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On a 1-10 scale, how happy are you with PvP?

STAR WARS: The Old Republic > English > PvP
On a 1-10 scale, how happy are you with PvP?

DracheJager's Avatar


DracheJager
01.24.2012 , 05:56 AM | #541
2/10

Problems:

No seperation of Premade V Premade (just roflstomping pugs or being roflstomped if you're in a pug)

Ilum (Horrible, Horrible) Need to set population caps and instance it if necessary with a queue and give Ilum only daily rewards with purchasable valor tokens or allow the lower pop side to pull companions.

The entire current gearing concept is FUBAR'd, a RNG loot table in purchasable/rewarded bags is idiotic, letting luck, or the lack of therein dictate gearing up.

Two, 8v8 mini-map warzones that could be made better by two modders in their mothers basement during an overnight Doritos binge, anime infested, sleepover. And (A)Voidstar, a lag laden, error prone map that might have one team planting the bomb before the other's gate even goes down, or the ever popular occasional overpopulation of either side. This is of course without mentioning the flawed nature of putting an entirely FPS map into an MMO.

Class balance is unimportant right now, focus on getting out new warzones, improving Ilum by adding incentives to be there. Ooooh, here is a concept, add vehicles/defensive structures circa Wintergrasp, Warhammer, et al to attract the uninitiated by adding anonymity.

My 2c
>--Drache-->

Omnifiend's Avatar


Omnifiend
01.24.2012 , 05:57 AM | #542
For now, I give it a 1/10, and this is purely due to the ability delay. As a melee class, I have to use more than my force lightning button, and the ability delay ABSOLUTELY kills pvp. I cannot find the words to describe how frustrating it is to get an enemy player to 20% health then they go to full because of DAMNED ability delay and abilities not firing.

Once they fix that, which I'm sure they will, PVP will be a 5/10. I rate it 5/10 based on the pvp rewards system. RNG has no place at all in a pvp rewards system. If I wanted RNG, I'd go back to WOW so I could raid as an enhance shaman again and NEVER EVER see a weapon drop.

If they realize their bass ackwards rewards system is stupid and fix that, then I will give it an 8/10. I find the warzones to be fun, and a welcome change from WSG, AB, and EOTS, my favorites from that other game.

This game has the same class imbalances EVERY game has. I don't particularly blame Bioware for that. They've already taken steps to nerf one class, I just really hope it isn't too harsh, because we all know seesaw class balance is fail.

The only way that a gear based game such as this will ever be pvp balanced is to automatically scale every person to the same stats and damage regardless of gear. That isn't going to happen, so there will be QQ posted every single day about this class or that class being OP.

Gelich's Avatar


Gelich
01.24.2012 , 05:57 AM | #543
3/10

3 small, boring WZs

Borked Illum

Gear > Skill

Class imbalance (*cough*sorcs*cough*)

Poor performance inside WZs

Ability delay

Bugs

Empire favoritism in class abilities or hilariously accidential imbalances on many accounts (Dirty Kick, Flash Grenade, Full Auto, Project, Mortar Volley, Stock Strike etc.)

WZ level imbalance (even with the addition of lvl 50 brackets, lvl 15 vs lvl 45 is still a joke of a contest)

Underskilled's Avatar


Underskilled
01.24.2012 , 06:01 AM | #544
Quote: Originally Posted by Gelich View Post
WZ level imbalance (even with the addition of lvl 50 brackets, lvl 15 vs lvl 45 is still a joke of a contest)
I then give you a 3/10 in your area of skill. It isnt hard as a level 15 to kill a level 45...the thing you are lackin is skill and knowledge of your class. I have rerolled Merc/Op to subside boredom and they are lvl 15ish and owning higher levels. Again learn how to play your class, use terrain, and LOS. Use CDs appropriately and win. Myself and another lvl 15 sat at one turret in Alderaan WZ the other day for about 5 minutes vs roughly 5-6 Republic high levels...kite if you can and work with your team.

Gordius's Avatar


Gordius
01.24.2012 , 06:03 AM | #545
2/10

Needs a lot of work at this stage.
Ricoh - Jedi Guardian Tank - Tomb of Freedom Nadd

Afterlife Gaming Community

Dalnar's Avatar


Dalnar
01.24.2012 , 06:09 AM | #546
9/10 for random pvp in 10-49 bracket
4/10 for 50 bracket
3/10 for random open world pvp
1/10 for the lagfest called Ilum

Exorcis's Avatar


Exorcis
01.24.2012 , 06:14 AM | #547
3/10

i havent been to ilum yet, but so far i think pvp is very slow and the grind to get pvp gear seems kinda excessive... another problem is the lack of 1 vs 1 pvp, you always seem to get ganked or gank someone... bgs arent bad at all but for some reason 90% of the times its huttball which is the one that has less to do with pvp...

Gwal's Avatar


Gwal
01.24.2012 , 06:16 AM | #548
2/10

I have only seen one MMO where gear centric PvP hasn't killed the PvP given long enough.

And guess what this game has, gear centric PvP.

It had such a great IP and really good class balance(apparently everything is OP) but the gear imbalance and the way that has handled has made the end game... well you might aswell end the game there, roll an alt if you want or whatever.

You shouldn't need to treat a game like a job to remain in competition.

ItachiZaku's Avatar


ItachiZaku
01.24.2012 , 06:17 AM | #549
I'd give it an 8.5/10 I really enjoy it now that the 50s are out, but with that said, I took out some 50s when my toon was in her teens. I like that it is the exact same as in Rift or WoW, so it was easy to pick up and get into. I hate and love the fact that we have Huttball. I rage when some knuckledragger chases me halfway across the board and then is on my team the next match, but i'd do the same thing for my killing blow medal. There are some things I don't like, but that's just common sugar that you see in all games. I'm used to being an OP healer, and healers certainly aren't in this game. I do like that as a healer, I can kill another healer. As resto D in that wow game, I could never come close to killing a disc priest, and he never close to killing me. Or as a Warden in Rift, I could tank heal the entire Port of Scion raid at the bridge with no chance of dying. I'm glad this game does not have that... even if I secretly wish it did lol
"Be careful Preston. You're treading on my dreams. "

Sikihiro's Avatar


Sikihiro
01.24.2012 , 06:22 AM | #550
if abilities would work when i use em (hello force cloak) & mirrored classess would be mirrors (project shock) i would say 7-8 but currently 2-3 becouse its DAMN frustraiting to die when i could live & see your opponent escape when he should have died already with project floating in the air

oh & i even forgot to say about 30 fps in wz with core i5 760 radeon 5770 & 4g ram
graphics are not that great to have this kind of fps with 16 ppl in wz