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Anti-social gamers in a mmorpg?

STAR WARS: The Old Republic > English > General Discussion
Anti-social gamers in a mmorpg?

ArtMonster's Avatar


ArtMonster
01.24.2012 , 09:10 AM | #51
Quote: Originally Posted by MattieP View Post
I havent grouped with anyone yet. I'm 48 right now.

I just suck the planet dry of all missions and bonus quests. I come back and do the +2 Heroic's when they are green leveled.

I havent done any +4 heroics yet.

You don't need to group at all, for any reason really.


I prefer playing alone, and doing things my way. When I'm 50, I'll start grouping with guildies and doing stuff. But for the leveling process I prefer to do it alone.
I do exactly the same.

can lvl so much more efficiently alone, and at my own pace.

JollyRogers's Avatar


JollyRogers
01.24.2012 , 09:14 AM | #52
Quote: Originally Posted by Mazaroth View Post
Technically, you are wrong here since MMO stand for Massive Multiplayer Online etc. You certainly can play solo, but it's not a MSO or Massive Singleplayer Online etc.
Actually that's only your interpretation of it, that the word Multiplayer seems to indicate that players must be grouping with other players, which is not the case. Go to the fleet location and look around, there's lots of "multiplayer" interaction there that doesn't require the player be grouped with them.

Multiplayer indicates there are other players online with you. Nothing more, nothing less. A good game design leaves the option to the player on how they choose to address that aspect of the game.

Quote: Originally Posted by Mazaroth View Post
And yes, the entire point and design of an MMO is to play with other people at various points of your gaming experience. By playing solo through out your entire game time you can have an awesome time, no doubt. But you pretty much miss at least 2/3rds of the games intended design/content/social intentions/etc.
The actual point and design of an MMO is to make it entertaining enough to customers that they will continue paying a fee for service(s) and thus generating more income. If a significant portion of the demographics indicate they don't want to be forced grouping with other players, then that's for the game company to decide if they want to pursue that source of income or not.

One flaw with those that complain about a lack of grouping, or people wanting to group, is the assumption that everyone is just awesome people to be around, and that no one would possibly not want to be around them. Reality is, just like real life, there are people whose actions and behaviors are unacceptable to a person, and they choose not to socialize or be around them. Same applies to games, and maybe more so because the user has the mask of anonymous to hide behind.

Waldorf's Avatar


Waldorf
01.24.2012 , 09:15 AM | #53
I haven't got a single social point and I'm gosh darned proud of it!
But then again I stopped questing once I got my ship and decided to level exclusively in WZ.
See you in 2013 when I hit 50 ))

edit: gosh darned? that's not what I wrote...
.

Wender_Ahazi's Avatar


Wender_Ahazi
01.24.2012 , 09:32 AM | #54
Quote: Originally Posted by imtrick View Post
I married a gamer.

Does she have a sister??

DarrkLore's Avatar


DarrkLore
01.24.2012 , 10:27 AM | #55
Do you have a friend you could group with to level? I've gotten a ton of social points just from questing with my boyfriend.
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Spymaster's Avatar


Spymaster
01.24.2012 , 10:31 AM | #56
Quote: Originally Posted by Mazaroth View Post
Technically, you are wrong here since MMO stand for Massive Multiplayer Online etc.
And that has "group based PvE" in there somewhere?

Quote: Originally Posted by Mazaroth View Post
And yes, the entire point and design of an MMO is to play with other people at various points of your gaming experience.
As soon as you log into an MMO you're playing with other people. Group based PvE is only ONE aspect of this genre. Not the whole point.

Quote: Originally Posted by Mazaroth View Post
By playing solo through out your entire game time you can have an awesome time, no doubt. But you pretty much miss at least 2/3rds of the games intended design/content/social intentions/etc.

Skyrim, Fable, Fall Out, and games of that ilk are great examples of intended solo play games designed specifically to played alone without the intention of grouping, socializing, or interacting with other players online.
Thus why so many MMOs fail.... Devs trying to make you play the way they "intend" as opposed to the way you enjoy.

BigBadEdward's Avatar


BigBadEdward
01.24.2012 , 10:33 AM | #57
I'm not anti-social, I'm pro-choice. I'd rather just run around doing my own thing, going where I want, stopping when I want, going to the toilet when I want instead of worrying about someone else.

Flowerslayer's Avatar


Flowerslayer
01.24.2012 , 10:39 AM | #58
Quote: Originally Posted by Inarai View Post
Which is why you don't just stand still and do it.
I believe he/she meant to refute the argument that grouping alone makes for better exp gain. Basically, a mix of both grouping and soloing is the best way to go.

FatMcNasty's Avatar


FatMcNasty
01.24.2012 , 10:43 AM | #59
Quote: Originally Posted by imtrick View Post
I married a gamer.
LOL same here.. Im a tank, she's a healer.. leveled together 1-50. And the guild I'm in is great for picking up 2 DPS for H's and FP's.

Ghaiana's Avatar


Ghaiana
01.24.2012 , 10:44 AM | #60
Playing with my husband, no problems with social points (Social IV at level 40). But I might seem antisocial to other players, because I don't join their groups.