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Sorc/Sages mitigate more damage than tanks.

STAR WARS: The Old Republic > English > PvP
Sorc/Sages mitigate more damage than tanks.

BegaTasty's Avatar


BegaTasty
01.24.2012 , 04:04 PM | #71
Your wrong, I dont know how els to say it. I am one of the few who play a pure tank "defense spec" guardian and theres no way they can out tank me. Try leaving a battleground an fight in proper pvp occasionally an you will see it.
Hym of the Royal Marines
"Para's Para's high in the sky, proof positive @#$@ can fly"........

Sheneria's Avatar


Sheneria
01.24.2012 , 04:07 PM | #72
Quote: Originally Posted by ericdjobs View Post
I don't get it. A *DPS* spec'd sorc/sage can mitigate more damage done to them than a tank in PVP with the way shields currently scale.

Why is this? Why is a sorc/sage practically unkillable while my tank melts in a matter of seconds? Why are sorc/sages able to tank in PVP better than actual tanks?

The way the shield scales is crazy at the moment. Seriously. Something has to give. Either nerf it or make it a talent in the healing tree high up.


There's absolutely no reason that the 'glass cannon' should be mitigating more damage than a tank in PVP. With shields, sorc/sages can mitigate up to 15k damage vs a single person, in a single fight (multiple shields). When you see 3 dps unable to kill a sorc, yet the same 3 dps can drop your tank in under 4 seconds.. well; something is wrong.

All this on the class with the highest mobility in the game, the most group utility, some of the highest healing and high damage.

See the problem here? They get the best of ALL THREE WORLDS.

They mitigate massive damage like tanks.
They heal AMAZING amounts like healers.(I see sorcs regularly get 300-400k healing, no other class comes close)
They go AMAZING dps like DPS.

They are the holy trinity all in one (in pvp)

On top of aoe knockbacks, friendly pulls, etc etc etc...and people wonder why there's so many? Want to tank in PVP? Roll a sorc. Want to heal in PVP? Roll a sorc. Want to DPS in PVP?.............roll a sorc

come on this is seriously ridiculous
yes its called guard on the sorc/sage and its called gear, which you obviously lack while the sage and his tank have it.

don't whine if you have no clue about the class you fight and the ones you play and stop pulling numbers out of your rear.

Big L2P issue you have there.
-Nostalgia is not as good as it used to be-

Yozbick's Avatar


Yozbick
01.24.2012 , 04:09 PM | #73
Quote: Originally Posted by ericdjobs View Post
I don't get it. A *DPS* spec'd sorc/sage can mitigate more damage done to them than a tank in PVP with the way shields currently scale.
An Agent/Smuggler mitigates even more damage when they are in cover. They are, in fact, the toughest thing I have found to kill in PVP unless you can CC them out of cover.

Naselus's Avatar


Naselus
01.24.2012 , 04:16 PM | #74
Quote: Originally Posted by Redderic View Post
COMPLETELY WRONG IN ALL REGARDS!

Mitigation works like a charm. play a light armor class then switch to a Heavy armor class and take some hits. the damage difference is HUGE.

Defense works perfectly fine. the only problem is that you have to seriously stack it. after 100% accuracy they start to reduce your defense chance. Most people only get to 100% so your 20%+ defense still stays at 20%+.

Shield chance and absorb work but only against 1/5 of the attacks in the game. It severely reduces a shadow/assassins dps since most of our attacks are weapon dmg. it needs a re-work to add a chance vs all types of attacks rather than just the white dmg ones.

i found that taking all of the +shield chance and +absorb chance mods out of armor and stacking +defense chance or any type of dps increase greatly enhances us. High defense and you will block,parry and resist a lot more attacks. At one point i was sitting at close to 35-40% and with a healer would never go down.
.... Anything that can't be shielded also can't be dodged, parried or shielded. So stacking defense instead of shields is utterly pointless for PvP, since literally every class has a number of abilities which will bypass it completely. Armour is mildly more useful, but the real point of the thread is that the main stats we tanks stack (def, shield, absorb) do nothing in PvP against most DPS classes main nukes.

Whosthetank's Avatar


Whosthetank
01.24.2012 , 04:17 PM | #75
Quote: Originally Posted by Ahhmyface View Post
I'll chime in on this.

I'm a 550 expertise 54 valor 400 biochem sin. I can kill tanks easier than a good sorc/sage. Just saying.
im a 635 exp sin, 56 valor, 400, Synthweaving, see my stats are better then urs, all of them infact, so my opinion must matter more, thats why im telling u all of this!

(No joke about the stats tho heeheee)

Raque's Avatar


Raque
01.24.2012 , 04:22 PM | #76
I am beginning to think that what they OP thought was the Sorcerer's bubble was actually the Guard buff showing up from another tank doing their thing (which also puts a bubble graphic around the person they are guarding if they are in range) . Combined with the Sorcerer's escort tank debuffing everyone around would make the Sorcerer feel like a tank as they would be taking 1/2 the damage they normally would and possibly better then an undergeared tank in pvp....but that really has little to do with the Sorcerer and more to do with the escort tank.

Whosthetank's Avatar


Whosthetank
01.24.2012 , 04:23 PM | #77
Quote: Originally Posted by Raque View Post
I am beginning to think that what they OP thought was the Sorcerer's bubble was actually the Guard buff showing up from another tank doing their thing (which also puts a bubble around the person they are guarding if they are in range) . Combined with the Sorcerer's escort tank debuffing everyone around would make the Sorcerer feel like a tank as they would be taking 1/2 the damage they normally would and possibly better then an undergeared tank in pvp....but that really has little to do with the Sorcerer and more to do with the escort tank.
50% dmg split + 30% less dmg from everyone around you is more then 50% ^^

glenbruton's Avatar


glenbruton
01.24.2012 , 04:27 PM | #78
Quote: Originally Posted by Raque View Post
Ya, thats it, I must be awful.

I never said anything about tank gear, but just gear in general as being naked is the ONLY way a tank would take more damage then a Sorc.

You realize our shield only mitigates 3-4k damage and can only be applied every 20 seconds (17 with 2 piece healer set bonus). As I wear cloth armor, the armor I wear mitigates very little unlike a tank's gear. I have ~15.5k ish health in my pvp gear and equally geared tanks are in the ~19k ish range so even with my shield we have about the same HP to death but I have no mitigation, no defensive cooldowns, and longer refresh timers on my control cooldowns.

You are crazy if you do not think tanks can mitigate more damage, especially with defensive cooldowns, and control they have they are crazy indestructible.
your assuming here that armour mitigates. Half the classes do damage types that bypass it. Shields mitigate ALL damage types.

Raque's Avatar


Raque
01.24.2012 , 04:29 PM | #79
Quote: Originally Posted by Whosthetank View Post
50% dmg split + 30% less dmg from everyone around you is more then 50% ^^
Ok, they were taking 35% of the damage they normally would (50% of 70%), but it still had everything to do with the tank and nothing to do with the person they were guarding and has a similar graphic to the Sorcerer's bubble....which only takes 3-4k damage and can be applied every 20 seconds and is obviously far less powerful then guard is (not complaining, just stating the obvious because all these claims of it absorbing 30k health are ridiculous).

Iamurfriend's Avatar


Iamurfriend
01.24.2012 , 04:29 PM | #80
Quote: Originally Posted by SynapseX View Post
Wait, you saw a sorc with 75-100k protection? Sorcs get guard?
lol this is why you can't take all this qq about sorcs seriously. People are much more willing to lie to other and themselves then realize they are just bad. How can we take anything you say seriously when you claim a sorc had 75-100k protection? HOW???