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Armstech - completely worthless

STAR WARS: The Old Republic > English > Crew Skills
Armstech - completely worthless

Sakki's Avatar


Sakki
01.23.2012 , 06:06 AM | #31
Find your market... It has been confirmed orange weapons can crit on craft, adding an augment slot... I'd say start playing about with that and make probably the best weapons in game atm, and definitely the best weapons in game after the upcoming gear overhaul.

riseth's Avatar


riseth
01.23.2012 , 06:53 AM | #32
Critical orange weapons will/should sell for a boatload. Obvious problem there is the number of alloys you need though. Outside of critical oranges, some critical purples will sell for upwards of 100k.



[edit] PROTIP: Don't try to make money through your barrels, you won't.[/edit]

Shokurai's Avatar


Shokurai
01.23.2012 , 12:42 PM | #33
i dumped Armstech for cybertech and i have to say walking around with a bunch of purple armor + mods is a lot more valuable to my character than either crafting barrels for an orange gun (and then having to buy the rest of the upgrades), or trying to create a purple gun that is worth it for my level........well with things being the way they are i was out leveling what i was working on before it even got finished.



So in short armstech trying to make a purple gun's all i was doing was getting started with trying to make a purple gun several levels higher than me so by the time it was finished i would be the right level for it........doesn't work.......you either have to be luckiest person alive with RE, or the slowest leveler alive to get usable weapons to your character.

So what is the point......because just crafting blue weapons and barrels i can find something better or as good with just commendations anyway. Also all of these problems i listed above were still present even with higher level toons with same gathering skill providing extra mats.

I do realize that many people are dissatisfied with all of the production of weapons and armor crafting skills ( for force user and non force user alike). But i have synthweaving on one of my other toons, and while it suffers from many of the same problems its still much better Armstech, which shows me how truly bad Armstech is , cause i am not all that happy with synthweaving either but at least its viable, at least i can make a bunch of purples for my toon, that i won't out level before its even RE'd to be purple.

You know your bad when a cash sink like synthweaving looks better.......

Solantharius's Avatar


Solantharius
01.23.2012 , 06:02 PM | #34
Only other thing Armstech is currently good for is crafting Purple Techblades and Techstaves which there are no moddable versions of ingame atm, sadly these are only good for Companions lol. The only weapon that is not moddable that players can use is the Scattergun which go figure seems to be completely broken in that myself and everyone I have talked to who has tried to RE hundreds of green Scatterungs have never learned a single blue schematic from em :\
Kataro - 50 Gunslinger - Hammerfist Clan
50 Gunslinger PVP (Beta)

"Reality is but a figment of our collective imaginations." -N.E.S.

Hypernetic's Avatar


Hypernetic
01.23.2012 , 06:17 PM | #35
Quote: Originally Posted by Sakki View Post
Find your market... It has been confirmed orange weapons can crit on craft, adding an augment slot... I'd say start playing about with that and make probably the best weapons in game atm, and definitely the best weapons in game after the upcoming gear overhaul.

Crit gear still isn't good, that is the problem. An augment slot on a crappy orange weapon doesn't suddenly make it good. It's entirely too easy to get PVP weapons or columi grade weapons which are many times better than anything anyone can craft.

Crafting is terrible in this game. The only good skill is biochem and don't expect that to change any time soon.

Sarnum's Avatar


Sarnum
01.23.2012 , 06:18 PM | #36
totally useless, I had to switch to sth overpowered like biochem.

Anyway yet again the GZ goes to devs not thinking, otherwise this problem wouldn't have existed at all.

Somewherehiding's Avatar


Somewherehiding
01.23.2012 , 07:09 PM | #37
I was excited to get to armstech 400 for the havocs fist... then, when I finally did... I saw it needed 3 biometric alloys. It wasn't even better then the weapon I had, so 3 HM crafting materials for aesthetics, LOL. Our best crafted weapon barrel is available for 8 daily tokens (far easier to just purchase one), the weapon I had by the time I hit 50 is far better then Havocs fist. With the cost of 3 hard mode materials, I am not going to build one in hope for a critical either, just so I can add an agument slot.

I am ready to reroll to biochem, so I can make the stims I need for raids and such. Luckily, I have all the materials gathered and stored in the cargo, so I can reroll armstech and hit 400 in a day just in case it gets more useful.

Right now, armstech is a COMPLETE AND UTTER JOKE.
I'm kinda sick that I spent so much time, credits, and effort into getting it to 400

Leilei's Avatar


Leilei
01.23.2012 , 07:34 PM | #38
Quote: Originally Posted by Somewherehiding View Post
I was excited to get to armstech 400 for the havocs fist... then, when I finally did... I saw it needed 3 biometric alloys. It wasn't even better then the weapon I had, so 3 HM crafting materials for aesthetics, LOL. Our best crafted weapon barrel is available for 8 daily tokens (far easier to just purchase one), the weapon I had by the time I hit 50 is far better then Havocs fist. With the cost of 3 hard mode materials, I am not going to build one in hope for a critical either, just so I can add an agument slot.

I am ready to reroll to biochem, so I can make the stims I need for raids and such. Luckily, I have all the materials gathered and stored in the cargo, so I can reroll armstech and hit 400 in a day just in case it gets more useful.

Right now, armstech is a COMPLETE AND UTTER JOKE.
I'm kinda sick that I spent so much time, credits, and effort into getting it to 400
You can get purples as good as the ones that need the biochemical allow if youre willing to RE for it. Green with augments and blue with augments do have a market (level 48/49 people)

norbo's Avatar


norbo
01.23.2012 , 11:32 PM | #39
They should just give us level 50 barrels and remove the bop ingredient for the oranges (they are not good anyway).