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On a 1-10 scale, how happy are you with PvP?

STAR WARS: The Old Republic > English > PvP
On a 1-10 scale, how happy are you with PvP?

Dethcord's Avatar


Dethcord
01.24.2012 , 11:19 AM | #621
0.

-Resolve system is born dead. Also it's broken with some CCs working on a full resolve bar.

-No world PvP
Ilum, even if implemented right, is not a world PvP
Crafting is dead, and pets can gather crafting materials -> no people in the open world -> no world PvP. No extra rewards for world PvP kills. No motivation for it.

-No challenge
Easy play for every class, random drops, no competitive PvP.

-Gamebreaking bugs
Like getting my adrenaline rush never go on CD, healing me for 800 3 times a second. Also ability delay, kicked into char select while charging through the air on voidstar

-Retarded class mechanics
Commando, while not being OP even remotely, can only spam grav round. Half of the builds in the game is heavy proc dependant, defence stats are useless in PvP aswell as shield procs. Guard is too overpowered compared to what it was like in warhammer (since mythic is in charge of PvP in here) because the game is slow and knockbacks are short.

Also minor class balance issues

-Game engine
Can't hadle 40 people on a screen at the same time -> no epic battles. I personally like small scale pvp, but still. The engine is horrifyingly bad.

-Nothing new actually.
This game offers nothing I haven't seen in WoW, WAR, Rift or whatever else. Same boring s h i t like everywhere. Hire me, bioware, I have my head swarming with ideas!

-Devs listening to forum whines.
That made me leave rift back then. Same s h i t here. They do all bad players want them to, making stupid desicions like making biochem bottles and expertise ones not stack instead of simply nerfing the biochem itself, without making expertise buffs useless.

-Devs being sure that dialogues with sound is just what MMORPG needs.
No comments.

All in all it's old, boring, bugged and can't compete even warhammer or rift on release, or wow on BC launch, which are quite old games already. For a 2012 game made on a famous universe you'd expect alot, alot more.

Garbald's Avatar


Garbald
01.24.2012 , 11:20 AM | #622
Currently 6/10, its slightly above avg if compared to other pvp in mmos.

pros:
-some very interesting mechanics
-interesting class/ability combinations (stealth tank, stealth healer etc)
-open rvr zone
-2 mechanically interesting battlegrounds

cons:
-performance needs to be increased
-server client lag reduced (ie the thing why you need 2-4 tries to get shadowstrike etc to work)
-open pvp needs to be flashed out
-more warzones

Overall its fun most of the time and I´m pretty confident that in a few months all the technical difficulties are corrected and that we will see more content for pvp coming out and the open rvr zone being actually made a fun endgame experience.
But the negatives currently hold it back for me to come in the ranges of daoc which would have a solid 9/10.

kingcarmel's Avatar


kingcarmel
01.24.2012 , 11:23 AM | #623
Quote: Originally Posted by Deymian View Post
5/10

It is what it is...but it's not enough. I would like to see some actual Open World PvP that means something. Would love to see some sort of Guild Fortress system where you can sink some of the millions of credits we have sitting in the bank. Something similar to (yeah I'm saying it) Shadowbane where you would be able to build and defend an Entire Fortress. You would have control areas on one big open map that would dictate your guild's fame. Call me crazy (and I'm sure you will) but I would like to see some freakin action in PvP, make it mean something. Give me aspirations to control the whole freakin map. Make me want to take a scout group out and sneak up on a lightly defended control point. Make me feel a sense of urgency as my Fortress is being layed to siege by the Republic. Make me feel something other than HUTTBALL FFS.

Just saying.....
Agreed on a pvp server every territory should have an area where a guild or even side has to actually control it. Maybe a command post that rewards xp buffs (for lower levels) or better drop rates. I'm going to say it maybe even some REWARDS like setting a tax rate on sales in that area you control. Lineage 2 reference I know I did it. Can't beat those grind games

HomelessJ's Avatar


HomelessJ
01.24.2012 , 11:26 AM | #624
10/10 Stop complaining and play the game for what it is, learn to enjoy it with the bugs and all the crap you ******* complain about, and you'll have more fun then when they fix it...
Human SI Sorcerer-Spamming lightning likeafreakinbous.

unicornfive's Avatar


unicornfive
01.24.2012 , 11:28 AM | #625
Had to change my previous rating
0/10 now
PvP in this game doesnt worth it...
Resolve system is the worst stupidy i ever seen on mmo plus its buged.
50000 knockbacks in a game with platforms (huttball) this is the top till now..
Quest 0/3 wins, that doesnt update per win....i bet this bug will still exist in 1 year+
Class balance 0
1 out of 3 specs for each class is not broken
PVP reward system based on dice...
Ability delay

PVP fails miserably on every aspect, balance, rewards, open pvp, wz

But cant say anything...this is a pve game, not pvp...
Sadly Bioware isnt blizzard.

ohopo's Avatar


ohopo
01.24.2012 , 11:28 AM | #626
Pre level 50, I'd say about 5-6 out of 10.

After I hit level 50, as low as 1 or 0. Classes are not exact mirrors, imperials have an edge in almost every class.

Ilum pvp is just a big joke, I cannot complete any quests as the imps outnumber us, at least 4 to 1.

Gear and valor grind is completely skill-less. Why no dailies that promotes getting "top healing" "top dps" "top guard"?



Beta test forums said the same thing, and nothing was changed. I hope that BW changes it very soon.
◤◥ ◢◣◤◥ ◤◥ ◢◣◤◥

Deymian's Avatar


Deymian
01.24.2012 , 11:33 AM | #627
Quote: Originally Posted by kingcarmel View Post
Agreed on a pvp server every territory should have an area where a guild or even side has to actually control it. Maybe a command post that rewards xp buffs (for lower levels) or better drop rates. I'm going to say it maybe even some REWARDS like setting a tax rate on sales in that area you control. Lineage 2 reference I know I did it. Can't beat those grind games
I'm with you man. Games like that were built strictly to enable PvP all day. Not this instanced carebear crap. I wanna be in the open world and feel like I need to watch my back every second. I wanna roll through with my guild and have epic battles to decide who's territory it is. Ilum = joke and WZ's are nothing but a cookie cutter PvP instance that we've all seen for years. This system gives us nothing new. Where is the creativity? This is Star Wars man, make me feel like it matters. CMON!

Hansuki's Avatar


Hansuki
01.24.2012 , 11:42 AM | #628
Quote: Originally Posted by Deymian View Post
This system gives us nothing new. Where is the creativity? This is Star Wars man, make me feel like it matters. CMON!
But they gave you hour after hour of voiced dialog....isnt that what makes a good MMO?

Deymian's Avatar


Deymian
01.24.2012 , 11:48 AM | #629
Quote: Originally Posted by Hansuki View Post
But they gave you hour after hour of voiced dialog....isnt that what makes a good MMO?
Lol, well played!

suzy_lee's Avatar


suzy_lee
01.24.2012 , 11:51 AM | #630
Quote: Originally Posted by Xcontentia View Post
1 - give us brackets. This is faceroll.

YESSS, Seriously, they claim that there is PvP equaling/Scaling which is supposed to make everyone equal. Not by a longshot, There are so many ways to prove that this cannot work.

I have been playing, or trying to play PvP Warzones, however when PVP is non-bracketed it's lvl 50 VS lvl 10 WHYYYY, when we learn new abilities with each level gained, we also increase the potency of these attacks by increasing the rank of each ability. When you gain PvP gear, you also gain ability increasing buffs, increased range of attacks. It's simply not fair for lower levels, at level 10,,,how many abilities do you have? compare that to a lvl 50 player, the lvl 50 can nail you with forced lightning from such a distance that you cannot even evade it,,,I've ran around the arena trying to get out of range to no avail, the lvl 10 player has such short ranged attacks in comparison, that you can not even interrupt.

I am so passionate about this topic that I cannot possibly make sense without some insane ramblings occurring.

I cannot express how badly this game needs 10 lvl brackets, and a seperate bracket for lvl 50's I think that this would hugely increase Q times, especially on low population servers, so, I also hope that they introduce multi-realm PvP at the same time, against the opposing faction,,,they'd have to for it to work IMO---------On a separate yet connected matter, introduce an LFG tool for Flashpoints AND Heroics Also make it Multi-Realm, TYVM for your patience if you actually read all of my rant