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Sorc in PvP


Ruinal's Avatar


Ruinal
01.23.2012 , 10:26 PM | #71
I said in beta that the only way people will know what is 'balanced' or not is by the numbers. We've no combat log, but we can look at the end reports of warzones. Guess what *that* tells anyone with sense... *any* class which is well played, sensibly specced and well geared will do well.

The only people who really know what is 'op' are Bioware. They've the metrics for just about everything you could imagine. I'm sure if there *really was* a problem with sorcs/sages then the numbers would highlight it.

laiboch's Avatar


laiboch
01.23.2012 , 10:26 PM | #72
Quote: Originally Posted by Halofax View Post
The problem is Sorc/Sage has ALL THE BEST KITING ABILITIES and ALL THE BEST HEALS and ALL THE BEST DAMAGE.
Incorrect. A DPS speced sorc has 2 heals. One with a 3 second cast time that lands for about 2.5K or less most of the time and one that hits for about 1000 because unlike DPS heals have a 30% nerf to them in WZ's. The problem with you and others like you is that you spew BS like it is fact, but really don't know squat.

A heal speced Sorc has 4 heals that matter, but if they are speced heals and still kill you.... well sir i suggest you hang up your lightsaber and try something else because sorc healer DPS is all but LOL.

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But they also have...
PLEASE NOTE THE FOLLOWING POINTS CAN AND DO ACTUALLY APPLY TO ALMOST EVERY SINGLE CLASS IN THE GAME. THE OP SEEMS TO HAVE NO ABILITY TO GRASP THIS CONCEPT.

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THE FASTEST SPRINT
No Every class has the same Sprint ability with exactly the same stats.

What you are trying to talk about in your not so informed way is called force speed. Sorcs and Sins have a 2 second burst on a 30 second timer (Lightning can spec into force speed reducing the cool down to 20 seconds as can Sins I believe)

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THE ONLY SHIELD THAT WORKS
Far from true. Every class has some form of shield. Some are more effective than others, but my shield only eats about 2.5K in damage... that quite often is only one hit from most classes.

You have no idea how many times I have tried to light someone up and see my damage drop down to single digits.

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DOT REMOVAL
EVERY HEALING CLASS HAS THIS. As do Ops and smugglers!!! But they have a better one because not only can they cleans, but they vanish at the same time!! OMG OP CRY ME A QQ RIVER!!!

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DOTS
Almost every class has some form of dot. Madness speced sorcs have to constantly apply 4 different dots to a target to take them down, and there are MANY classes that can burn down a madness speced sorc in far less time than it takes them to kill a target.


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NUKES
Lightning speced Sorcs are the nukers, and their UBER nuke is again on a 6 second timer and crits for less than my classes normal hits land for.

Go look at Troopers and Mercs and then talk to me about nukes, and they can heal as well!!! Start a thread crying about them next.

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STUNS
EVERY CLASS IN THE GAME HAS THIS. Sorcs have 2 stuns both on a 60 second cool down. One stuns the target for 4 seconds (yes i know that is soooo game breaking) and the other breaks on damage! If you spec into them you can reduce the time on one down to about 45 seconds and the other down to 50 seconds!!! Again I know this is game breaking because every other class in the game can do that as well in one build or another.

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SAPS
Learn the difference between a SORC and an ASSASSIN before you post.

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KNOCKBACKS
So all those other classes that have force push and knock backs don't count? Guess you have never had a Jug force push you and then force charge you back to back huh? Mercs can do that as well, as can ops... I have been very successfully punted by a sniper many a time.

Again your ignorance and blatant trolling amazes me.

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PULLS
Again learn the difference between a SORC AND AN ASSASSIN before you post. Sorcs can ONLY PULL A FRIENDLY TARGET, and all that on a 60 second timer!! Yes that one pull every 60 seconds is again game breaking!!!

Mercs / Troopers have an offensive pull just like Assassins. Should they be nerfed as well?

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What about this is balanced?
Hey if I sat there making up BS and trying to pass them off as facts in what can only been seen as a very pathetic Troll post I could cry about any class not being balanced...

Your real issue is you have no clue what you are talking about, and you know what? If bioware actually read your post they would be saying exactly the same thing. So please take your really sad attempt at making up lies about a class and diverting attention from classes that are OP and find something else to troll about.

mufutiz's Avatar


mufutiz
01.23.2012 , 10:31 PM | #73
Quote: Originally Posted by Halvos View Post
So you're complaining about a ranged class's ability to attempt to stay at range from the target? You realize Force Speed only last 2 seconds. Without it we'd hardly ever escape melee range. Between leaps, pulls, slows, stuns, snares, and all sorts of other utility that the other classes have, Sage/Sorc are hardly unstoppable against a good player.
you already have far superior CC than pretty much everyone else.

Force Speed just makes you untouchable and you know it.

In fact, I would argue you could take away Force Speed from the class completely and it would still work perfectly fine. That is usually a big, fat warning sign that something is not quite balanced.

no class is "unstoppable". But Sorc/Sage are in an undenieably sunny place compared to all other classes, not in a pure "i shoot you. you're dead" - kind of way like Operatives/Scoundrels but by having a VAST arsenal of abilities that allows them to function well in any and all situations and is quite obviously too flexible and powerful compared to the limited options every other class has to make due with.

Sorc/Sage are just too well rounded with no drawback whatsoever. The only thing they can't do is stealth around.

Halvos's Avatar


Halvos
01.23.2012 , 10:42 PM | #74
Quote: Originally Posted by mufutiz View Post
you already have far superior CC than pretty much everyone else.

Force Speed just makes you untouchable and you know it.

In fact, I would argue you could take away Force Speed from the class completely and it would still work perfectly fine. That is usually a big, fat warning sign that something is not quite balanced.

no class is "unstoppable". But Sorc/Sage are in an undenieably sunny place compared to all other classes, not in a pure "i shoot you. you're dead" - kind of way but by having a VAST arsenal of abilities that allows them to function well in any and all situations.

the class is just too well rounded with no drawback whatsoever. The only thing they can't do is stealth around.
Or maybe that utility makes up for the fact that our damage is average compared to the other classes? Untouchable with Force Speed? Did you not notice all the other forms of CC I mentioned in my previous post? How is the fact that if I have to stay at range no drawback? You really think a Sorc/Sage could sit there and tank a beating from a Marauder? Roll one then and try it.

There are so many other classes I see doing very well daily. Even better than Sorcs. Does that mean they are overpowered? No, they are balanced. Stop crying for nerfs because you can't figure out a way to deal with a class.

Mattpatt's Avatar


Mattpatt
01.23.2012 , 10:47 PM | #75
Quote: Originally Posted by laiboch View Post
So all those other classes that have force push and knock backs don't count? Guess you have never had a Jug force push you and then force charge you back to back huh? Mercs can do that as well, as can ops... I have been very successfully punted by a sniper many a time.
For saying someone should know classes, Ops don't have a knockback, if spec'd highly into Concealment you get a knockdown. But Operatives have no gap creator or closer.

SweetNausea's Avatar


SweetNausea
01.23.2012 , 10:50 PM | #76
Sure are a lot of bads in this thread.


Quote: Originally Posted by Halofax View Post
The problem is Sorc/Sage has ALL THE BEST KITING ABILITIES and ALL THE BEST HEALS and ALL THE BEST DAMAGE.

But they also have...

THE FASTEST SPRINT
THE ONLY SHIELD THAT WORKS
DOT REMOVAL
DOTS
NUKES
STUNS
SAPS
KNOCKBACKS
PULLS

What about this is balanced?
Genuinely not sure if serious.

mufutiz's Avatar


mufutiz
01.23.2012 , 10:54 PM | #77
Quote: Originally Posted by Halvos View Post
Or maybe that utility makes up for the fact that our damage is average compared to the other classes?
your damage is average - exactly - like most other classes.

There are only a few classes dealing consistently higher, better damage.
And their damage is paid in full by lacking even a fraction of the usefulness in most situations that sorc and sage offer.


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Untouchable with Force Speed? Did you not notice all the other forms of CC I mentioned in my previous post? How is the fact that if I have to stay at range no drawback? You really think a Sorc/Sage could sit there and tank a beating from a Marauder? Roll one then and try it.
I did actually, in beta already.

You don't expose yourself to all those other forms of CC.... the only truly dangerous CC to you is grapple/harpoon which allows you to ideally hit an entire half of a team with your knockback before you sprint away.


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There are so many other classes I see doing very well daily. Even better than Sorcs. Does that mean they are overpowered? No, they are balanced. Stop crying for nerfs because you can't figure out a way to deal with a class.

I am not going to try and convince you. Most people will be completely ignorant and biased when it comes to their own class. I get that, I am like that myself occasionally.

the way to deal with an enemy team that has 3 sorcs is, all things being equal, to have your own team have 4.

i an sorry, but that is the actual truth, I don't know what else to say...

mufutiz's Avatar


mufutiz
01.23.2012 , 10:56 PM | #78
Quote: Originally Posted by SweetNausea View Post
Sure are a lot of bads in this thread.
what do you expect?

nerf sorc threads attract the baddie sorcs in full-defensive mode like meat flies to a freshly dumped turd.
understand their situation and try to ignore them as best you can

Halvos's Avatar


Halvos
01.23.2012 , 11:25 PM | #79
Quote: Originally Posted by mufutiz View Post
I did actually, in beta already.
Funny, I played a BH in beta and thought that class was overpowered. Do you see me on the forums screaming for nerfs, nope. Just because you played it in beta, don't try to pretend you know the class in its current state. I'm guess you're either an Op or Scoundrel who is now pissed off because his class was brought in line with the others. Or, if you are in fact a different class, then you really need to either get some better gear or learn your class better. Sorc/Sage aren't what you claim them to be, so stop trying to pass it off as fact.

Quote: Originally Posted by mufutiz View Post
You don't expose yourself to all those other forms of CC.... the only truly dangerous CC to you is grapple/harpoon which allows you to ideally hit an entire half of a team with your knockback before you sprint away.
Again, this is something if you played the class you'd see was just completely false. Not to mention thanks to ability delay I've been stunned mid knockback as well. But that's an entirely different matter.

Quote: Originally Posted by mufutiz View Post
I am not going to try and convince you. Most people will be completely ignorant and biased when it comes to their own class. I get that, I am like that myself occasionally.
Considering a Sage isn't the only class I play, I've seen it from the other end as well. In the right hands, they are amazing, just like other classes. Also just like other classes, in the hands of someone who is average or undergeared, then they are merely average as well.

Quote: Originally Posted by mufutiz View Post
the way to deal with an enemy team that has 3 sorcs is, all things being equal, to have your own team have 4.
Or you could have 3 people on your team who know how to play and deal with it properly?

I can see this is going no where because rather than learning how to play this game you'd prefer to sit on the forums and destroy it so that everyone is brought down to your level. So I'm done posting about this. Have fun with the ************ and moaning.

Bastion-fox's Avatar


Bastion-fox
01.23.2012 , 11:32 PM | #80
Quote: Originally Posted by crustie View Post
plethora of heals? lol... DPS spec has 2.. long cast 2.5 sec big heal.. and short cast 1.5 sec small heal... the small one only crits for 2-2.5k heal @ 50 with gear.. so unless you are fighting a heal spec you should have no problem... but a heal spec SHOULD be a pain to kill..lol
But a stealth burst spec shouldn't win 1v1 MOST times?
Wut?