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Swtor= dog on a chain?


DrJimmi's Avatar


DrJimmi
01.23.2012 , 09:07 PM | #31
Quote: Originally Posted by jarjarloves View Post
you have just described every MMO ever.
Except SWG

dargor-'s Avatar


dargor-
01.23.2012 , 09:08 PM | #32
Quote: Originally Posted by iResist View Post
Like ALL themepark MMO's
This.

Any illusion of freedom is just that, an illusion.

And yes, even SWG
Quote: Originally Posted by Creslan
And PVP hardcores are second class citizens. You're like the guest that won't leave and can't take a hint your not wanted so you just hang around making it miserable for everyone else at the party.
Indeed.

Tolarus's Avatar


Tolarus
01.23.2012 , 09:09 PM | #33
Confirming, TOR is a rail shooter.

Daekarus's Avatar


Daekarus
01.23.2012 , 09:09 PM | #34
I love the fact described by the OP. It means I spend more time playing and less time pissed off that I have to wander around looking for something to do. I believe the OP would be happy in EVE... that is a 100% sandbox. I got burnt out on it eventually because I don't like the storiless grind and I don't have Vent (bandwidth issue), but you can't get more free than that! If you have a good connection and a smart brain, the PVP there is out of this world... because when you blow up someone's ship... it's GONE FOREVER, and their tears are real.

jarjarloves's Avatar


jarjarloves
01.23.2012 , 09:09 PM | #35
Quote: Originally Posted by DrJimmi View Post
Except SWG
even SWG lead you around. Certain planets where higher level, all you where really doing was grinding up skills so you could max out.


Yeah it didn't have all the nice flashy theme park elements but essentially it's still leading you to one goal.

"General Forums you will never find a more wretched hive of scum and villainy, we must use caution"

Bowlan's Avatar


Bowlan
01.23.2012 , 09:11 PM | #36
Quote: Originally Posted by Taurusaud View Post
You are simply wrong, as anyone who has played WoW knows. Compared to this game WoW is a sandbox. There are quests everywhere, you choose where you want to quest, you don't have to pick up any quests you don't want to progress through the game, there is tons of exploration and locations that have nothing to do with quests, there are tons of hidden quests, etc. Every time you level up you can choose a completely different route. It's one of the many reasons WoW garnered over 12 million subscriptions while this game is currently struggling.
I'm not sure whether to laugh, or feel sorry for this delusion. Lvls 1-10 you level in one area, unless you want to go to another starter area and level there, lvls 11-20, you level in another area, unless you want to do the exact same quests in another 11-20 area and so forth.

Nymaeria's Avatar


Nymaeria
01.23.2012 , 09:12 PM | #37
Quote: Originally Posted by Gleasia View Post
. . . I just want to know if the game stays this way all the way to 50. Do you ever get control of your gaming experience or not. . .
No, the game stays on the exact same rails the whole way through.

Before anyone asks, yes, I have a max level character. I've also got 2 alts that are more than halfway through the game.

Ansultares's Avatar


Ansultares
01.23.2012 , 09:14 PM | #38
Quote: Originally Posted by iResist View Post
Like ALL themepark MMO's, they lead you from one place to the next so you know where to go so you don't have to search for the right level areas to quest in or have to spend hours looking for that particular camp that has quests for you.

Sorry, but it is the way of themepark MMO's.

It's funny to hear people complain about it when people have been playing WoW or other themepark games exactly the same way. They just don't realize it.
Vanilla WoW was far less linear than this is, while post-BC WoW was exactly this same type of linear garbage.

Stock advanced quest tracker was practically suicidal in a "story driven" game. Thanks for the feature which completely negates any need for me to read into the story, plus quest log information consummately sparse enough that I couldn't do the quest without taking notes during the cutscene, and maybe not even then without heavy exploration.

Quote: Originally Posted by Tolarus View Post
Confirming, TOR is a rail shooter.
This is a better description.

Tolarus's Avatar


Tolarus
01.23.2012 , 09:14 PM | #39
Quote: Originally Posted by Daekarus View Post
I love the fact described by the OP. It means I spend more time playing and less time pissed off that I have to wander around looking for something to do. I believe the OP would be happy in EVE... that is a 100% sandbox. I got burnt out on it eventually because I don't like the storiless grind and I don't have Vent (bandwidth issue), but you can't get more free than that! If you have a good connection and a smart brain, the PVP there is out of this world... because when you blow up someone's ship... it's GONE FOREVER, and their tears are real.

Agree, EvE may be the direction you'll want to go. Best PvP I've ever experienced.

I like the fact that the missions (quests) in TOR are laid out reasonably well in this game. Love that they tie in side quests with whatever main quest you're running.

Lordlok's Avatar


Lordlok
01.23.2012 , 09:15 PM | #40
This is the videogame equivalent to "Pop-Music"

Ever since WoW proved the masses can be reached by an MMO, everyone has been looking to be the next boy-band.

Probably why these games have turned into stupid dances and silly haircuts.

Unfortunately, We're most likely not going to see anything of real depth coming from any of the big money companies anymore.