everywhere else than what you should be focused on. Looking at Trion tells you only about Trion. It tells you nothing whatsoever about SWTOR.

You guys bought into the idea that SWTOR was WoW, utterly failed to notice the differences, and then <moves lamp> on the one hand declared SWTOR a WOW clone, on the other hand declared SWTOR failed to be WoW, and on the other hand actually played through to fifty as if it really were a WoW clone and then pronounced it a failure because it wasn't WoW.

It wasn't a WoW clone to begin with, hello? The problem is in you and those like you. You failed to adequately identify the game and then failed to adapt to your new environment. If it weren't a game you would be a member of an extinct specie, a fossilized remnant, a footprint in the stone.

The problem isn't Bioware, it is in your faith-based preconceptions that don't need no steenking facts.
The gameplay, ability design, talent design, themepark quest design, gear progression style, instance design, and much of the PvP design is very similar to WoW's from about five years ago. It's fair to make comparisons when things are similar. It's especially fair to make comparisons when things are similar and competing for limited resources (IE a player's monthly sub and the time commitment an MMO usually requires). I played WoW. I quit WoW several years ago. I'm not a raging fanboy or hater of WoW, but I do think this game is even more of a WoW-clone than LotRO was.

SWTOR doesn't exist in a vacuum. It is an online game with a monthly fee and gameplay motifs that are very, very closely tied to the biggest name in the genre (genres are categories of media that bear strong similarities, and thus are more apt for comparison and relative evaluation than items that are not within the same genre, btw). Acting as though nothing any other MMO dev team has done in the last 5 years is relevant to this game and its success is an ignorant faith-based preconception of how markets work, unless you think the only criterion this game should be judged on is "Can I play Star Wars online?"

But it seems like a pretty common belief held by the devs of this game, so at least you aren't alone.
Imagine how competitive Starcraft would look if the amount of hours a player logged in the game "earned" them free extra workers at the start of the game.
This is why structured PvP with stat creep will always be a joke.

Gleneagle's Avatar


Gleneagle
01.25.2012 , 12:35 PM | #327
Quote: Originally Posted by Zatoni View Post
The gameplay, ability design, talent design, themepark quest design, gear progression style, instance design, and much of the PvP design is very similar to WoW's from about five years ago. It's fair to make comparisons when things are similar.
If it doesn't stop there, maybe. A chessboard and a checkerboard look much alike as well, but comparing the two evaluates neither game. You don't really evaluate the game until you experience it. If you play checkers with chess pieces you are still playing checkers. If you play WoW in SWTOR you will be disappointed, but if you play SWTOR in SWTOR you enjoy it, and stay tuned for further development.
Quote: Originally Posted by Zatoni View Post
...Acting as though nothing any other MMO dev team has done in the last 5 years is relevant to this game and its success is an ignorant faith-based preconception of how markets work, unless you think the only criterion this game should be judged on is "Can I play Star Wars online?"
...
Unmerited trashing of this game damages the intangible value of the property. If you are going to evaluate the product then evaluate the product. Drawing comparison to WoW is as inappropriate as drawing comparison to Earth and Beyond. The market will settle itself out but there is no public basis until the quarterly results are published. Until then you are speculating without basis.
The great oak is just one little nut who stood his ground.

PurpleMagick's Avatar


PurpleMagick
01.25.2012 , 01:23 PM | #328
SWTOR is about as different from WOW as Mortal Kombat 4 is from Street Fighter 4, as Batlefield is from Call of Duty, as Starcraft is from Command and COnquer, or as WoW was from Everquest.

Games within genres generally share commonalities. This does not mean that every game that comes out needs to be completely defined by the game that came before it in the genre.

I came from Rift and I think its funny that when Rift came out people were complaining that it was too much like WoW. Now SWTOR has come out and people are complaining that its not enough like WoW.

Here's a tip. Forget about WoW. Judge games by their individual merit.
If you find it impossible to forget about WoW, then go back to WoW.

PS: WoW 2004 >>>>>>>>>>>> WoW 2012

Iusedtoplaywow's Avatar


Iusedtoplaywow
01.25.2012 , 01:39 PM | #329
Quote: Originally Posted by Gleneagle View Post
Few accountants optimize code. Nor bookkeepers.

You need glasses. But there you go judging one thing by comparing it to other things instead of evaluating the thing in itself.

If Trion did well with that product then that is wonderful, but reveals nothing at all about SWTOR.

You and some others appear to have a real problem evaluating any game in itself. The only thing you seem able to do is look everywhere else than what you should be focused on. Looking at Trion tells you only about Trion. It tells you nothing whatsoever about SWTOR.

You guys bought into the idea that SWTOR was WoW, utterly failed to notice the differences, and then <moves lamp> on the one hand declared SWTOR a WOW clone, on the other hand declared SWTOR failed to be WoW, and on the other hand actually played through to fifty as if it really were a WoW clone and then pronounced it a failure because it wasn't WoW.

It wasn't a WoW clone to begin with, hello? The problem is in you and those like you. You failed to adequately identify the game and then failed to adapt to your new environment. If it weren't a game you would be a member of an extinct specie, a fossilized remnant, a footprint in the stone.

The problem isn't Bioware, it is in your faith-based preconceptions that don't need no steenking facts.
Thats a lot of words for someone that completely abandons knowledge of BASIC business principals.

..And yes, this game is ABSOLUTELY a wow clone in almost every way. God man, look at the HEALING CLASSES to start with. Or how about the TANK classes. This is not someones opinion, this is FACT.

Actually, why dont you show me ONE AREA (outside of voiceovers) where this game strays from the WoW mold. Go.

Barzarel's Avatar


Barzarel
01.25.2012 , 01:42 PM | #330
Think personally however can't speak for anyone else, im more angry with the situation than actually bioware, i can see they working hard to fix things, and also realistically enough to know its hard to consider every variables in a game in the sizes of a MMO, even with extensive testings.