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Swtor= dog on a chain?


Sai-to's Avatar


Sai-to
01.23.2012 , 09:51 PM | #71
Quote: Originally Posted by Ansultares View Post
I'd say it easily had twice the content SWTOR has, at release.

LOLOL

No, no it didn't.

The worst part is the WoW fanboys treating each planet as a single zone. That makes me rofl

Bowlan's Avatar


Bowlan
01.23.2012 , 09:54 PM | #72
Quote: Originally Posted by Nymaeria View Post
I think you're missing the point. Since everybody loves to compare new MMOs to WoW, I'll also use that comparison (I haven't played WoW since I killed Heroic Lich King).

As an Imperial character in TOR, when you are leveling you go from your starter planet (there are only 2) to Dromund Kaas to Balmorra to Nar Shadaa to Tatoine to Alderaan to Taris to Quesh to Hoth to Belsavis to Voss to Correlia to Ilum (and Belsavis for dailies). And that never changes. If you roll Republic, you follow the same path only you get a new starter and instead of Dromund Kaas you go to Coruscant


As a Horde character in WoW, when you're leveling you start in your starter area (there are 6) and if you don't want to level there you can choose to go to one of the others. Once you're out of your starter you have multiple zones spread over 2 continents you could choose per level range. If I remember correctly, you get something like 35-40 zones to explore up to level 60. The most linear progression path starts in Outland and continues (though lessens a bit) in Northrend. But even then, you usually have at least 2 zones per level range to choose from. If you decide to roll an Alliance character you have 6 new starter zones to choose from and dozens of Alliance only zones and then the contested zones.

There are quite a few more options for your path of progression in WoW than SWTOR. Some people really don't like that they see the same zones in the same order with every character. You may be fine with it, but there's no reason to attack those that aren't.
No, I'm not missing the point. What is so epic about deciding to do kill x, retrieve y, and kill z amount of mobs in a different location any different than the original place you started? All the quests, all the progression, all the leveling paths...whether you roll a gnome and go to darnassus, roll an orc and go to Taurus, ect...to level...its the exact same thing. There really isn't any freedom in the game, you are bound by what level you are as to where you go, and quite honestly, in some areas...you are forced to go to other areas due to lack of quests. Not exactly freedom in my book.

Jswizzle's Avatar


Jswizzle
01.23.2012 , 09:56 PM | #73
I don't hear people saying WOW had no content at release. It had no battlegrounds and there was less end game than TOR. That is just a fact.

As far as the size of the world. It's hard for me to say. I remember starting on vanilla WOW as my Night Elf hunter. It was pretty linear guys. I couldn't really explore much until I leveled up.

I just don't get this argument.

Minack's Avatar


Minack
01.23.2012 , 09:56 PM | #74
Quote: Originally Posted by Sai-to View Post
Yeah, they are. There is not one MMO that doesn't follow the definition the OP has used for "linear".

All MMOs are linear, in the way it's being used.

For example: FFXI

I start off in Ronfaure, then I either go to La Theine or Valkurm Dunes (depending if I get a party or not, though I have to go through La Theine to get to Dunes). Mind you, this is a straight line progression, just like the different areas of the Starter planets in TOR.

Then I go to Qufim Island. Then I go to Mandys. Then I go to Beetles. And so on, and so on.
Eve.

The only thing linear about Eve are the tutorial missions and maybe the Sisters of Eve arc. After that you're on your own.

Even Galaxies after NGE wasn't linear. They eventually added the legacy quest line in order to make leveling easy, but it only got you to about level 50. After that you were expected to find you own way to 90.

Now if you want to say Theme park MMOs are linear then I don't think anyone could disagree with you, but to say that All MMOs are linear is just patently false.

Ansultares's Avatar


Ansultares
01.23.2012 , 09:56 PM | #75
Quote: Originally Posted by JediZenn View Post
Being Linear doesn't automatically mean bad.
It doesn't absolve a game of offering bad content, either.

At some point on Hoth I felt like I was completing my class quest, plus two side quests, and ignoring one heroic quest, per zone. It felt so repetitive because each quest hub basically had the same setup.

I don't understand how people skip planets. What do you do, spend 1hr running across the entire planet, doing the three class quests on that planet along the way? How do you substitute for the XP, through flashpoints or warzones, or are you one of those people who skip bonus series' in order to "maintain the challenge?"

Sugarray's Avatar


Sugarray
01.23.2012 , 09:59 PM | #76
You know whats funny? If it had been any less linear than it is you kids would be on the forum screaming OMG CONFUZZEDED?!

Its also funny that you thought you'd share your review of all the planets at lvl 13. at least get to lvl 50. If its too boring to get to 50 then leave

Genesizs's Avatar


Genesizs
01.23.2012 , 09:59 PM | #77
i seriously dont get people and their liniarity claims ...

how else would you make it for a universe first of all with multiple plaanets ...

and seriously .. it just as liniar as for instance .. wow ..

yes in wow you could just not go teh way quests lead you to , you can walk of in a lvl 40 area wile your lvl 20 , but does anyone do that no , teres nothign to gain from it ..
you follow you quests and go to the apropiate level zone ...

also if you must talk about the game being liniar ... then a can agree on the first 2 started planets until you get your ship, it gets better then ....


but ah well probaly some people with witty comments on this ... but al in all this is the way it work for a multiplanet universe , this is not wow a single planet thats so big that it has area's for al levels on 1 continent ..

if you couldnt have guesed this before you bought the game its your own fault imo
Quoted of SWTOR Forums: can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.

Sai-to's Avatar


Sai-to
01.23.2012 , 10:00 PM | #78
Quote: Originally Posted by Minack View Post
Eve.

The only thing linear about Eve are the tutorial missions and maybe the Sisters of Eve arc. After that you're on your own.

Even Galaxies after NGE wasn't linear. They eventually added the legacy quest line in order to make leveling easy, but it only got you to about level 50. After that you were expected to find you own way to 90.

Now if you want to say Theme park MMOs are linear then I don't think anyone could disagree with you, but to say that All MMOs are linear is just patently false.

Not even EVE is an exception. You are still "roped in" by your ship class. There are areas you realistically can't go due to not having a powerful enough ship. You are still railroaded into where you can do missions.

The only thing special about EVE is there isn't a leveling progression. It just takes time to level, you don't even have to be logged in.

Dorin_Kass's Avatar


Dorin_Kass
01.23.2012 , 10:00 PM | #79
Quote: Originally Posted by Taurusaud View Post
Sounds like you haven't played WoW, you can go anywhere in that game and find quests. Travel off the beaten path next time you play it, there's tons of quests all over the gameworld.
LOL! wrong, you can't go anywhere it's a broader spectrum but it's still just a guideline.
Sith Happens

Genesizs's Avatar


Genesizs
01.23.2012 , 10:01 PM | #80
Quote: Originally Posted by Sai-to View Post
LOLOL

No, no it didn't.

The worst part is the WoW fanboys treating each planet as a single zone. That makes me rofl
this ... pretty much ... and i played wow for 8 years but i still get how it works , and look further then what my eyes are seeing using my brain ;s
Quoted of SWTOR Forums: can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.