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The Expertise stat has to go...

STAR WARS: The Old Republic > English > PvP
The Expertise stat has to go...

Elysion's Avatar


Elysion
01.23.2012 , 08:05 PM | #921
I like how all the people who say it needs to exist never have a way to deal with all the problems the stat provides. They just say it needs to exist.

There are other ways to reward pvp, honestly its very sloppy what they did just adding something that is proven flawed already, they had an opportunity to design a system with out it, and they did (all level bracket with bolster system), but in the end what, they were too lazy to come up with a way to reward pvp other than a pvp stat?

Treebyrn's Avatar


Treebyrn
01.23.2012 , 10:46 PM | #922
Quote: Originally Posted by Sanchpanza View Post
Hmm... you see, the problem with your argument is that in the games I've been in where there is PvP gear, there hasn't been a problem with people not wanting to play. The problem has been people wanting to play on the side that wins all the time. I hate to use a WoW example but how many people re-rolled to horde to be on the winning side, rather than trying to work together and win on alliance? I know of at least 20 people who over my time in WoW said they were switching purely because of PvP.

Also, do you think I want to PvP with, or against, people who spit their dummy out and throw a tantrum when they have to go through the same process as everyone else to get geared up? I mean...seriously...would you whine that it's too hard to get raiding gear to do the top end raids? I suspect not, because people know, in general, that if you want to be good in raids you need to put quite a lot of effort into it. Why people think the same should not apply to PvP and they should be able to step into an arena with someone who's been PvPing all day every day and be able to have the same gear as them is beyond me.

I'm willing to bet that 90% of the people who are 50 and geared up either started PvPing early, and got their *** handed to them, or started PvPing at 50 and got their asses handed to them. Those that are geared are the ones that were willing to put up with not being SUPER UBER FANTASTIC SUPERMAN straight away and knew they had to put some time and effort into excelling at what they do. I'm also willing to bet that half the people who whine about this don't change their specs for PvPing and go rolling in specced for PvE and expect to be brilliant.
First of all people wanted to go from alliance to horde because for the longest time horde had the best pvp racials. Now ask youself... why would people want to switch sides for racial abilities... because it gave you an edge in PVP. It is the same thing with pvp only gear... it gives you an edge. Blah Blah Blah we understand you worked hard for you gear... I mean racing to level 50 as fast as you could so you could farm lev 30's is exhausting.

Oh and you are already fight against or with people who have spit their dummy out (not sure what that means) because I am pretty sure there have been plenty of republic players who re-rolled empire to make the uphill climb a little less annoying.

I am also not arguing that someone who pvps 2 days a week should be equally geared with someone who pvps 7 days a week. The gear should be different but not as drastic as it currently is with the expertise loaded gear.
"I'm not insane! My mother had me tested!" -Sheldon Cooper

Avindra's Avatar


Avindra
01.24.2012 , 07:29 AM | #923
They just need to add the NPCs in Drummond Kaas they sold the blue 50 expertise gear back in.

Daeth's Avatar


Daeth
01.24.2012 , 07:30 AM | #924
Quote: Originally Posted by Avindra View Post
They just need to add the NPCs in Drummond Kaas they sold the blue 50 expertise gear back in.
/agree

Put them in the Fleet too. They need this blue set back as an intro PvP set.

Donnach's Avatar


Donnach
01.24.2012 , 07:30 AM | #925
I haven't read all the messages in this thread so I dunno if someone has already mentioned this: What about the Guild Wars model?

In that game everyone in pvp had the same level gear i.e. two rangers had identical stats on their gear, two mesmers had the same etc. In this venue pvp was one based only on knowledge + skill, no gear advantage whatsoever was included. Everyone entered the battle on equal footing.

Subsequently, the rewards in that game were purely aesthetic, but were cool enough to make the grind rewarding. I know I spent more time then I should have grinding to get the look I wanted.

I apologize if this has already been discussed, otherwise I would like to know why this might or might not work.

Okamakiri's Avatar


Okamakiri
01.24.2012 , 09:19 AM | #926
Quote: Originally Posted by Donnach View Post
I haven't read all the messages in this thread so I dunno if someone has already mentioned this: What about the Guild Wars model?

In that game everyone in pvp had the same level gear i.e. two rangers had identical stats on their gear, two mesmers had the same etc. In this venue pvp was one based only on knowledge + skill, no gear advantage whatsoever was included. Everyone entered the battle on equal footing.

Subsequently, the rewards in that game were purely aesthetic, but were cool enough to make the grind rewarding. I know I spent more time then I should have grinding to get the look I wanted.

I apologize if this has already been discussed, otherwise I would like to know why this might or might not work.
But then they wouldn't have an advantage over people who don't pvp all day long. It's not about skill, it's about gear!

BDutch's Avatar


BDutch
01.24.2012 , 09:30 AM | #927
Quote: Originally Posted by Velix View Post
I disagree. I mean, yeah sure, a PvP stat is kind of a dumb idea. But what else would we do? PvP needs a reward system, just like PvE...
PvE rewards are designed to gate content so that PvE difficulty is not trivial and people don't end up skipping/missing the content that they're playing for.

PvP doesn't need to gate content--the WZ you play at 10 are the same you play at 50. Difficulty is based on your opponent(s).

Gear treadmills in PvP do not enable you to do anything you haven't already done before. It would be like if at 50 in PvE you started your class quest line over and everything was scaled starting at 50. (IE a complete waste of time)
Originally Posted by Puja
The sentinel PVP armor is PINK and POOP colored with golden ******* and a clown helmet my brain is not able to make any sense out of. Then some sort of giant bug from the Jetsons has attached itself to the left shoulder.

aleiro's Avatar


aleiro
01.24.2012 , 09:36 AM | #928
guys PVP gear rewards YES! why not, let's get some *********** awesome gear as pvp reward

but

expertise, NO!

and while we are at it:

cool aesthetic rewards, YES!
Cool vehicle rewards, YES!
Other fun stuff like fireworks flare guns and all kinds of silly stupid things as rewards, yes!
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Fidasaind's Avatar


Fidasaind
01.24.2012 , 09:37 AM | #929
Quote: Originally Posted by Puremallace View Post
Raid gear vs people who do not want to raid

WoW calls it Resilience
Rift calls it Valor
TOR calls it Expertise
This. If they make PvP gear as good as raid gear (without needing a PvP stat) then raiders will be angry that you can bring BM armor to raids. If they remove expertise and leave the stats as is, then raid gear will be better and PvPers will be angry that they have to raid to compete.

PvP stats are there to let PvP fans play the game the way they want without interfering with raiders... at least in a game with gear driven progression. If a developer wanted to go with more of a Dark Age of Camelot style (you progress by earning abilities as you play the end game rather than by earning new gear), we probably would not need these PvP stats. But it seems like everyone wants to do gear based progression nowadays.

Okamakiri's Avatar


Okamakiri
01.24.2012 , 09:49 AM | #930
Quote: Originally Posted by Fidasaind View Post
If they make PvP gear as good as raid gear (without needing a PvP stat) then raiders will be angry that you can bring BM armor to raids.
Not at all. If anything, more raiders may take part in PVP to supplement their PVE gear with some PVP gear as well, which is a win for PVPers too. People should have the freedom to play all parts of the game without penalty. Freedom is a wonderful thing. Ron Paul 2012