Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

The Expertise stat has to go...

STAR WARS: The Old Republic > English > PvP
The Expertise stat has to go...

Junebugs's Avatar


Junebugs
01.24.2012 , 02:37 PM | #1001
Quote: Originally Posted by TheRiddick View Post
guildwars did it right, gear is not an issue, PvP is about skill and competition. the problem you have is all the WoW boyz and girlz comin over here and thinking anything different is a curse to the game. I have the gear, and I still think it is stupid to have a stat that gives such an advantage as expertise, I loved leveling up in PvP when no one was geared with expertise, there was always PvP matches, people were even. it was a BLAST, then people showed up in champion gear and ruined the PvP for everyone else, therefore we have bracket for 50's, Doesn't anyone else see the problem here? PvP WAS fun until one stat was introduced and unbalanced PvP. guess what that was... you got it... expertise.
Bioware them selves said that stepping outside of WoW rules is pretty dumb so they obviously are trying to cater to the WoW fans and if you dont approve of that you came to the wrong game

Welve's Avatar


Welve
01.24.2012 , 02:39 PM | #1002
Quote: Originally Posted by Junebugs View Post
Lol on a serious note though..

If you hit 50 and go into a warzone against people with no expertise but are still geared you will be ran over just as bad you will still die your way to success
Yeah, but a system that caps the bonus out at around 5-10% more damage is better than what it is now...currently I not only have the stats from purple gear that are much better than the leveling greens and blues, I also have a 12% bonus because of my expertise AND they already would do less damage with greens and blues...I get an another 12% taken off that

it is just really silly, I can't imagine what it will be like in 6 months or so, the gap is already big enough

I never understood why games don't use stat caps, so much easier to balance: how do you begin to balance a game where some people do and take 15% less damage, others 6%, others 0%, 1% 8%...it is just mind boggling that so many games launch with the idea of balanced fun PVP content and then literally shoot themselves in the foot for ever achieving it.

The IA/Smuggler nerf is the perfect example, some IAs, before I got my gear, could absolutely melt me, like 100% to 0% in the blink of an eye. Others got me to 50%, then I could stand and cast a bit or knockback and get composure. Where is the fairness for the guy who got me to 50%? It is disgraceful.

Make a better system that puts people on the treadmill for slightly better abilities or something like that. I honestly don't care about the raid gear at all, make it worthless for all I care, or make it exactly equal. The people who want to PVE can do just that and I can PVP: they get rewarded for their progression by doing hard instances because they enjoy it just like I enjoy PVP

Daedricshots's Avatar


Daedricshots
01.24.2012 , 02:40 PM | #1003
Quote: Originally Posted by LanceUpercutt View Post
how does it unbalance pvp? people with better gear will beat people with crap gear
so gear wins? Where's the skill? Give everyone the same gear and skill will prevail.

Armethious's Avatar


Armethious
01.24.2012 , 02:40 PM | #1004
Quote: Originally Posted by Kyrinic View Post
ROFL @ carebears mad that they can't use your Columi gear to dominate in PVP.
I am not sure what side you are supporting, but I want expertise of some kind, but in its current form, Columi gear is superior to Champion gear, so because of that, your statement makes no sense to me.

Welve's Avatar


Welve
01.24.2012 , 02:41 PM | #1005
Quote: Originally Posted by LanceUpercutt View Post
how does it unbalance pvp? people with better gear will beat people with crap gear
the fact that gear is more determinent of a fight than skill is unbalanced. if someone is better than you at their class, you shouldn't win because you are wearing a better skirt...it is stupid

Junebugs's Avatar


Junebugs
01.24.2012 , 02:41 PM | #1006
Quote: Originally Posted by Welve View Post
Yeah, but a system that caps the bonus out at around 5-10% more damage is better than what it is now...currently I not only have the stats from purple gear that are much better than the leveling greens and blues, I also have a 12% bonus because of my expertise AND they already would do less damage with greens and blues...I get an another 12% taken off that

it is just really silly, I can't imagine what it will be like in 6 months or so, the gap is already big enough

I never understood why games don't use stat caps, so much easier to balance: how do you begin to balance a game where some people do and take 15% less damage, others 6%, others 0%, 1% 8%...it is just mind boggling that so many games launch with the idea of balanced fun PVP content and then literally shoot themselves in the foot for ever achieving it.

The IA/Smuggler nerf is the perfect example, some IAs, before I got my gear, could absolutely melt me, like 100% to 0% in the blink of an eye. Others got me to 50%, then I could stand and cast a bit or knockback and get composure. Where is the fairness for the guy who got me to 50%? It is disgraceful.

Make a better system that puts people on the treadmill for slightly better abilities or something like that. I honestly don't care about the raid gear at all, make it worthless for all I care, or make it exactly equal. The people who want to PVE can do just that and I can PVP: they get rewarded for their progression by doing hard instances because they enjoy it just like I enjoy PVP
So saying get rid of it entirely is dumb the REAL problem is it does too much

Remove the increase healing
Remove increase damage
So we are left with just a damage reduce that way people arent 2 shotting low geared people

KOTOR-LOVER's Avatar


KOTOR-LOVER
01.24.2012 , 02:43 PM | #1007
Quote: Originally Posted by Daedricshots View Post
so gear wins? Where's the skill? Give everyone the same gear and skill will prevail.
YESSSSSSSSSSSSSSSSSSSSSSSSSSSssssss!!!!!!!!! EXACTLY! All that SHOULD matter in player versus player combat SHOULD be skill! NOT GEAR nor a combination of Gear and skill, JUST skill.
Glory is of no use to the dead. Honor is a fool's prize-Darth Bane ‼‼‼╽╽╿╿)▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀)

TheRiddick's Avatar


TheRiddick
01.24.2012 , 02:43 PM | #1008
Quote: Originally Posted by LanceUpercutt View Post
how does it unbalance pvp? people with better gear will beat people with crap gear
you answered your own question... endgame gear should be equal in stats. then you actually have to be good at the game to win matches, not just a noob who afk'd matches to get enough valor to get BM gear. the whole gear mentality is flawed, as was said before you cut the refresh rate by 95% because lets face it, who wants to work all day just to come home and get rolled by geared players who have nothing else to do but grind gear. I see SO MANY videos on YouTube with people who spam one ability and roll others because they outgear them, this is a flawed system, skill > gear imo. Sure, have Gear gaps and watch your player base dwindle because none of the new people last long enough in the game to replenish those that are leaving.
Boeyoury: LvL 50 Juggernaut Tank Teesa: LvL 50 Shadow Tank
Tiancum: LvL 50 Merc Healer Döc-Höliday: LvL ?? Trooper Healer
Åpollo: LvL 50 Sniper DpS Abinadi: LvL 50 Sentinal DpS

Junebugs's Avatar


Junebugs
01.24.2012 , 02:44 PM | #1009
Quote: Originally Posted by Welve View Post
the fact that gear is more determinent of a fight than skill is unbalanced. if someone is better than you at their class, you shouldn't win because you are wearing a better skirt...it is stupid
Its called progression in PvE you hit the boss for 5k and the new guy hit him for 3k so lets remove strength/aim/cunning/willpower

LanceUpercutt's Avatar


LanceUpercutt
01.24.2012 , 02:44 PM | #1010
Quote: Originally Posted by Daedricshots View Post
so gear wins? Where's the skill? Give everyone the same gear and skill will prevail.
you should really play dcuo, its pvp is all about skill

as for giving everyone the same gear, how do you propose they do that?

if they give everyone the same gear as pve, all the non geared people are still going to get stomped just as bad