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The story based gameplay is flawed and might kill the game.

STAR WARS: The Old Republic > English > General Discussion
The story based gameplay is flawed and might kill the game.

Halofax's Avatar


Halofax
01.25.2012 , 08:37 AM | #91
Quote: Originally Posted by Vydor_HC View Post
Yes, I agree with the OP. I like the story, but it's going to end for me in a few days, with that the rest of the game is really lackluster. So if the story is the emphasis, and I can be done with it in a very short time...it makes me wonder if Bioware will be able to continue to develop enough story driven content, with the acting and cut scenes quickly enough to keep people like me entertained.

PvP is a dead end and going no where, and Raiding...well, I'll do a op once to beat it, but farming instances is regression for MMO's as far as I'm concerned.
Lol pvp dead. Wrong

Lol there are 8 stories, the idea of the game was to play alts.

This guy comes in, and says "Bioware you cant make me roll an alt."

They cant, so just move along i guess.

Vydor_HC's Avatar


Vydor_HC
01.25.2012 , 08:41 AM | #92
Quote: Originally Posted by Halofax View Post
Lol pvp dead. Wrong

Lol there are 8 stories, the idea of the game was to play alts.

This guy comes in, and says "Bioware you cant make me roll an alt."

They cant, so just move along i guess.
Yeah, I'm not an alt guy. I'm a role player, and play a single character based on a role I've played throughout the years. So, no alts are not the thing.

And yeah, PvP is dead and going no where. The two faction limitation will doom it to WZ's which will get further watered down with crying to make them solo or grouped based fights. World PvP will not flourish with the population imbalances.

JHoltJHolt's Avatar


JHoltJHolt
01.25.2012 , 08:42 AM | #93
Why all of the sudden are there threads popping up slamming the story? Does this seem odd to anyone else?

JeremyDale's Avatar


JeremyDale
01.25.2012 , 08:42 AM | #94
Quote: Originally Posted by Halofax View Post
Lol pvp dead. Wrong

Lol there are 8 stories, the idea of the game was to play alts.

This guy comes in, and says "Bioware you cant make me roll an alt."

They cant, so just move along i guess.
Not everyone likes to make "alts". Just the fact so many people are having to reroll alts and go through the same basic content to keep themselves enertained just goes to show how weak and un-interesting the rest of the game is outside of it's story-telling narrative.

So to be honest you only bolster the OP's point when you suggest that people roll alts.

JeremyDale's Avatar


JeremyDale
01.25.2012 , 08:43 AM | #95
Quote: Originally Posted by Vydor_HC View Post
Yeah, I'm not an alt guy. I'm a role player, and play a single character based on a role I've played throughout the years. So, no alts are not the thing.

.
I'm the same way. Not a big "alt" guy. Never have been.

Vermuten's Avatar


Vermuten
01.25.2012 , 08:44 AM | #96
Quote: Originally Posted by JHoltJHolt View Post
Why all of the sudden are there threads popping up slamming the story? Does this seem odd to anyone else?
I don't think it's odd. I think a chunk of people are probably approaching mid-30's and realizing it's not as good as they were made to believe it is. I don't really look at the people who hit 50 in the first month true representatives in regards to how the story or flow was. They rushed it. The people in their 30's now are the people I value and if they are anything like me it's become a burden more than a selling point.

Pvtcarnage's Avatar


Pvtcarnage
01.25.2012 , 08:45 AM | #97
While I don't think the game will fail (at least not soon) The story is kinda lame for what i played on the republic side, a 5yr old could follow it. This game is based off star wars which is from books that had deep story.... and you can keep it teen and still write a good story. PvP is the only thing keeping me from de-subing.
"Equality is a perversion of the natural order!…It binds the strong to the weak. They [the weak] become anchors that drag the exceptional down to mediocrity. Individuals destined and deserving of greatness have it denied them.
-Darth Bane

Iskareot's Avatar


Iskareot
01.25.2012 , 08:49 AM | #98
Quote: Originally Posted by Ninjaboy View Post
In my opinion, SWTOR is highly flawed and will fail without a major overhaul for the following reasons.

1. MMO's are fun and addictive because of the unique gameplay they offer over single player and other multiplayer games. It seems that weak elements being complained about on this forum are legitimate. New games should be better, not weaker than existing games. Heavy sharding and lack of endgame are just two examples. We will play for a while because its BW and Star Wars but will we stay? I doubt it.

So we need a good story. But!!!

2. Many gamers came to this game because we like Bioware's RPGs and we like MMOs. Yet BW did not do anything to progress or evolve their art of story telling over KOTOR/Mass Effect. In short - we've played this game already. This is not good. Games need to refresh and evolve. Rockstar's GTA and Red Dead Redemption have progressed the format really well - BW have stayed still. So far (lvl 20 JK) I found both KOTOR and ME1 to be way better stories than SWTOR.

3. A story based game will require atmosphere and immersion to create an effect called 'transportation' whereby the player is sucked into the story. SWTOR does not do this effectively. Their are some great immersive moments eg Coruscant and Tython but got to Taris and or other 'on rails' worlds and the atmosphere is weak. Why they made people wait till later levels to get to the big worlds I don't know. I loved the fact that SWG, EVE and LOTRO all had these massive worlds from the start. It made me feel like I was in something massive and that was was exciting and unique. SWTOR starts with the opposite and so I don't feel the same.

4. The story is too safe. I need to care about the story. Why can't we have some more adult themes? Maybe my character is tortured or mutilated. Maybe my family is slaughtered in front of my eyes. How about a star exploding destroying a solar system. Where is the epicness? Its all a bit ploddy and run of the mill. Where is the complexity? Why dumb it down? The overarching story itself is unoriginal. A war, two sides, evil vs good, Star Wars. Come on. Not all players are in their teens. Average gamer age is 30. Lucasarts keeping them too close the license here?

Just my opinions of course.



ASK SOE and Smedley how that overhaul worked out as a business move...

Yeah... that was funny...
Iskareot Sith/Rokareot Jedi sqd "Iknowwhatpinkbootswere"...
Old Bria'n Jedi Knight gone Dark!
(13th) build! vet and counting down the days until live!
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Darkhosis's Avatar


Darkhosis
01.25.2012 , 08:58 AM | #99
Last night I started playing my Bouny Hunter after leveling a JK to 50.

First I left a dude's brother to rot with slavers, wasted some kids dad to get him into the Sith academy, and then chopped off a guys head and delivered it to his wife in a bar...

Seems fairly adult oriented to me...

Even on my JK there were many times I had to make very adult decisions...
The Gamer Down - Game Reviews
http://www.youtube.com/user/darkhosis

formulaic's Avatar


formulaic
01.25.2012 , 09:00 AM | #100
Quote: Originally Posted by Galbatorrix View Post
"Because alts/the end-game can't be story driven."

How are alts not story driven? Each class has it's only class story line. Yes, the side quests are the same, but you can go the opposite alignment and even those can feel really different a couple times through.
- the class story line makes up a tiny fraction of the quests you tend to complete.

- the side quests don't tend to have a lot of 'real' choices (it seems that normally you have a conversation - and either pick "do quest" or "don't do quest"... after the quest you get to decide whether to shoot him the back or not).

I just don't find it works that well with a second playthrough... although I will confess that the class storyline is still an interesting element - but it feels like a film with loads of adverts in it.