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This game badly needs mods and macros.


Raeln's Avatar


Raeln
01.25.2012 , 11:26 AM | #841
Quote: Originally Posted by Truga View Post
No they aren't. They help, they're not needed. Again, making the game easier by... helping.
DPS meters are not needed for normal content, especially in SWTOR at this current content design level.

I used the wrong word earlier. They are not "needed" for hardmode content, but they are desirable.

Of course, that would only matter if you are even interested in hardmode content, which the vast majority of the playerbase is not and will not be.

Gvaz's Avatar


Gvaz
01.25.2012 , 11:30 AM | #842
I noticed that they're working on scaling the UI later on and calling that "modding the UI"

That's not enough. I want to RESKIN the ui. I want to scale and control how individual elements LOOK.

Things I want:
-3 small hotbars on the bottom with the ability to have all the bars on the bottom if I wanted (I wont)
- removal of the portrait
- scaling of the other UI elements
- removal of guild/friends/zone or minimization of such
- being able to have credits on the main ui
- removal or ability to fade windows not in use, like the minimap until you hover over it or something
- ability to have all windows opened at once, and ability to scale them in a way that allows you to have many windows open at once.
- missions are auto pending when you have the GTN open or other windows or in combat or in space missions or pvp
- Highlight abilities that will be used next in the ability queue
- numerical countdown over abilities on the hotbar

Other mods I want:

- When you get a PM, have it open a new "aim" window like WIM for WoW to keep track of people you're whispering
- combat log, for everyone. We want to min/max, we want to theorycraft, we want to KNOW WHAT THE **** KILLED ME AND MY BUDDY BOBBY AND HOW TO AVOID IT IN THE FUTURE IF POSSIBLE. I also what to know what that one retard in our group keeps dying to so we can tell him to stop. I want to know if I'm the one holding everyone back, or the one carrying everyone.

Raeln's Avatar


Raeln
01.25.2012 , 11:30 AM | #843
Quote: Originally Posted by Sendrel View Post
I disagree with almost the entirety of your post, but this is what really caught my attention. With very few exceptions at all, the only people claiming that WoW raiding is too easy are the people who have never even attempted any of the hardmodes. Claiming that the raid game is too easy on the general forums is tantamount to tattooing 'I'VE NEVER TRIED THE HARDMODES!!' on your forehead.

Say what you want about the hard/normal mode design paradigm (I might even agree with you), but WoW is still widely considered (by the people who actually do it) some of the most challenging raiding around.
I didn't say WoW hardmode content was easy.

I said the same group of people that beg for addons to make their game easier are among those that claim the game is too easy.

Take a look at the LFR system in use right now - how many players do you suppose still have their DPS meters plastered on their UI while doing the "Easy" mode LFR raid system. DPS doesn't matter in those (above a very low bar), but still yet, because the addon exists - people still try to force others into their own categories of suck, suck less, and suck most on DPS (while ignoring damage taken and damage done, mind you).

Gvaz's Avatar


Gvaz
01.25.2012 , 11:33 AM | #844
Quote: Originally Posted by AsheraII View Post
What he was saying, was simply that if macro's and addons were added, that peer pressure would do the rest and make those things more or less mandatory.
So group with likeminded people? No one's stopping you.

Truga's Avatar


Truga
01.25.2012 , 11:33 AM | #845
Quote: Originally Posted by Raeln View Post
I didn't say WoW hardmode content was easy.

I said the same group of people that beg for addons to make their game easier are among those that claim the game is too easy.

Take a look at the LFR system in use right now - how many players do you suppose still have their DPS meters plastered on their UI while doing the "Easy" mode LFR raid system. DPS doesn't matter in those (above a very low bar), but still yet, because the addon exists - people still try to force others into their own categories of suck, suck less, and suck most on DPS (while ignoring damage taken and damage done, mind you).
Indeed, the people who did WoW hardmode on a regular basis have already "finished" this game.
boot.ini

Sendrel's Avatar


Sendrel
01.25.2012 , 11:39 AM | #846
Quote: Originally Posted by Raeln View Post
I didn't say WoW hardmode content was easy.
So your entire point was moot then? No one in their right minds listens to those types of idiots.

Raeln's Avatar


Raeln
01.25.2012 , 11:40 AM | #847
Quote: Originally Posted by Truga View Post
Indeed, the people who did WoW hardmode on a regular basis have already "finished" this game.
Without addons, mods and a combat log.

Imagine that! Reminds me of my hardcore raiding days in EQ1 - we worked together and got it done. Didn't need a mod to tell us to avoid this or that debuff is about to expire.

Raeln's Avatar


Raeln
01.25.2012 , 11:41 AM | #848
Quote: Originally Posted by Sendrel View Post
So your entire point was moot then? No one in their right minds listens to those types of idiots.
Don't assume too much.

They are a loud vocal minority. One might suggest that the initial Cataclysm flop might have been from Blizzard listening to them instead of their years of player data.

Gvaz's Avatar


Gvaz
01.25.2012 , 11:46 AM | #849
Quote: Originally Posted by Truga View Post
Indeed, the people who did WoW hardmode on a regular basis have already "finished" this game.
<-------

main at 50, only things left to buy are the security key mount, voss mount, pvp mounts, one more daily comm mount, 2 companions at 10k the rest at 8k+, done all HM flashpoints, done all Ops on normal and hard, 4pc rakata/columi/tionese set, valor rank 40

Sendrel's Avatar


Sendrel
01.25.2012 , 11:49 AM | #850
Quote: Originally Posted by Raeln View Post
Don't assume too much.

They are a loud vocal minority. One might suggest that the initial Cataclysm flop might have been from Blizzard listening to them instead of their years of player data.
Yeah, we really have no way of knowing why Blizzard did what they did with Cata and I quit prior to that release (and haven't been back at all yet! seriously, just got my '16 months clean' pin), but that's probably not a completely unfair statement.