Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Really tired of level 7's autoclicking chests on Ilum.

STAR WARS: The Old Republic > English > PvP
Really tired of level 7's autoclicking chests on Ilum.

Thradar's Avatar


Thradar
01.24.2012 , 10:53 AM | #151
BW obviously doesn't care about this, so I'm not going to lose sleep raging about it.

If I got pissed every time someone cheated and exploited in a game, I would have given it up long ago. I choose to ignore it. Life isn't worth worrying about what other kiddies do in a video game.

dark_lord_hades's Avatar


dark_lord_hades
01.24.2012 , 11:09 AM | #152
Quote: Originally Posted by Xabos View Post
Wrong. The credits that are farmed are then sold externally to the game to people. Those people can purchase large amounts of credits (well above what they may be able to gather in the game) and purchase items for extremely high prices without caring. Why? If they need more credits they go buy them and repeat. the sellers then push their items higher on the GTN because they will get purchased. Everyone who are getting credits now the right way will see an overly inflated GTN due to the influx of the illegal credits. This has happened over and over in almost all MMOs which is why almost all of the have something about buying currency and farming in their EULA language.
Xabos gets it. ivanthehog does not thus, defending the botters. Like I said if you don't know something, it's better to listen before you form an opinion. Botters like that, rarely do this to increase their "main's" credit balance. They do it to sell the credits for real money. That's what's ruining the games' economies and that's what I was trying to explain in my post a few pages back.

dark_lord_hades's Avatar


dark_lord_hades
01.24.2012 , 11:18 AM | #153
Quote: Originally Posted by BMBender View Post
Wow I gotta say then if that mentality represents a noticealbe % of swtor's pop base, it's pretty pathetic. If thats the case gold farmers are only a symptom, there's a deeper problem....
I know man it's sad to see this mentality in TOR so early... I must admit that I was very upset after my 10th try to get a group for a normal level 50 flashpoint only to see that nobody wants to run them because there are no epics that drop from there..

Tarka's Avatar


Tarka
01.24.2012 , 11:20 AM | #154
I'm getting sick of reporting them as well. BW just need to move the chests so that they are situated next to the non-faction specific aggroable mobs (like those frog like things that hang around in packs on Ilum).
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

Tarka's Avatar


Tarka
01.24.2012 , 11:23 AM | #155
Quote: Originally Posted by Trigg View Post
I have a better idea:

Place champions next to EVERY chest, BUT each champion drops a key. Only this key can unlock the chest and is a one time use item. It also despawns after 5 minutes of being looted.

Thus, you have to kill the mob even if you can stand by the chest without aggroing.
The funny thing is, the mobs wouldn't have to be champions.

BW just need to place the chests in the middle of those groups of lizard like things, and that would solve the problem and prevent low level players from credit farming.
Supporter of having the following in the game:
Full Control Space Combat, More Playable Species (not unlockable),
Swimming, Sitting In Chairs, Planetary Day / Night Cycles and other MMORPG elements
MMO's are not meant to be films, and neither should they be movie-studio set tours

dogmeat_one's Avatar


dogmeat_one
01.24.2012 , 11:27 AM | #156
Quote: Originally Posted by Kanharn View Post
So you condole hacks and cheat ?
I bet your the type of person who does this.
U Jelly?

Calsetes's Avatar


Calsetes
01.24.2012 , 11:28 AM | #157
Quote: Originally Posted by Trigg View Post
I have a better idea:

Place champions next to EVERY chest, BUT each champion drops a key. Only this key can unlock the chest and is a one time use item. It also despawns after 5 minutes of being looted.

Thus, you have to kill the mob even if you can stand by the chest without aggroing.
This could be a brilliant idea (though, like stated, they don't need to be champion-strength mobs.) This would also solve the "I'm going to get that chest, but there's a guy in front of it. I'll attack him, and now that he's dead, I can go grab my chest! ...... That someone else just ran by and opened. Yeah, totalyl cleared that out for you, not for me or anything. Thanks, jerk."
The average person thinks he isn't.
-Anonymous

Illuziun's Avatar


Illuziun
01.24.2012 , 11:29 AM | #158
Just level lock planets to within a few of their recommended levels, simple as that.

HopeSlayer's Avatar


HopeSlayer
01.24.2012 , 11:29 AM | #159
Quote: Originally Posted by Trigg View Post
I have a better idea:

Place champions next to EVERY chest, BUT each champion drops a key. Only this key can unlock the chest and is a one time use item. It also despawns after 5 minutes of being looted.

Thus, you have to kill the mob even if you can stand by the chest without aggroing.
I like this idea, only problem is some AC's have a really hard time with certain types of mobs. Make it so the chest spawns in the middle of a pack of enemies, ever changing random locations and timers and I'd say between the key idea and that it would solve a big part of the problem.
Quote: Originally Posted by Xivion View Post
Many Polish Bothans died bringing us that information, you ungrateful bast***.
9/29/2011 The Email Strikes Back: You...were decieved.

Developers: Please make the famous "Sword In A Box" a real in game item!

dark_lord_hades's Avatar


dark_lord_hades
01.24.2012 , 11:30 AM | #160
Quote: Originally Posted by Tarka View Post
The funny thing is, the mobs wouldn't have to be champions.

BW just need to place the chests in the middle of those groups of lizard like things, and that would solve the problem and prevent low level players from credit farming.
One thing I don't understand about the high level chests that spawn behind champion mobs in many high level planets is why do we need chests?? These chests hide large amounts of credits 5k to 8k as I've experienced so far as a reward for the kill right?
Why not include that amount in the corpse or even better, make the chest a blue item that's a certain drop from the champion? Why must it spawn in the game world?