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Swtor= dog on a chain?


Abanoth's Avatar


Abanoth
01.23.2012 , 08:52 PM | #11
Quote: Originally Posted by jarjarloves View Post
you have just described every MMO ever.
Rift, WoW and WAR are not "every MMO ever"

Bowlan's Avatar


Bowlan
01.23.2012 , 08:53 PM | #12
Quote: Originally Posted by Taurusaud View Post
Sounds like you haven't played WoW, you can go anywhere in that game and find quests. Travel off the beaten path next time you play it, there's tons of quests all over the gameworld.
Load of crap. WoW is just as linear as any other MMO.

BothanFourTwenty's Avatar


BothanFourTwenty
01.23.2012 , 08:53 PM | #13
WoW suffers from this problem as does every other MMO. Just because you have seamless zones in WoW does not mean it is larger. You are still lead to each sub area in every zone by quests like a dog on a chain.

SpikeRosered's Avatar


SpikeRosered
01.23.2012 , 08:53 PM | #14
You're asking for a game that just dumps you into the world and you do what you want. There are games like but they are not in the majority.

When left to their own devices for too long people lose focus and just get bored. It works better for one player game where the entire game can truly focus on the player and give them a reason to keep playing. Aka all sandbox games.

Without a linear path you're depending on the player's own initiation A LOT. I don't know about you but I wouldn't want a business model based on a player's self imposed goals.

JansanRuno's Avatar


JansanRuno
01.23.2012 , 08:54 PM | #15
Sorry, this may not be the game for you. Thanks for sharing though.

Nymaeria's Avatar


Nymaeria
01.23.2012 , 08:55 PM | #16
Quote: Originally Posted by iResist View Post
Like ALL themepark MMO's, they lead you from one place to the next so you know where to go so you don't have to search for the right level areas to quest in or have to spend hours looking for that particular camp that has quests for you.

Sorry, but it is the way of themepark MMO's.

It's funny to hear people complain about it when people have been playing WoW or other themepark games exactly the same way. They just don't realize it.
That's the point! Other games have done a much better job of making it feel like I'm not on rails. SWTOR doesn't even try. I would venture to say that 90% or more of the game's environments are just hallways. It's disappointing. At least in WoW I could choose from several different train tracks.

jarjarloves's Avatar


jarjarloves
01.23.2012 , 08:56 PM | #17
Quote: Originally Posted by Abanoth View Post
Rift, WoW and WAR are not "every MMO ever"
are you saying those games aren't leading you by the leash? Cause all of them very clearly are.

Even Sandbox MMOs like SWG was just leading you on a leash

"General Forums you will never find a more wretched hive of scum and villainy, we must use caution"

drbeat's Avatar


drbeat
01.23.2012 , 08:57 PM | #18
In spite of my rage, I am still just a rat in a cage.

Taurusaud's Avatar


Taurusaud
01.23.2012 , 08:57 PM | #19
Quote: Originally Posted by Bowlan View Post
Load of crap. WoW is just as linear as any other MMO.
You are simply wrong, as anyone who has played WoW knows. Compared to this game WoW is a sandbox. There are quests everywhere, you choose where you want to quest, you don't have to pick up any quests you don't want to progress through the game, there is tons of exploration and locations that have nothing to do with quests, there are tons of hidden quests, etc. Every time you level up you can choose a completely different route. It's one of the many reasons WoW garnered over 12 million subscriptions while this game is currently struggling.

Bojanglez's Avatar


Bojanglez
01.23.2012 , 08:57 PM | #20
Quote: Originally Posted by jarjarloves View Post
Even Sandbox MMOs like SWG was just leading you on a leash
Howso?
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Bojanglez
Formerly Grendel of the LOST (Gorath)