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Sorc in PvP


Iamurfriend's Avatar


Iamurfriend
01.23.2012 , 08:07 PM | #61
Quote: Originally Posted by Halofax View Post
Bubble is an instant cast. Man people just dont need to speak sometimes.
lol you're so bad and mis informed it's funny. I understand people talking about sorc's being too strong, but some of you just throw out incorrect information to make a point and it just ends up really hurting your argument. I can't take anything anyone seriously who thinks dps sorcs have 4 heals and can bubble through all damage. The problem with sorcs is people are bad and just let them stand back and pound them while they beat on a beefier class.

bejay's Avatar


bejay
01.23.2012 , 08:28 PM | #62
Quote: Originally Posted by Halofax View Post
Sorc about to die.

Bubble

Dark heal heals for quarter health even as dps.

bubble
um ok!!!
when ever i try to heal which is slow as hell(im lighning) i get interupted/knocked back/stunned then ***** and even when i do get the heal off it gives me stuff all health thats why i hit overload/force speed and leg it outa there then heal.
i no i no i cant spel and me grama suks but i d`ont give a _ _ _ _!!!

mufutiz's Avatar


mufutiz
01.23.2012 , 09:35 PM | #63
Quote: Originally Posted by Halofax View Post
I have an idea for really good pvp,

lets make the highest dps classes also healers, and make them the hardest to kill because they are the only ones who mitigate anything.

Then we will make their heals good enough to outheal anyones damage even though they are dps spec AND give them an invuln shield that cools down before it breaks.

not a bad idea. give them a massively powerful in combat sprint though, otherwise they might end up getting killed once in a while.

mufutiz's Avatar


mufutiz
01.23.2012 , 09:42 PM | #64
Quote: Originally Posted by Halofax View Post
The problem is Sorc/Sage has ALL THE BEST KITING ABILITIES and ALL THE BEST HEALS and ALL THE BEST DAMAGE.

But they also have...

THE FASTEST SPRINT
THE ONLY SHIELD THAT WORKS
DOT REMOVAL
DOTS
NUKES
STUNS
SAPS
KNOCKBACKS
PULLS

What about this is balanced?
you forgot to mention they also are the most tanky non-tank class by far.("we only wear light armor! Sooo squishy" - random sorc/sage newbie).

And easy to play since they don't require any twitch or good movement thanks to long cast time/channel spells, superior CC, knockback and abilities like Force Speed.

everyone who is not biased has realised this by now.

Sorc/Sage are not overpowered in the way current Operatives are. They don't pop out behind you, instagib you and disappear in the shadows again. With them, there is a lot more subtelty involved. The whole package offered by this one single class is just too good to be true.

Doesn't really help that the word has spread by now and more people are rerolling on the sunny side of class balance with every single day.

and why wouldn't they, the only thing a sorc/sage cannot do in a PvP scenario is stealth.t rue story.

Halvos's Avatar


Halvos
01.23.2012 , 09:48 PM | #65
Quote: Originally Posted by Halofax View Post
The problem is Sorc/Sage has ALL THE BEST KITING ABILITIES and ALL THE BEST HEALS and ALL THE BEST DAMAGE.

But they also have...

THE FASTEST SPRINT
THE ONLY SHIELD THAT WORKS
DOT REMOVAL
DOTS
NUKES
STUNS
SAPS
KNOCKBACKS
PULLS

What about this is balanced?
They aren't the only one with dot removal. They aren't the only one with dots. They aren't the only one with nukes. Everyone gets a stun. They aren't the only one with knockbacks. They also don't have a sap or an enemy pull. Not to mention the dots are terrible if they don't spec for it, likewise with nukes.

Stop being terrible at this game and learn about a class before you go crying for nerfs.

Fraeg's Avatar


Fraeg
01.23.2012 , 09:52 PM | #66
Quote: Originally Posted by Halofax View Post
I have an idea for really good pvp,

lets make the highest dps classes also healers, and make them the hardest to kill because they are the only ones who mitigate anything.

Then we will make their heals good enough to outheal anyones damage even though they are dps spec AND give them an invuln shield that cools down before it breaks.
No.

Tired of correcting these types of post, but put simply: No
"There is dignity and deep satisfaction in facing life and death without the comfort of heaven or the fear of hell and in sailing toward the great abyss with a smile."

Dannyj_'s Avatar


Dannyj_
01.23.2012 , 09:55 PM | #67
Quote: Originally Posted by Halofax View Post
The problem is Sorc/Sage has ALL THE BEST KITING ABILITIES and ALL THE BEST HEALS and ALL THE BEST DAMAGE.

But they also have...

THE FASTEST SPRINT
THE ONLY SHIELD THAT WORKS
DOT REMOVAL
DOTS
NUKES
STUNS
SAPS
KNOCKBACKS
PULLS

What about this is balanced?
The things you noticed are two different AC's.
Shows how just your QQ is

mufutiz's Avatar


mufutiz
01.23.2012 , 10:05 PM | #68
Quote: Originally Posted by Halvos View Post
They aren't the only one with dot removal. They aren't the only one with dots. They aren't the only one with nukes. Everyone gets a stun. They aren't the only one with knockbacks. They also don't have a sap or an enemy pull. Not to mention the dots are terrible if they don't spec for it, likewise with nukes.

Stop being terrible at this game and learn about a class before you go crying for nerfs.
they are the only class that gets it all at the same time though.

plus then some.


Force Speed alone is putting them so far ahead of everyone else in terms of ground coverage in every warzone map. Not even talking about how ridiculously difficult it is to kill them. While it is a perfectly fine tool for the Assassin and Shadow melee classes, an already more than powerful ranged class with a 30sec CD in-combat sprint? Really?

the worst thing is, this AC is BY FAR the most popular which is a separate issue that is aggravated a lot by the fact that it is also by far the easiest AC out of all 8 AC's to play at least moderately well thanks to being a ranged class with a truly ridiculous and flexible arsenal of abilities, easy to execute damage - possibly the easiest in the game, except for maybe Mercs - and superior CC.
There is no situation where a sorc/sage can not work at 100% potential. The class is just too good in any and all respects. there is no denying.


Quote: Originally Posted by Dannyj_ View Post
The things you noticed are two different AC's.
Shows how just your QQ is
it is actually sad people self-sabotage like that.

Because it makes it too easy for trolls like you to dismiss absolutely justified concerns.

While true, saps and (offensive)pull are not part of the vast amount of diverse abilities they can choose from, this does not really detract from the fact that the class is massively overpowered, regardless. Not the brute force, Operative-kind-of-way three shotting you out of stealth. But in a far worse way that cannot easily be fixed by adjusting a couple of numbers...

crustie's Avatar


crustie
01.23.2012 , 10:17 PM | #69
Quote: Originally Posted by Halofax View Post
Lol vanguard/powertech doesnt get a knockback

And im not seeing how hitting a guy for 3.5k isnt a nuke. I guess on SWTOR only a 8k crit is a nuke.
lol.. that's geared and buffed... a nuke is the classes that do 5-7k geared and buffed... are you that ignorant?
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Halvos's Avatar


Halvos
01.23.2012 , 10:25 PM | #70
Quote: Originally Posted by mufutiz View Post
they are the only class that gets it all at the same time though.

plus then some.


Force Speed alone is putting them so far ahead of everyone else in terms of ground coverage in every warzone map. Not even talking about how ridiculously difficult it is to kill them. While it is a perfectly fine tool for the Assassin and Shadow melee classes, an already more than powerful ranged class with a 30sec CD in-combat sprint? Really?

the worst thing is, this AC is BY FAR the most popular which is a separate issue that is aggravated a lot by the fact that it is also by far the easiest AC out of all 8 AC's to play at least moderately well thanks to being a ranged class with a truly ridiculous and flexible arsenal of abilities, easy to execute damage - possibly the easiest in the game, except for maybe Mercs - and superior CC.
There is no situation where a sorc/sage can not work at 100% potential. The class is just too good in any and all respects. there is no denying.
So you're complaining about a ranged class's ability to attempt to stay at range from the target? You realize Force Speed only last 2 seconds. Without it we'd hardly ever escape melee range. Between leaps, pulls, slows, stuns, snares, and all sorts of other utility that the other classes have, Sage/Sorc are hardly unstoppable against a good player.