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The story based gameplay is flawed and might kill the game.

STAR WARS: The Old Republic > English > General Discussion
The story based gameplay is flawed and might kill the game.

Galbatorrix's Avatar


Galbatorrix
01.25.2012 , 07:25 AM | #31
Uh... as a Jedi Knight, you can choose the dark path and have sex with a story related character before you hit level 8! That's not adult themed? Heck, on the Esseles, you can send people to their deaths to quickly open the bridge... is that a choice for kids to make?


Some people will complain about anything.

Tillycat's Avatar


Tillycat
01.25.2012 , 07:26 AM | #32
Quote: Originally Posted by Illanair View Post
1. Sharding isn't a bad thing since it is only partial sharding. You are free to move between "shards" as you see fit if your area is too crowded, or if noone is participating in world PvP (hah) at your location.

2. Rockstar's GTA/Read Dead series hasn't moved an inch in years. It is still the same old boring "rags to riches" story being told in such a predictive manner that by the end of the tutorial you already know exactly where you'll end up by the end of the game.

Bioware IS evolving both genres by bringing them together - showing that MMO's can actually have real stories besides 700 pages of quest logs you'll skip because they don't have any bearing on your feelings towards a faction or individual.

3. I will agree though that some of the planets seem vague and unscripted compared to the early ones. Some streamlining and more "consistensy" is welcomed by me.

4. You've clearly missed the big fat label on the packaging saying "Rated T for Teen" - you can't have "adult/unsafe" situations in a game marketed at teenagers, as long as parent guidance organisations cry bloody murder the second you see a piece of naked skin, or a scene with REAL emotions in them.

Even if they wanted to go darker, they could not because of these limitations. Why market it at teens you ask? Because anything higher than that isn't globally acceptable (see Australia) and isn't as profitable (more subscribers, more content). As for the "Good Vs. Evil" argument - did you watch the movies? The entire universe is built around the eternal Good Vs. Evil struggle. In the end evil always fails, and the empire of this age is no different if you follow the story.

Baseline: If you want darker, more realistic stories play a singleplayer RPG such as the Witcher series. Never expect such themes in an MMO in this day and age.

PS: Some of the things mentioned in (4) do happen - you may want to explore some other classes for those particular events.

Could not have said it better!
Dark or Light..... I can't decide!

Vlacke's Avatar


Vlacke
01.25.2012 , 07:26 AM | #33
Quote: Originally Posted by TyHeaton View Post
Your opinion is wrong.
This.

JeremyDale's Avatar


JeremyDale
01.25.2012 , 07:27 AM | #34
Quote: Originally Posted by gannonmoss View Post
Nope pretty sure it's content. WoW is about as deep as a half-empty kiddie pool, I played it for a long long time. They have so much content, they have become a literal juggernaut in the gaming industry by dwarfing any other game in content. But the gameplay itself is stale and old. Star Wars admittedly is a new skin on a lot of those mechanics, but you sir are missing my point. If I like it, why the flaming f*** do you care? I happen to enjoy my Inquisitor and my Imperial Agent story and I recognize video games as the story telling medium of today. It is engaging, exciting and bringing that to an MMO shouldn't threaten you. But apparently it does.

Quit talking out of your rear. I know you are bored and want to come off as smart guy, but please think before you post.


First, I never mentioned WoW nor did I refere to it as "deep". So I have no idea why you are even addressing that to me.

Secondly....nothing about you threatens me I assure you lol So if anyone is talking out their rear it's you.

Now my point, and the other guy's point for that matter is pretty simple. When a game chooses to make their game so "story-driven" and puts all of their emphasis on making voiced acted cut scenes, the game runs the risks of losing out in other areas.

SWTOR is basically like an interactive movie, and like a movie - it's going to be over when the story ends. After a few months and you've finished all your cutscenes, there isn't going to be much there to like. That was his, and my point.

Now go take a deep breath and maybe get some fresh air. I think you need some

Tillycat's Avatar


Tillycat
01.25.2012 , 07:30 AM | #35
Quote: Originally Posted by Bakhtin View Post
I agree with this wholeheartedly. We need more grownup situations in this game.

I propose a quest linein which a high ranking Sith Lord dies, leaving his estate the child of his first wife. As the child of his second wife, you're left with naught but a small inheritance. And even though your Sith father made your half-brother promise to take care of you, his womanizing and drinking ways get the better of him and his own selfish apprentice convinces him to reneg on his father's dying promise.

Your involvement would begin as you set out from the comfort of what was to be your legacy with no one to trust but your sister and widowed mother as you seek out your fortunes in order to marry above your current station, thereby legitimizing your existence. Much of the action of this series would revolve around such things as courting, playing music on the piano, small dogs, harsh winters, and rain storms as well as a need to maintain countenance and propriety at all costs.
Brilliant lol
Dark or Light..... I can't decide!

DigitalPrime's Avatar


DigitalPrime
01.25.2012 , 07:30 AM | #36
Quote: Originally Posted by gannonmoss View Post
Mmmm yes it is sooo banal. You must teach us naive fans of the game why you are so right and cool, because there is no way that other people enjoy it if you don't.

Is the weather nice all the way up there on your high horse?
Post of the day!

Brutal_Lobster's Avatar


Brutal_Lobster
01.25.2012 , 07:35 AM | #37
Quote: Originally Posted by Rinkitink View Post
Everyone keeps hanging on to the story as the one huge redeeming factor in the game. The story won't even be talked about in 6 months. Most of you will be completely done with it and done leveling alts for a while. In fact, you can only even get 4 unique stories. If you decide to play the other 4 classes, you'll get the same story.

The voice acting is sub par. The story line itself, is sub par, even compared to some of Bioware's other games.

People are just enamored by the fact that it exists in an MMO, so they're obsessed with it.
You do realize the quests for each class is different. Jedi Knight has a different quest than Sith Warrior. I feel like you haven't even played the game...I personally love the stories so far. Agent quests were awesome, same for SI and Sith Warrior. I am sorry if you still haven't hit 50 yet and didn't get to the climax of the stories.
If you do things right, people won't be sure you've done anything at all.

Galbatorrix's Avatar


Galbatorrix
01.25.2012 , 07:36 AM | #38
"SWTOR is basically like an interactive movie, and like a movie - it's going to be over when the story ends. After a few months and you've finishes all your cutscenes, there isn't going to be much there to like. That was his, and my point."


/facepalm


You really are a bad troll, you know? It's been a month and Bioware has ALREADY added additional end game content to this game. You have 8 unique classes/stories in the game and it being an MMO, new content will be coming out every few months. For those of us who don't space bar through every cut scene (probably you seeing how you don't care for story) and power grind to 50 in a week and then refuse to play any alts for their story... well, the game's obviously not for you. All bigger games like Wow have at the end is a daily gear grind. You run the same content over and over and OVER hoping a new piece of gear drops or that you can save enough points to buy gear. Oh and PVP.. THAT'S IT! TOR also has this at end game on currently a smaller scale, but the "getting there" part is much, MUCH better thanks to the story aspects.

And this is coming from someone with 3 level 85's in WOW. Bioware did something very right with this game. If you don't like the main drawing point of the game, instead of saying that it will "kill" the game, how about you just stop playing and go back to an MMO with no story?

Ghaiana's Avatar


Ghaiana
01.25.2012 , 07:37 AM | #39
Get the story out of the game and nothing will be left to stay. I rather have they add more story.

JeremyDale's Avatar


JeremyDale
01.25.2012 , 07:46 AM | #40
Quote: Originally Posted by Galbatorrix View Post
"


/facepalm


You really are a bad troll, you know? It's been a month and Bioware has ALREADY added additional end game content to this game. You have 8 unique classes/stories in the game and it being an MMO, new content will be coming out every few months. For those of us who don't space bar through every cut scene (probably you seeing how you don't care for story) and power grind to 50 in a week and then refuse to play any alts for their story... well, the game's obviously not for you. All bigger games like Wow have at the end is a daily gear grind. You run the same content over and over and OVER hoping a new piece of gear drops or that you can save enough points to buy gear. Oh and PVP.. THAT'S IT! TOR also has this at end game on currently a smaller scale, but the "getting there" part is much, MUCH better thanks to the story aspects.

And this is coming from someone with 3 level 85's in WOW. Bioware did something very right with this game. If you don't like the main drawing point of the game, instead of saying that it will "kill" the game, how about you just stop playing and go back to an MMO with no story?
Galbat....to /facepalm yourself. The only one "trolling" is yourself.

I don't even like WoW, deffinitely don't have 3 level 85s....

You are simply making crap up and have no idea what you are talking about.

I've barely been on this game for a month. I'm already almost level 50 and have seen all but one planet. Introducing a new flashpoint every month or so isn't going to fix the problems on this game. It doesn't take a genius to know unless some major game-play elements are added this game isn't going to last long.

Now this game did a good job on some things. The companion system for example is really cool. But they didn't do a good job on others - such as bringing to life a long-lasting an interesting world that gives players plenty to do for years to come. There is no way this game is going to last a decade like the devs said was their hope on the current game design. It's just not. It will need a huge overhaul if it's going to be a long-term success.

The "rush to the end" and spam instances or "flashpoints" over and over again is not going to work. It's too repetitive and players are going to get bored and move on.